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CMaNGOS Commits Изменения, принятые в официальный репозиторий ядра CMaNGOS. git://github.com/cmangos/mangos-wotlk.git |
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30.07.2010, 18:50 | #1 |
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[10289] Adjust creature models system
<pre>m sql/mangos.sql
+ sql/updates/10289_01_mangos_creature_template.sql + sql/updates/10289_02_mangos_creature_model_info.sql m sql/updates/Makefile.am m src/game/Creature.cpp m src/game/Creature.h m src/game/GameEventMgr.cpp m src/game/ObjectMgr.cpp m src/game/ObjectMgr.h m src/game/QueryHandler.cpp m src/game/SpellAuras.cpp m src/game/Totem.cpp m src/shared/Database/SQLStorage.cpp m src/shared/revision_nr.h m src/shared/revision_sql.h [10289] Adjust creature models system This change will: * make it easier to use cached data directly without any modifications * correct issues regarding invisible models * simplify certain aspects of model selection itself and make it somehow easier to control and maintain special cases. Two new fields added to creature_model_info, to store modelid_alternative and modelid_other_team * _alternative holds an alt. model, for cases where gender are the same, or is not male/female. * _other_team is generally used for totem models, but may have future use. This commit will possibly break a few things (visually) and will require DB projects to update their creature_template models data. It is advised to use cache data as-is, and in addition fill creature_model_info for certain models, totems in particular, for expected appearance. Signed-off-by: NoFantasy <nofantasy@nf.no></pre> Дальше... |
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