|
---|
|
CMaNGOS Commits Изменения, принятые в официальный репозиторий ядра CMaNGOS. git://github.com/cmangos/mangos-wotlk.git |
|
Опции темы | Поиск в этой теме | Опции просмотра |
|
10.12.2017, 17:59 | #1 |
News Bot
Регистрация: 20.11.2009
Сообщений: 1,290
Сказал(а) спасибо: 0
Поблагодарили 5 раз(а) в 5 сообщениях
|
Add a possibility to set a pool of creature as a target for script.
Автор: cyberium
<pre style='white-space:pre-wrap;width:81ex'>Add a possibility to set a pool of creature as a target for script. Avoiding to set explicitly a specific creature for some basic command. You have to use SCRIPT_FLAG_BUDDY_BY_POOL (128) and dont put anything to entry. Search Radius Or Guid field will contain the pool id. This is related to -> https://github.com/cmangos/tbc-db/commit/d57fe2b65e5420707c32d4be5c753c09ec6cac23#commitcom ment-24357406</pre> Подробнее... |
|
|
Похожие темы | ||||
Тема | Автор | Раздел | Ответов | Последнее сообщение |
Target of launched relay script is supposed to be AI creature not nul… | newsbot | CMaNGOS Commits | 0 | 04.09.2017 17:21 |
Avoid possibility to charm more than one new creature for an unit. | newsbot | CMaNGOS Commits | 0 | 01.05.2016 15:40 |
Implement a possibility to summon manualy a temporary creature. | newsbot | CMaNGOS Commits | 0 | 01.05.2016 15:40 |
[12620] Fix creature flee dont loose target. Also Feared creature will loose correctly target then t | newsbot | CMaNGOS Commits | 0 | 03.04.2014 00:51 |
[9392] Update creature/gameobject pool at despawn instead spawn prepare. | newsbot | CMaNGOS Commits | 0 | 15.02.2010 21:50 |