<pre>m src/game/Creature.cpp
m src/game/Creature.h
m src/game/Map.cpp
m src/game/SpellEffects.cpp
m src/game/Traveller.h
m src/game/Unit.cpp
m src/game/Unit.h
m src/shared/revision_nr.h
[9401] Resolve porblems with waypoints moved/etc after [9400]
* Move movegen Interrupt/Reset calls from CreatureRelocation that called and from another movegens.
* Add this called to NearTeleportTo creature case and new MonsterMove* functions that considered
as special moves similar instant movegens.
* NearTeleportTo/MonsterMove functions recomended used instead explicit use CreatureReolcation+SendMosterMOve pairs
for proper reaction at movement from creature movement generators.</pre>
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