- Merge + compile fix.
- [10714] Avoid unexpected error at action_menu_id < 0 after recent loading checks adding.
- [10713] player/group instance binding fixes.
- [10712] Startup checks for `gossip_menu` and `gosip_menu_option` table data.
- [10711] Check localization data for existance main table entres.
- [10710] Fixed typos in my previous commit
- [10709] Prevent wrongly use transport guid as unittarget in spell targets
- [10708] Update ACHIEVEMENT_CRITERIA_TYPE_LOOT_* with group roll.
- [10707] Move Glancing Blow early in melee outcome results.
- [10715] Fixed move in inventory items with ItemLimitCategory.
- [10716] Typo show commit before revet all realddiff one more time.
- [10717] Revert "[10716][10688] New version of patch for send real diff from last update."
- Merge remote branch 'origin/master' into 400
- Merge fix.
- Added pending changes.
- [10722] Fill target map for TARGET_RANDOM_NEARBY_DEST(b) cases.
- [10721] Use required_quest instead of _heroic for non_instance areatrigger teleport
- [10720] Implement check `gossip_menu_option`.`npc_option_npcflag`.
- [10719] Implement proper calculation quest honor reward.
- [10718] Partly revert "[10687] UInt32 timer class copies instead using time_t timers for mstime case
- [10706] Implement talent 30326 for spell 5138.
- [10705] Simplify CellArea calculation
- [10704] Add the option to close gossip window in gossip system
- [10703] Check SPELL_ATTR_IMPOSSIBLE_DODGE_PARRY_BLOCK for special attacks.
- [10702] Fixed loading mails broken after [10692]
- contrib/extractor use now dep/libmpq instead local outdated version
- Disable map generation by ad.exe until related part fix.
- Convert contrib/extractor to use of StormLib
- Add to deps StormLib 8.01
- Implement extraction specific build data by ad.exe
- Merge commit 'b6cbae394865b81b5f1125abaa6a2f0b44a8d687' into 400
- Merge commit 'bd99ddbc799772d8c6de214738717ea67d2f0433' into 400
- Finish update some DBC structures to 4.0.3 13287
- Merge commit 'f65a04ac011062b8aafb894fa7546210fa468b9a' into 400
- Merge commit '6800ccd52332276ab167dfa693f4e18953946257' into 400
- Merge commit 'f0ecccf013e6e84020d2a933352d871bb026adef' into 400
- Merge commit '84358c5b9016c35e17f5f41dc0a51fe91dabe81e' into 400
- Merge remote-tracking branch 'origin/master' into 400
- Merge remote-tracking branch 'origin/master' into 400
- Merge remote-tracking branch 'origin/master' into 400
- Update DynamicObjectType enum
- Fix merge
- Add method Aura::GetSpellEffect() and use it in HasMechanic instead of lookup
- Merge branch 'master' into 400
- Add Holy Power
- Fix action bars state loading
- Drop ammoId from db
- Fix save query
- Merge remote-tracking branch 'origin/master' into 400
- [11621] Fixed broken DB update when item updated in DB at loading for some reason.
- [11620] Make equipment manager handle "ignore this slot" option properly.
- [11619] Remove depricated GetGUID and forbit implicit uint64->ObjectGuid casts
- [11618] Fixed targets seelction for spell 48045 and ranks.
- [11617] Make class Pet available from external libraries
- [11616] Restore itemset 632 2p bonus affect work.
- [11615] Apply normal stealth at expire spell 1856 and ranks
- [11614] Totem/Relic/Sigil etc swapping should tirgger GCD
- [11613] Update coefs for spell 50288.
- [11622] Really use DB value for creature walking speed after speed update.
- [11623] Implement ClassFamilyMask as wrapper for uint64+uint32 spell family masks
- Compile DBCStructure.cpp in vc80/vc90 also.
- Fixed build without PCH.
- Merge remote-tracking branch 'origin/master' into 400
- [11629] Item 8345 energy part.
- [11628] Add explicit to ObjectGuid(uint32 const&)
- [11627] Restore spelmods apply after ClassFamilyMask commit.
- [11626] Fix VC100 filters for g3dlite
- [11625] Update comment
- [11624] Use 12 bits for high guids
- [11624] Use 12 bits for high guids
- [11625] Update comment
- [11626] Fix VC100 filters for g3dlite
- [11627] Restore spelmods apply after ClassFamilyMask commit.
- [11628] Add explicit to ObjectGuid(uint32 const&)
- [11629] Item 8345 energy part.
- Merge remote-tracking branch 'origin/master' into 400
- Fixed build without PCH.
- Compile DBCStructure.cpp in vc80/vc90 also.
- [11623] Implement ClassFamilyMask as wrapper for uint64+uint32 spell family masks