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CMaNGOS Commits Изменения, принятые в официальный репозиторий ядра CMaNGOS. git://github.com/cmangos/mangos-wotlk.git |
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18.01.2010, 12:00 | #1 |
News Bot
Регистрация: 20.11.2009
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Поблагодарили 5 раз(а) в 5 сообщениях
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[9208] Big cleanup in UNIT_STAT_* use
<pre>m src/game/ConfusedMovementGenerator.cpp
m src/game/CreatureAI.cpp m src/game/CreatureEventAI.cpp m src/game/FleeingMovementGenerator.cpp m src/game/GridNotifiers.h m src/game/HomeMovementGenerator.cpp m src/game/IdleMovementGenerator.cpp m src/game/IdleMovementGenerator.h m src/game/MotionMaster.cpp m src/game/Object.cpp m src/game/PetAI.cpp m src/game/PetHandler.cpp m src/game/PointMovementGenerator.cpp m src/game/PointMovementGenerator.h m src/game/RandomMovementGenerator.cpp m src/game/RandomMovementGenerator.h m src/game/Spell.cpp m src/game/SpellEffects.cpp m src/game/TargetedMovementGenerator.cpp m src/game/TargetedMovementGenerator.h m src/game/Unit.cpp m src/game/Unit.h m src/game/WaypointMovementGenerator.cpp m src/game/WaypointMovementGenerator.h m src/shared/revision_nr.h [9208] Big cleanup in UNIT_STAT_* use * Re-number enums by function groups and use where possible new defined masks in code instead raw enum |-lists. * Avoid use movement generator generic state markers like UNIT_STAT_CONFUSED for mark movement stoped. Add special shadow UNIT_STAT_CONFUSED_MOVE/etc states for like use. UNIT_STAT_CONFUSED in like case will be safe expect use for normal checks confused state presence And UNIT_STAT_CONFUSED_MOVE for check real move in this state</pre> Дальше... |
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