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CMaNGOS Commits Изменения, принятые в официальный репозиторий ядра CMaNGOS. git://github.com/cmangos/mangos-wotlk.git |
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20.01.2015, 19:30 | #1 |
News Bot
Регистрация: 20.11.2009
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[12828] WaypointMovement: Allow External sources to load waypoints (with different path ids)
Автор: Schmoozerd
<pre style='white-space:pre-wrap;width:81ex'>[12828] WaypointMovement: Allow External sources to load waypoints (with different path ids) * Add SetExternalWaypointTable(..) function to ScriptMgr.h scope to be able to define from which table external waypoints are loaded * Add AddWaypointFromExternal(..) function to ScriptMgr.h scope to load points into WaypointManager * Expand MotionMaster::MoveWaypoint function to use source and pathId for specifying which path to load * Expand MotionMaster::MoveWaypoint function to use some overwrite information for "entry". This will be helpfull to have one path for mobs with different entry (ie ally/horde npcs with same behaviour) * For externally loaded waypoints let CreatureAI::MovementInform have EXTERNAL_WAYPOINT_MOVE(256) + pathId as type. This will allow an external user to know which of "his" paths is used * Adapt the related commands a little bit such that parts of the commands will also be usable for external paths At the moment .wp show and .wp export work with external paths.</pre> Подробнее... |
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