т.к. они не заполнены
Код:
//33 GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING
struct
{
uint32 intactNumHits; //0
uint32 creditProxyCreature; //1
uint32 state1Name; //2
uint32 intactEvent; //3
uint32 damagedDisplayId; //4
uint32 damagedNumHits; //5
uint32 empty3; //6
uint32 empty4; //7
uint32 empty5; //8
uint32 damagedEvent; //9
uint32 destroyedDisplayId; //10
uint32 empty7; //11
uint32 empty8; //12
uint32 empty9; //13
uint32 destroyedEvent; //14
uint32 empty10; //15
uint32 debuildingTimeSecs; //16
uint32 empty11; //17
uint32 destructibleData; //18
uint32 rebuildingEvent; //19
uint32 empty12; //20
uint32 empty13; //21
uint32 damageEvent; //22
uint32 empty14; //23
} building;