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CMaNGOS Commits Изменения, принятые в официальный репозиторий ядра CMaNGOS. git://github.com/cmangos/mangos-wotlk.git |
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16.01.2010, 07:10 | #1 |
News Bot
Регистрация: 20.11.2009
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[9188] Implement MoveGen::Interrupt call.
<pre>m src/game/ConfusedMovementGenerator.cpp
m src/game/ConfusedMovementGenerator.h m src/game/FleeingMovementGenerator.cpp m src/game/FleeingMovementGenerator.h m src/game/HomeMovementGenerator.h m src/game/IdleMovementGenerator.h m src/game/MotionMaster.cpp m src/game/MovementGenerator.h m src/game/PointMovementGenerator.h m src/game/RandomMovementGenerator.h m src/game/TargetedMovementGenerator.cpp m src/game/TargetedMovementGenerator.h m src/game/WaypointMovementGenerator.h m src/shared/revision_nr.h [9188] Implement MoveGen::Interrupt call. It can be used in time when need do some tasks before another movement generator add on top to motion stack. This just finish pair Interrupt->Reset similar Initilize->Finilize In general movementgenerator have states: Initilize=>Interrupt<=>[-some addition movegen->]<=>Reset=>Finalize</pre> Дальше... |
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Тема | Автор | Раздел | Ответов | Последнее сообщение |
[9461] Some another cases when movegen can be lost while updating. | newsbot | CMaNGOS Commits | 0 | 27.02.2010 01:30 |
[9445] Possible fix often crashes in waypoint movegen. | newsbot | CMaNGOS Commits | 0 | 24.02.2010 22:40 |
[9434] Prevent crash at script call that modify movegen list at MovementInform call. | newsbot | CMaNGOS Commits | 0 | 22.02.2010 22:10 |
[9213] Fixed typos in unit states used in waypoint movegen. | newsbot | CMaNGOS Commits | 0 | 19.01.2010 16:20 |
[9198] Replace targeted movegen by 2 new: chase/follow movegens. | newsbot | CMaNGOS Commits | 0 | 17.01.2010 09:40 |