|
---|
|
CMaNGOS Commits Изменения, принятые в официальный репозиторий ядра CMaNGOS. git://github.com/cmangos/mangos-wotlk.git |
|
Опции темы | Поиск в этой теме | Опции просмотра |
01.09.2017, 00:42 | #1 |
News Bot
Регистрация: 20.11.2009
Сообщений: 1,290
Сказал(а) спасибо: 0
Поблагодарили 5 раз(а) в 5 сообщениях
|
[13961] New cooldown system
Автор: cyberium
<pre style='white-space:pre-wrap;width:81ex'>[13961] New cooldown system The purpose of this is to unify all entities cooldown. With this change cd***39;s are handled almost same way for all of them. I also took that opportunity to fix some issues and add some features. - now items will overwrite category spell at adding and at checking time. - category cd can live without spell cd and vice versa. - saving category and category time to keep correct track of the cd. - removed the workaround to identify permanent cd. - lockout can now be applied to creatures. - added a command to show the list of active cd - added a command to clear active cd only client side (can help for debug) - added a command to clear active cd "arena way" (only cd < 10 min) cd and gcd are now applied to creatures too. However it seem that they rarely use spell that have those cd. This have to be confirmed. As always we***39;ll all be happy of any comment about this.</pre> Подробнее... |
|
|
Похожие темы | ||||
Тема | Автор | Раздел | Ответов | Последнее сообщение |
Triggered spell should pass cooldown check | newsbot | CMaNGOS Commits | 0 | 10.01.2017 13:47 |
[c12995] Fix Death Knight rune cooldown | newsbot | CMaNGOS-4.3.4 Commits | 0 | 04.12.2014 23:30 |
[10089] Change in event system work with pool system. | newsbot | CMaNGOS Commits | 3 | 21.06.2010 11:02 |
[9070] Add explcit 6 sec triggering cooldown to 58597. | newsbot | CMaNGOS Commits | 0 | 25.12.2009 23:10 |
[8851] Add expected talent triggering cooldown. | newsbot | CMaNGOS Commits | 0 | 21.11.2009 07:50 |