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Просмотр полной версии : [c12611] Implement new TempSummon types


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24.04.2013, 17:40
Автор: Schmoozerd


<pre>m src/game/Object.h
m src/game/TemporarySummon.cpp
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[c12611] Implement new TempSummon types

* Add TEMPSUMMON_TIMED_OR_DEAD_DESPAWN to remove a creature after a time or when it despawns
* Add TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN to remove a creature after a time or when it died

(based on commit [12450] - d2120f3)

Signed-off-by: Dramacydal <PulLumBerMal@gmail.com></pre>


Подробнее... (https://github.com/cmangos/mangos-cata/commit/95254f2c7fed6d3e6d8d7a9d960bfa23b8181ad5)