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CMaNGOS Commits Изменения, принятые в официальный репозиторий ядра CMaNGOS. git://github.com/cmangos/mangos-wotlk.git |
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Опции темы | Поиск в этой теме | Опции просмотра |
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#1 |
News Bot
Регистрация: 20.11.2009
Сообщений: 1,290
Сказал(а) спасибо: 0
Поблагодарили 5 раз(а) в 5 сообщениях
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<pre>m src/game/CharacterHandler.cpp
m src/game/WorldSession.cpp m src/game/WorldSession.h m src/shared/revision_nr.h [10077] Add delayed far teleports for opcode handlers Some opcode handlers have many code with possible deep calling far teleports by some reason (death, quest script, etc). This can be triggering unexpected lost Map context and crashs result. Note: player login opcode still have disbled delayed teleports (old way work) just becase Player object created in it and not have flag set. Calling point look not 100% safe but at this commit this way not chnages for while.</pre> Дальше... |
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Тема | Автор | Раздел | Ответов | Последнее сообщение |
[9875] Fix immunity ignoring for delayed spells | newsbot | CMaNGOS Commits | 0 | 12.05.2010 00:02 |
[9820] Fix some handlers (correctly use Handle_ServerSide). | newsbot | CMaNGOS Commits | 0 | 02.05.2010 00:50 |
[9807] Add some missing (dummy) opcode handlers to the list. | newsbot | CMaNGOS Commits | 0 | 29.04.2010 19:51 |
[9157] Prevent crash after .goname/namego teleports at same bg/arena. | newsbot | CMaNGOS Commits | 0 | 12.01.2010 07:53 |
[9127] Allow use delayed forced despawn also in EAI. | newsbot | CMaNGOS Commits | 0 | 08.01.2010 05:13 |