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Просмотр полной версии : Mangos/400 Commits


  1. Merge + compile fix.
  2. [10714] Avoid unexpected error at action_menu_id < 0 after recent loading checks adding.
  3. [10713] player/group instance binding fixes.
  4. [10712] Startup checks for `gossip_menu` and `gosip_menu_option` table data.
  5. [10711] Check localization data for existance main table entres.
  6. [10710] Fixed typos in my previous commit
  7. [10709] Prevent wrongly use transport guid as unittarget in spell targets
  8. [10708] Update ACHIEVEMENT_CRITERIA_TYPE_LOOT_* with group roll.
  9. [10707] Move Glancing Blow early in melee outcome results.
  10. [10715] Fixed move in inventory items with ItemLimitCategory.
  11. [10716] Typo show commit before revet all realddiff one more time.
  12. [10717] Revert "[10716][10688] New version of patch for send real diff from last update."
  13. Merge remote branch 'origin/master' into 400
  14. Merge fix.
  15. Added pending changes.
  16. [10722] Fill target map for TARGET_RANDOM_NEARBY_DEST(b) cases.
  17. [10721] Use required_quest instead of _heroic for non_instance areatrigger teleport
  18. [10720] Implement check `gossip_menu_option`.`npc_option_npcflag`.
  19. [10719] Implement proper calculation quest honor reward.
  20. [10718] Partly revert "[10687] UInt32 timer class copies instead using time_t timers for mstime case
  21. [10706] Implement talent 30326 for spell 5138.
  22. [10705] Simplify CellArea calculation
  23. [10704] Add the option to close gossip window in gossip system
  24. [10703] Check SPELL_ATTR_IMPOSSIBLE_DODGE_PARRY_BLOCK for special attacks.
  25. [10702] Fixed loading mails broken after [10692]
  26. contrib/extractor use now dep/libmpq instead local outdated version
  27. Disable map generation by ad.exe until related part fix.
  28. Convert contrib/extractor to use of StormLib
  29. Add to deps StormLib 8.01
  30. Implement extraction specific build data by ad.exe
  31. Merge commit 'b6cbae394865b81b5f1125abaa6a2f0b44a8d687' into 400
  32. Merge commit 'bd99ddbc799772d8c6de214738717ea67d2f0433' into 400
  33. Finish update some DBC structures to 4.0.3 13287
  34. Merge commit 'f65a04ac011062b8aafb894fa7546210fa468b9a' into 400
  35. Merge commit '6800ccd52332276ab167dfa693f4e18953946257' into 400
  36. Merge commit 'f0ecccf013e6e84020d2a933352d871bb026adef' into 400
  37. Merge commit '84358c5b9016c35e17f5f41dc0a51fe91dabe81e' into 400
  38. Merge remote-tracking branch 'origin/master' into 400
  39. Merge remote-tracking branch 'origin/master' into 400
  40. Merge remote-tracking branch 'origin/master' into 400
  41. Update DynamicObjectType enum
  42. Fix merge
  43. Add method Aura::GetSpellEffect() and use it in HasMechanic instead of lookup
  44. Merge branch 'master' into 400
  45. Add Holy Power
  46. Fix action bars state loading
  47. Drop ammoId from db
  48. Fix save query
  49. Merge remote-tracking branch 'origin/master' into 400
  50. [11621] Fixed broken DB update when item updated in DB at loading for some reason.
  51. [11620] Make equipment manager handle "ignore this slot" option properly.
  52. [11619] Remove depricated GetGUID and forbit implicit uint64->ObjectGuid casts
  53. [11618] Fixed targets seelction for spell 48045 and ranks.
  54. [11617] Make class Pet available from external libraries
  55. [11616] Restore itemset 632 2p bonus affect work.
  56. [11615] Apply normal stealth at expire spell 1856 and ranks
  57. [11614] Totem/Relic/Sigil etc swapping should tirgger GCD
  58. [11613] Update coefs for spell 50288.
  59. [11622] Really use DB value for creature walking speed after speed update.
  60. [11623] Implement ClassFamilyMask as wrapper for uint64+uint32 spell family masks
  61. Compile DBCStructure.cpp in vc80/vc90 also.
  62. Fixed build without PCH.
  63. Merge remote-tracking branch 'origin/master' into 400
  64. [11629] Item 8345 energy part.
  65. [11628] Add explicit to ObjectGuid(uint32 const&)
  66. [11627] Restore spelmods apply after ClassFamilyMask commit.
  67. [11626] Fix VC100 filters for g3dlite
  68. [11625] Update comment
  69. [11624] Use 12 bits for high guids
  70. [11624] Use 12 bits for high guids
  71. [11625] Update comment
  72. [11626] Fix VC100 filters for g3dlite
  73. [11627] Restore spelmods apply after ClassFamilyMask commit.
  74. [11628] Add explicit to ObjectGuid(uint32 const&)
  75. [11629] Item 8345 energy part.
  76. Merge remote-tracking branch 'origin/master' into 400
  77. Fixed build without PCH.
  78. Compile DBCStructure.cpp in vc80/vc90 also.
  79. [11623] Implement ClassFamilyMask as wrapper for uint64+uint32 spell family masks