автор:
VladimirMangos
<pre>m src/game/Creature.cpp
m src/game/Creature.h
m src/game/GameEventMgr.cpp
m src/game/GameEventMgr.h
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[10929] Move game event creature morphing code to Creature::UpdateEntry
* This is allow have more clean logic in feature work.
* Prevent modify static creature data.</pre>
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