<pre>m src/game/Map.cpp
m src/game/Map.h
m src/game/ObjectGuid.cpp
m src/game/ObjectGuid.h
m src/game/ObjectMgr.cpp
m src/game/ObjectMgr.h
m src/game/PlayerDump.cpp
m src/shared/revision_nr.h
[9571] Create and use ObjectGuidGenerator/IdGenerator template classes.
* This is let finally hide guid structure in ObjectGuid.h/.cpp code.
* Shared related code.
NOTE: while switch to use new clasess one more problem has been detected
with not-safe code in .pdump work for future per-map multi-threading.
It's need rewrited before will possible safe use in like case.
For current single world thread case it's safe.</pre>
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