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Просмотр полной версии : CMaNGOS-4.3.4 Commits


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  1. Merge + compile fix.
  2. Merge remote branch 'origin/master' into 400
  3. Merge fix.
  4. Added pending changes.
  5. [10722] Fill target map for TARGET_RANDOM_NEARBY_DEST(b) cases.
  6. [10721] Use required_quest instead of _heroic for non_instance areatrigger teleport
  7. [10720] Implement check `gossip_menu_option`.`npc_option_npcflag`.
  8. [10719] Implement proper calculation quest honor reward.
  9. [10718] Partly revert "[10687] UInt32 timer class copies instead using time_t timers for mstime case
  10. [10717] Revert "[10716][10688] New version of patch for send real diff from last update."
  11. [10716] Typo show commit before revet all realddiff one more time.
  12. [10715] Fixed move in inventory items with ItemLimitCategory.
  13. [10714] Avoid unexpected error at action_menu_id < 0 after recent loading checks adding.
  14. [10713] player/group instance binding fixes.
  15. [10712] Startup checks for `gossip_menu` and `gosip_menu_option` table data.
  16. [10711] Check localization data for existance main table entres.
  17. [10710] Fixed typos in my previous commit
  18. [10709] Prevent wrongly use transport guid as unittarget in spell targets
  19. [10708] Update ACHIEVEMENT_CRITERIA_TYPE_LOOT_* with group roll.
  20. [10707] Move Glancing Blow early in melee outcome results.
  21. [10706] Implement talent 30326 for spell 5138.
  22. [10705] Simplify CellArea calculation
  23. [10704] Add the option to close gossip window in gossip system
  24. [10703] Check SPELL_ATTR_IMPOSSIBLE_DODGE_PARRY_BLOCK for special attacks.
  25. [10702] Fixed loading mails broken after [10692]
  26. contrib/extractor use now dep/libmpq instead local outdated version
  27. Disable map generation by ad.exe until related part fix.
  28. Convert contrib/extractor to use of StormLib
  29. Add to deps StormLib 8.01
  30. Implement extraction specific build data by ad.exe
  31. Finish update some DBC structures to 4.0.3 13287
  32. Merge commit 'bd99ddbc799772d8c6de214738717ea67d2f0433' into 400
  33. Merge commit 'b6cbae394865b81b5f1125abaa6a2f0b44a8d687' into 400
  34. Merge commit 'f65a04ac011062b8aafb894fa7546210fa468b9a' into 400
  35. Merge commit '6800ccd52332276ab167dfa693f4e18953946257' into 400
  36. Merge commit 'f0ecccf013e6e84020d2a933352d871bb026adef' into 400
  37. Merge commit '84358c5b9016c35e17f5f41dc0a51fe91dabe81e' into 400
  38. Merge remote-tracking branch 'origin/master' into 400
  39. Merge remote-tracking branch 'origin/master' into 400
  40. Merge remote-tracking branch 'origin/master' into 400
  41. Update DynamicObjectType enum
  42. Fix merge
  43. Add method Aura::GetSpellEffect() and use it in HasMechanic instead of lookup
  44. Merge branch 'master' into 400
  45. Add Holy Power
  46. Fix action bars state loading
  47. Drop ammoId from db
  48. Fix save query
  49. Merge remote-tracking branch 'origin/master' into 400
  50. Compile DBCStructure.cpp in vc80/vc90 also.
  51. Fixed build without PCH.
  52. Merge remote-tracking branch 'origin/master' into 400
  53. [11629] Item 8345 energy part.
  54. [11628] Add explicit to ObjectGuid(uint32 const&)
  55. [11627] Restore spelmods apply after ClassFamilyMask commit.
  56. [11626] Fix VC100 filters for g3dlite
  57. [11625] Update comment
  58. [11624] Use 12 bits for high guids
  59. [11623] Implement ClassFamilyMask as wrapper for uint64+uint32 spell family masks
  60. [11622] Really use DB value for creature walking speed after speed update.
  61. [11621] Fixed broken DB update when item updated in DB at loading for some reason.
  62. [11620] Make equipment manager handle "ignore this slot" option properly.
  63. [11619] Remove depricated GetGUID and forbit implicit uint64->ObjectGuid casts
  64. [11618] Fixed targets seelction for spell 48045 and ranks.
  65. [11617] Make class Pet available from external libraries
  66. [11616] Restore itemset 632 2p bonus affect work.
  67. [11615] Apply normal stealth at expire spell 1856 and ranks
  68. [11614] Totem/Relic/Sigil etc swapping should tirgger GCD
  69. [11613] Update coefs for spell 50288.
  70. Compile DBCStructure.cpp in vc80/vc90 also.
  71. Fixed build without PCH.
  72. Merge remote-tracking branch 'origin/master' into 400
  73. [11629] Item 8345 energy part.
  74. [11628] Add explicit to ObjectGuid(uint32 const&)
  75. [11627] Restore spelmods apply after ClassFamilyMask commit.
  76. [11626] Fix VC100 filters for g3dlite
  77. [11625] Update comment
  78. [11624] Use 12 bits for high guids
  79. [11623] Implement ClassFamilyMask as wrapper for uint64+uint32 spell family masks
  80. Some Update for 4.3.4
  81. Added Support for DB2 Reader. Thanks to all Authors
  82. Added Read and WriteBit methods for bitpacking since cata.
  83. Make default ByteBuffer size 64 bytes instead of 4 KB.
  84. ByteBuffer: make read, read_skip, and append methods return reference to the ByteBuffer instance.
  85. Added ReadGuid method.
  86. Print stack trace in ByteBufferException::PrintPosError.
  87. Eliminate race condition in World Log.
  88. Support for DB2 extract
  89. Update StormLib to v 8.20
  90. Fix AuthChallenge, AuthSession, AuthResponse.
  91. Fix extractor and enable for extract maps.
  92. Fix CMSG_CHAR_ENUM
  93. Fix CMSG_CHAR_CREATE, CMSG_CHAR_DELETE Thanks Zuse for help.
  94. Merge pull request #66 from Zakamurite/400
  95. Fixed VC 9.0 project
  96. Merge pull request #70 from Zakamurite/400
  97. typo
  98. Implement new guid write/read methods
  99. Merge pull request #71 from Zakamurite/400
  100. Get rid of NUM_GUID_BYTES thx LordJZ
  101. Login world, fix sql
  102. Forgot this
  103. CRLF -> LF
  104. Update UpdateFields.h. Drop redundant powers and happiness.
  105. Make back use of define
  106. Possibly fix ByteBuffer when no ACE_Stack_Trace available.
  107. Merge mangos/master into mangos/400 Thanks Xfurry =)
  108. fix and update extractor from merge
  109. enable maps load check
  110. fix extractor from merge
  111. Merge branch '400' of git://github.com/xfurry/mangos into 400
  112. Revert "Merge mangos/master into mangos/400 Thanks Xfurry =)"
  113. Merge commit '23a85c07286579144930f9d519089084e4d58df9' - [11950] into 400
  114. Merge commit 'f7173d6fc39e1b4e303bab380ecd0f295526d18f' - [11900] into 400
  115. Merge commit 'f019773339f0fc35c7f10a67d6b47556988b16d5' - [11850] into 400
  116. Merge commit '56789beb992731ed9e8d68c26b6195ced04ade23' - [11800] into 400
  117. Merge commit '886a96f6486b54bac0c3d553ba209ea7f229b434' - [11750] into 400
  118. Merge commit 'b58b29c9581327129daaf43b9c368810db850771' - [11700] into 400
  119. [0066] Fix a bad override, blame VC for this
  120. [0065] Improve some mangos_string texts and command help texts
  121. [0064] Fix some unintended custom literals.
  122. [0063] Fix a bug with SCRIPT_COMMAND_KILL_CREDIT
  123. [0062] Send SMSG_DEFENSE_MESSAGE, SMSG_ZONE_UNDER_ATTACK only to players outside of instances
  124. [0061] Use fabs instead of abs for float type.
  125. [0060] SMSG_LEVELUP_INFO
  126. [0059] Some more Opcodes
  127. [0058] Enabled some Opcodes for SMSG_LOOT_RESPONSE Thanks DDuarte.
  128. [0057] Fixed Linux compile
  129. [0056] Fix for creature spawnmask 1 warning in map 0. Map 0 was removed from DBC
  130. [0055] Update CMakeLists for extractor. Thanks rsa
  131. [0054] Typo. Thanks lordpsyan for poke me hehe =)
  132. [0053] 2 Opcodes
  133. [0052] 3 Opcodes.
  134. [0051] Update SpellCastResult enum
  135. Merge pull request #3 from systemx3n/master
  136. [0050] Tutorial flag opcodes, SMSG_UPDATE_ACCOUNT_DATA
  137. updated CMSG_KEEP_ALIVE
  138. Merge pull request #2 from systemx3n/master
  139. [0067] Set- canfly/forcemoveroot/waterwalk packets, SMSG_PLAY_SPELL_VISUAL
  140. Merge branch 'master' of github.com:mangos-three/server
  141. Enable more opcodes
  142. [0068] Make use of ChrClassesXPowerTypes.dbc, fix MAX_POWERS.
  143. [0068] Make use of ChrClassesXPowerTypes.dbc, fix MAX_POWERS.
  144. Make use of ChrClassesXPowerTypes.dbc, fix MAX_POWERS.
  145. Merge pull request #5 from LordJZ/powers
  146. Fix SMSG_POWER_UPDATE, thanks @Zakamurite for noticing.
  147. Forward-merge out of world SMSG_POWER_UPDATE and 4.x structure fixes.
  148. Finally fix UnitMods and add more assertions.
  149. Fix UnitMods. This fixes buffer overflows.
  150. Proper power uses.
  151. Implement proper power addressing.
  152. Check some power-related auras for proper power ids.
  153. Make use of ChrClassesXPowerTypes.dbc, fix MAX_POWERS.
  154. [0068] Typo
  155. [0069] Add back static_assert workaround for old compilers. By LordJZ. Fixes Compile in Linux until
  156. [0069] Better fix for spawnMask 1 in map 0 error. Thanks VladimirMangos for explaining how to specif
  157. [0070] Make use of C++11's static_assert if possible.
  158. [0071] Fix build.
  159. Merge pull request #12 from systemx3n/merge_vc100
  160. fixed another error in VC100 game project file filters :/
  161. fixed error in VC100 game project file filters
  162. [0074] Fix spawnmask errors
  163. [0073] Typo from last Commit.
  164. [0072] Fix world teleport and use normalized orientation in some more places
  165. [0075] Unintended changes
  166. [0076] Some Cleans and highest lookup entries for 4.3.4 DB2.
  167. [0077] Some Opcodes
  168. [0078] More Opcodes
  169. [0080] Another unintended change. Still undefined aura.
  170. [0079] Update spell effect and aura enums to 4.3.4
  171. [0083] Implement some spells for AQ40
  172. [0082] Add to vanilla spells as server-side spells (23263, 25192)
  173. [0081] Implement server side spells
  174. [0084] Fix Build from last Commit.
  175. [0085] Updated critical heal to Cataclysm. Thanks Sovak
  176. [0086] Updated CMSG_SPELL_CAST, CMSG_USE_ITEM, CMSG_PET_SPELL_CAST, SMSG_SPELL_START, SMSG_SPELL_GO
  177. [0087] Use missile elevation and speed in delay calculations. Author: @rsa
  178. [0089] Some Clean.
  179. [0088] Implement loading of gtSpellScaling.dbc Thanks Subv
  180. [0090] Documented SpellAttributesEx8 and AFLAG_EFFECT_AMOUNT_SEND
  181. [0091] Define SPELL_ATTR_EX8_IGNORE_TARGET_FOR_COMBO_POINTS
  182. [0092] We have 2012 (Test Commit for IRC Bot XD),
  183. [0093] Enabled and updated lots of opcodes, mostly spell-related. All structures checked .
  184. [0094] Vendor max items sold --> 300
  185. [0095] Updated item classes and subclasses.
  186. [0096] Fixed up and cleaned up SMSG_CHAR_ENUM, implemented characters reordering
  187. [0097] Fix Typoooooooooo
  188. [0098] Some Opcodes
  189. [0099] Fix character_phase_data.
  190. [0099.99999] Typoooooo Grrrr
  191. [0100] Fixed GM List command. Now properly shows all GM accounts
  192. [0101] Fixed 2 mixed up opcodes
  193. Merge branch 'master' of https://github.com/mangos-three/server
  194. Merge branch 'master' of https://github.com/mangos-three/server
  195. [0097] Typo
  196. [102] Updated Targets enum, aura interrupt flags, procflags
  197. [0103] Use SpellScaling.dbc to calculate cast time
  198. [0104] Fix characters.sql
  199. Merge branch 'master' of github.com:mangos-three/server
  200. [0105] Fix most of the linking errors with SD2, still 1 more to be solved
  201. [0105] Fix some vendor related opcodes
  202. [0106] Fix some opcodes
  203. [0107] Typo
  204. [0108] 1 Opcode =)
  205. [0109] More spell cast time calculation research, defined SpellAttributesEx9 and SpellAttributesEx10
  206. [0112] Typo
  207. [0111] Implement rest of spell scaling
  208. [0110] Fix server start
  209. [0115] Typo
  210. [0114] Updated "item_template" Thanks Fabi Fix some DBC problems, some clean.
  211. [0113] Again
  212. [0116] Delete not more needed Opcodes.
  213. [0117] Fix SMSG_LIST_INVENTORY
  214. [0118] Fix mangos.sql
  215. [0119] 2 Opcodes
  216. [0120] More Opcodes
  217. [0121] Some Typos
  218. [0122] Fix Typo
  219. [0123] Add some visual server side spells
  220. [0124] Apply CREATURE_FLAG_EXTRA_NO_TALKTO_CREDIT to all creatures
  221. [0125] Implement spell 64217
  222. [0125] Fix SpellShapeshiftEntry
  223. [0127] Prevent unloading go before all players left capture point zone
  224. [0131] Finalize Outdoor PvP Implementation
  225. Implement Grizzly Hills - Venture Bay Outdoor PvP script
  226. Implement Nagrand - Halaa Outdoor PvP script
  227. Implement Terokkar Forest Outdoor PvP script
  228. Implement Zangarmarsh Outdoor PvP script
  229. Implement Hellfire Peninsula Outdoor PvP script
  230. Implement Eastern Plaguelands Outdoor PvP script
  231. Implement Silithus Outdoor PvP script
  232. [0130] Implement sending initial world states from Outdoor PvP scripts
  233. Add Outdoor PvP handlers to various files
  234. Use OutdoorPvPMgr to save/load capture point data when grid unloads
  235. [0129] Add OutdoorPvPMgr class
  236. Add OutdoorPvP class
  237. [0128] Add Outdoor PvP placeholders and string texts
  238. [0132] Some Typos
  239. [0133] Implement spell 36677
  240. [0134] Implement ACTION_T_CHANCED_TEXT
  241. Add OutdoorPvP Files to VC11
  242. [0135] Some Clean
  243. [0139] Added new "vmapExtractor4" Thanks (Sys Xen, LordJz, Trinity).
  244. [0138] Update "extractor_binary"
  245. [0137] Drop "vmap_extractor_v3"
  246. [0136] Add config options to enable/ disable Outdoor PvP zones
  247. [0140] Forgot to Change
  248. [0141] Fix some bugs, thanks to LordPsyan for pointing
  249. [142] Implement worgen transformations
  250. [0143] Fix unintended change