<pre>m src/game/HostileRefManager.cpp
m src/game/HostileRefManager.h
m src/game/SpellAuras.cpp
m src/game/Unit.cpp
m src/game/Unit.h
m src/shared/revision_nr.h
[8867] Implement expected combat stop with friendly faction
In case force reaction apply/remove.</pre>
Дальше...