<pre>m src/game/PointMovementGenerator.cpp
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[10420] Avoid send stop packet in PointMovementGenerator when unit is not moving
Also never send stop packet when destinationHolder hasArrived, it's expected that unit is already not moving.
Signed-off-by: NoFantasy <nofantasy@nf.no></pre>
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