Просмотр полной версии : CMaNGOS-4.3.4 Commits
- Merge + compile fix.
- Merge remote branch 'origin/master' into 400
- Merge fix.
- Added pending changes.
- [10722] Fill target map for TARGET_RANDOM_NEARBY_DEST(b) cases.
- [10721] Use required_quest instead of _heroic for non_instance areatrigger teleport
- [10720] Implement check `gossip_menu_option`.`npc_option_npcflag`.
- [10719] Implement proper calculation quest honor reward.
- [10718] Partly revert "[10687] UInt32 timer class copies instead using time_t timers for mstime case
- [10717] Revert "[10716][10688] New version of patch for send real diff from last update."
- [10716] Typo show commit before revet all realddiff one more time.
- [10715] Fixed move in inventory items with ItemLimitCategory.
- [10714] Avoid unexpected error at action_menu_id < 0 after recent loading checks adding.
- [10713] player/group instance binding fixes.
- [10712] Startup checks for `gossip_menu` and `gosip_menu_option` table data.
- [10711] Check localization data for existance main table entres.
- [10710] Fixed typos in my previous commit
- [10709] Prevent wrongly use transport guid as unittarget in spell targets
- [10708] Update ACHIEVEMENT_CRITERIA_TYPE_LOOT_* with group roll.
- [10707] Move Glancing Blow early in melee outcome results.
- [10706] Implement talent 30326 for spell 5138.
- [10705] Simplify CellArea calculation
- [10704] Add the option to close gossip window in gossip system
- [10703] Check SPELL_ATTR_IMPOSSIBLE_DODGE_PARRY_BLOCK for special attacks.
- [10702] Fixed loading mails broken after [10692]
- contrib/extractor use now dep/libmpq instead local outdated version
- Disable map generation by ad.exe until related part fix.
- Convert contrib/extractor to use of StormLib
- Add to deps StormLib 8.01
- Implement extraction specific build data by ad.exe
- Finish update some DBC structures to 4.0.3 13287
- Merge commit 'bd99ddbc799772d8c6de214738717ea67d2f0433' into 400
- Merge commit 'b6cbae394865b81b5f1125abaa6a2f0b44a8d687' into 400
- Merge commit 'f65a04ac011062b8aafb894fa7546210fa468b9a' into 400
- Merge commit '6800ccd52332276ab167dfa693f4e18953946257' into 400
- Merge commit 'f0ecccf013e6e84020d2a933352d871bb026adef' into 400
- Merge commit '84358c5b9016c35e17f5f41dc0a51fe91dabe81e' into 400
- Merge remote-tracking branch 'origin/master' into 400
- Merge remote-tracking branch 'origin/master' into 400
- Merge remote-tracking branch 'origin/master' into 400
- Update DynamicObjectType enum
- Fix merge
- Add method Aura::GetSpellEffect() and use it in HasMechanic instead of lookup
- Merge branch 'master' into 400
- Add Holy Power
- Fix action bars state loading
- Drop ammoId from db
- Fix save query
- Merge remote-tracking branch 'origin/master' into 400
- Compile DBCStructure.cpp in vc80/vc90 also.
- Fixed build without PCH.
- Merge remote-tracking branch 'origin/master' into 400
- [11629] Item 8345 energy part.
- [11628] Add explicit to ObjectGuid(uint32 const&)
- [11627] Restore spelmods apply after ClassFamilyMask commit.
- [11626] Fix VC100 filters for g3dlite
- [11625] Update comment
- [11624] Use 12 bits for high guids
- [11623] Implement ClassFamilyMask as wrapper for uint64+uint32 spell family masks
- [11622] Really use DB value for creature walking speed after speed update.
- [11621] Fixed broken DB update when item updated in DB at loading for some reason.
- [11620] Make equipment manager handle "ignore this slot" option properly.
- [11619] Remove depricated GetGUID and forbit implicit uint64->ObjectGuid casts
- [11618] Fixed targets seelction for spell 48045 and ranks.
- [11617] Make class Pet available from external libraries
- [11616] Restore itemset 632 2p bonus affect work.
- [11615] Apply normal stealth at expire spell 1856 and ranks
- [11614] Totem/Relic/Sigil etc swapping should tirgger GCD
- [11613] Update coefs for spell 50288.
- Compile DBCStructure.cpp in vc80/vc90 also.
- Fixed build without PCH.
- Merge remote-tracking branch 'origin/master' into 400
- [11629] Item 8345 energy part.
- [11628] Add explicit to ObjectGuid(uint32 const&)
- [11627] Restore spelmods apply after ClassFamilyMask commit.
- [11626] Fix VC100 filters for g3dlite
- [11625] Update comment
- [11624] Use 12 bits for high guids
- [11623] Implement ClassFamilyMask as wrapper for uint64+uint32 spell family masks
- Some Update for 4.3.4
- Added Support for DB2 Reader. Thanks to all Authors
- Added Read and WriteBit methods for bitpacking since cata.
- Make default ByteBuffer size 64 bytes instead of 4 KB.
- ByteBuffer: make read, read_skip, and append methods return reference to the ByteBuffer instance.
- Added ReadGuid method.
- Print stack trace in ByteBufferException::PrintPosError.
- Eliminate race condition in World Log.
- Support for DB2 extract
- Update StormLib to v 8.20
- Fix AuthChallenge, AuthSession, AuthResponse.
- Fix extractor and enable for extract maps.
- Fix CMSG_CHAR_ENUM
- Fix CMSG_CHAR_CREATE, CMSG_CHAR_DELETE Thanks Zuse for help.
- Merge pull request #66 from Zakamurite/400
- Fixed VC 9.0 project
- Merge pull request #70 from Zakamurite/400
- typo
- Implement new guid write/read methods
- Merge pull request #71 from Zakamurite/400
- Get rid of NUM_GUID_BYTES thx LordJZ
- Login world, fix sql
- Forgot this
- CRLF -> LF
- Update UpdateFields.h. Drop redundant powers and happiness.
- Make back use of define
- Possibly fix ByteBuffer when no ACE_Stack_Trace available.
- Merge mangos/master into mangos/400 Thanks Xfurry =)
- fix and update extractor from merge
- enable maps load check
- fix extractor from merge
- Merge branch '400' of git://github.com/xfurry/mangos into 400
- Revert "Merge mangos/master into mangos/400 Thanks Xfurry =)"
- Merge commit '23a85c07286579144930f9d519089084e4d58df9' - [11950] into 400
- Merge commit 'f7173d6fc39e1b4e303bab380ecd0f295526d18f' - [11900] into 400
- Merge commit 'f019773339f0fc35c7f10a67d6b47556988b16d5' - [11850] into 400
- Merge commit '56789beb992731ed9e8d68c26b6195ced04ade23' - [11800] into 400
- Merge commit '886a96f6486b54bac0c3d553ba209ea7f229b434' - [11750] into 400
- Merge commit 'b58b29c9581327129daaf43b9c368810db850771' - [11700] into 400
- [0066] Fix a bad override, blame VC for this
- [0065] Improve some mangos_string texts and command help texts
- [0064] Fix some unintended custom literals.
- [0063] Fix a bug with SCRIPT_COMMAND_KILL_CREDIT
- [0062] Send SMSG_DEFENSE_MESSAGE, SMSG_ZONE_UNDER_ATTACK only to players outside of instances
- [0061] Use fabs instead of abs for float type.
- [0060] SMSG_LEVELUP_INFO
- [0059] Some more Opcodes
- [0058] Enabled some Opcodes for SMSG_LOOT_RESPONSE Thanks DDuarte.
- [0057] Fixed Linux compile
- [0056] Fix for creature spawnmask 1 warning in map 0. Map 0 was removed from DBC
- [0055] Update CMakeLists for extractor. Thanks rsa
- [0054] Typo. Thanks lordpsyan for poke me hehe =)
- [0053] 2 Opcodes
- [0052] 3 Opcodes.
- [0051] Update SpellCastResult enum
- Merge pull request #3 from systemx3n/master
- [0050] Tutorial flag opcodes, SMSG_UPDATE_ACCOUNT_DATA
- updated CMSG_KEEP_ALIVE
- Merge pull request #2 from systemx3n/master
- [0067] Set- canfly/forcemoveroot/waterwalk packets, SMSG_PLAY_SPELL_VISUAL
- Merge branch 'master' of github.com:mangos-three/server
- Enable more opcodes
- [0068] Make use of ChrClassesXPowerTypes.dbc, fix MAX_POWERS.
- [0068] Make use of ChrClassesXPowerTypes.dbc, fix MAX_POWERS.
- Make use of ChrClassesXPowerTypes.dbc, fix MAX_POWERS.
- Merge pull request #5 from LordJZ/powers
- Fix SMSG_POWER_UPDATE, thanks @Zakamurite for noticing.
- Forward-merge out of world SMSG_POWER_UPDATE and 4.x structure fixes.
- Finally fix UnitMods and add more assertions.
- Fix UnitMods. This fixes buffer overflows.
- Proper power uses.
- Implement proper power addressing.
- Check some power-related auras for proper power ids.
- Make use of ChrClassesXPowerTypes.dbc, fix MAX_POWERS.
- [0068] Typo
- [0069] Add back static_assert workaround for old compilers. By LordJZ. Fixes Compile in Linux until
- [0069] Better fix for spawnMask 1 in map 0 error. Thanks VladimirMangos for explaining how to specif
- [0070] Make use of C++11's static_assert if possible.
- [0071] Fix build.
- Merge pull request #12 from systemx3n/merge_vc100
- fixed another error in VC100 game project file filters :/
- fixed error in VC100 game project file filters
- [0074] Fix spawnmask errors
- [0073] Typo from last Commit.
- [0072] Fix world teleport and use normalized orientation in some more places
- [0075] Unintended changes
- [0076] Some Cleans and highest lookup entries for 4.3.4 DB2.
- [0077] Some Opcodes
- [0078] More Opcodes
- [0080] Another unintended change. Still undefined aura.
- [0079] Update spell effect and aura enums to 4.3.4
- [0083] Implement some spells for AQ40
- [0082] Add to vanilla spells as server-side spells (23263, 25192)
- [0081] Implement server side spells
- [0084] Fix Build from last Commit.
- [0085] Updated critical heal to Cataclysm. Thanks Sovak
- [0086] Updated CMSG_SPELL_CAST, CMSG_USE_ITEM, CMSG_PET_SPELL_CAST, SMSG_SPELL_START, SMSG_SPELL_GO
- [0087] Use missile elevation and speed in delay calculations. Author: @rsa
- [0089] Some Clean.
- [0088] Implement loading of gtSpellScaling.dbc Thanks Subv
- [0090] Documented SpellAttributesEx8 and AFLAG_EFFECT_AMOUNT_SEND
- [0091] Define SPELL_ATTR_EX8_IGNORE_TARGET_FOR_COMBO_POINTS
- [0092] We have 2012 (Test Commit for IRC Bot XD),
- [0093] Enabled and updated lots of opcodes, mostly spell-related. All structures checked .
- [0094] Vendor max items sold --> 300
- [0095] Updated item classes and subclasses.
- [0096] Fixed up and cleaned up SMSG_CHAR_ENUM, implemented characters reordering
- [0097] Fix Typoooooooooo
- [0098] Some Opcodes
- [0099] Fix character_phase_data.
- [0099.99999] Typoooooo Grrrr
- [0100] Fixed GM List command. Now properly shows all GM accounts
- [0101] Fixed 2 mixed up opcodes
- Merge branch 'master' of https://github.com/mangos-three/server
- Merge branch 'master' of https://github.com/mangos-three/server
- [0097] Typo
- [102] Updated Targets enum, aura interrupt flags, procflags
- [0103] Use SpellScaling.dbc to calculate cast time
- [0104] Fix characters.sql
- Merge branch 'master' of github.com:mangos-three/server
- [0105] Fix most of the linking errors with SD2, still 1 more to be solved
- [0105] Fix some vendor related opcodes
- [0106] Fix some opcodes
- [0107] Typo
- [0108] 1 Opcode =)
- [0109] More spell cast time calculation research, defined SpellAttributesEx9 and SpellAttributesEx10
- [0112] Typo
- [0111] Implement rest of spell scaling
- [0110] Fix server start
- [0115] Typo
- [0114] Updated "item_template" Thanks Fabi Fix some DBC problems, some clean.
- [0113] Again
- [0116] Delete not more needed Opcodes.
- [0117] Fix SMSG_LIST_INVENTORY
- [0118] Fix mangos.sql
- [0119] 2 Opcodes
- [0120] More Opcodes
- [0121] Some Typos
- [0122] Fix Typo
- [0123] Add some visual server side spells
- [0124] Apply CREATURE_FLAG_EXTRA_NO_TALKTO_CREDIT to all creatures
- [0125] Implement spell 64217
- [0125] Fix SpellShapeshiftEntry
- [0127] Prevent unloading go before all players left capture point zone
- [0131] Finalize Outdoor PvP Implementation
- Implement Grizzly Hills - Venture Bay Outdoor PvP script
- Implement Nagrand - Halaa Outdoor PvP script
- Implement Terokkar Forest Outdoor PvP script
- Implement Zangarmarsh Outdoor PvP script
- Implement Hellfire Peninsula Outdoor PvP script
- Implement Eastern Plaguelands Outdoor PvP script
- Implement Silithus Outdoor PvP script
- [0130] Implement sending initial world states from Outdoor PvP scripts
- Add Outdoor PvP handlers to various files
- Use OutdoorPvPMgr to save/load capture point data when grid unloads
- [0129] Add OutdoorPvPMgr class
- Add OutdoorPvP class
- [0128] Add Outdoor PvP placeholders and string texts
- [0132] Some Typos
- [0133] Implement spell 36677
- [0134] Implement ACTION_T_CHANCED_TEXT
- Add OutdoorPvP Files to VC11
- [0135] Some Clean
- [0139] Added new "vmapExtractor4" Thanks (Sys Xen, LordJz, Trinity).
- [0138] Update "extractor_binary"
- [0137] Drop "vmap_extractor_v3"
- [0136] Add config options to enable/ disable Outdoor PvP zones
- [0140] Forgot to Change
- [0141] Fix some bugs, thanks to LordPsyan for pointing
- [142] Implement worgen transformations
- [0143] Fix unintended change
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