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CMaNGOS Commits Изменения, принятые в официальный репозиторий ядра CMaNGOS. git://github.com/cmangos/mangos-wotlk.git |
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18.06.2010, 00:22 | #1 |
News Bot
Регистрация: 20.11.2009
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Поблагодарили 5 раз(а) в 5 сообщениях
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[10073] Make object active at applying view on it
<pre>m src/game/Camera.cpp
m src/game/Camera.h m src/game/Corpse.h m src/game/Creature.cpp m src/game/Creature.h m src/game/DynamicObject.cpp m src/game/DynamicObject.h m src/game/GameObject.h m src/game/Map.cpp m src/game/Map.h m src/game/Object.cpp m src/game/Object.h m src/game/Player.cpp m src/game/Player.h m src/shared/revision_nr.h [10073] Make object active at applying view on it also isActiveObject check moved to WorldObject - all worldobjects are inactive by default, excluding players this is a final part of cameras implementation (based on commit efc9623) Signed-off-by: VladimirMangos <vladimir@getmangos.com> Also remove template-way code selection for object for Map::AddToActive/Map::RemoveFromActive. This simplify function use from not Map code.</pre> Дальше... |
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