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CMaNGOS Commits Изменения, принятые в официальный репозиторий ядра CMaNGOS. git://github.com/cmangos/mangos-wotlk.git |
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09.07.2010, 01:42 | #1 |
News Bot
Регистрация: 20.11.2009
Сообщений: 1,290
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Поблагодарили 5 раз(а) в 5 сообщениях
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[10165] New collission system (vmap) implementation
<pre>m src/game/DBCEnums.h
m src/game/DBCStores.cpp m src/game/DBCStores.h m src/game/DBCStructure.h m src/game/DBCfmt.h m src/game/Level1.cpp m src/game/Map.cpp m src/game/Map.h m src/game/Player.cpp m src/game/Player.h m src/game/Spell.cpp m src/game/SpellEffects.cpp m src/game/Unit.cpp m src/game/Unit.h m src/game/World.cpp m src/game/World.h m src/mangosd/mangosd.conf.dist.in m src/shared/revision_nr.h - src/shared/vmap/AABSPTree.h + src/shared/vmap/BIH.cpp + src/shared/vmap/BIH.h - src/shared/vmap/BaseModel.cpp - src/shared/vmap/BaseModel.h - src/shared/vmap/CoordModelMapping.cpp - src/shared/vmap/CoordModelMapping.h - src/shared/vmap/DebugCmdLogger.cpp - src/shared/vmap/DebugCmdLogger.h m src/shared/vmap/IVMapManager.h m src/shared/vmap/Makefile.am - src/shared/vmap/ManagedModelContainer.cpp - src/shared/vmap/ManagedModelContainer.h + src/shared/vmap/MapTree.cpp + src/shared/vmap/MapTree.h - src/shared/vmap/ModelContainer.cpp - src/shared/vmap/ModelContainer.h + src/shared/vmap/ModelInstance.cpp + src/shared/vmap/ModelInstance.h - src/shared/vmap/NodeValueAccess.h - src/shared/vmap/ShortBox.h - src/shared/vmap/ShortVector.h - src/shared/vmap/SubModel.cpp - src/shared/vmap/SubModel.h m src/shared/vmap/TileAssembler.cpp m src/shared/vmap/TileAssembler.h - src/shared/vmap/TreeNode.cpp - src/shared/vmap/TreeNode.h m src/shared/vmap/VMapDefinitions.h m src/shared/vmap/VMapFactory.cpp - src/shared/vmap/VMapManager.cpp - src/shared/vmap/VMapManager.h + src/shared/vmap/VMapManager2.cpp + src/shared/vmap/VMapManager2.h + src/shared/vmap/WorldModel.cpp + src/shared/vmap/WorldModel.h m win/VC100/shared.vcxproj m win/VC80/shared.vcproj m win/VC90/shared.vcproj [10165] New collission system (vmap) implementation Important: * You have to re-extract and assemble vmaps * Update your config file, new option 'vmap.enableIndoorCheck' added New features: * Include WMO+DBC area information for correct subarea identification and indoor check * Support for WMO liquid (fishing/swimming in cities, instances and oterh WMO based environments) Technical changes: * New Bounding Interval Hierarchy (BIH) data structure for better performance * Referenced model data for reduced memory usage, needs more files, but reduces overall file size from ~1.9GB to ~550MB Additional Authors: arrai (DBC handling and indoor detection) faramir118 (windows support and bug investigation) And of course thanks Vladimir for a lot of patience and support!</pre> Дальше... |
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Тема | Автор | Раздел | Ответов | Последнее сообщение |
[10163] Update vmap_extractor to support new vmap implementation. | newsbot | CMaNGOS Commits | 0 | 09.07.2010 01:11 |
[10089] Change in event system work with pool system. | newsbot | CMaNGOS Commits | 3 | 21.06.2010 11:02 |
[9970] Fixed array free in vmap code | newsbot | CMaNGOS Commits | 0 | 24.05.2010 14:40 |
[9163] Update splitConfig.txt for vmap generations. | newsbot | CMaNGOS Commits | 0 | 13.01.2010 02:10 |