Просмотр полной версии : CMaNGOS-4.3.4 Commits
- [0144] Enabled opcodes, most item-related. Enabled cooldown opcodes.
- [0145] Fix wrong logic in IsPositiveEffect.
- [0146] Cleanup deprecated item mods and combat ratings
- [0148] Add a TransportInfo class to WorldObjects
- [0147] Implement abstract classes for transporter
- [0149] Typo from last Commit
- [0150] Added VC110 (Visual Studio 12) Files
- [0152] Fix Build
- [0151] Fixed Commit #150
- [0154] Add RemoveSpellsCausingAura to remove auras of type and caster
- [0153] Add some unknown vehicle seat flags.
- [0155] Update "playercreateinfo_spell" and "playercreateinfo_action" for Worgen.
- [0156] Fix playercreateinfo_action, playercreateinfo, playercreateinfo_spell
- [0157] Update "player_levelstats"
- [0158] Fix Item Buy Count Thanks Fabi.
- [0159] Update quest system.
- [0160] Forgot from last Commit.
- [0161] Merge mangos changes. Author: @kid10
- [0165] Add Unit::KnockBackWithAngle function
- [0164] Keep equipment when transforming by spell
- Update src/game/Spell.cpp
- [0163] Update src/game/Spell.cpp
- [0162] Add file to handle vehicle related opcodes
- [0166] Some SQL Typos
- [0167] Forgot from last Commit.
- [0168] Delete Spell 69001 from playercreateinfo_spell
- [0169] Implemented vendors selling currencies.
- Try to fix trainer service, not tested
- Fix some forgotten stuff, thanks Zaka
- REALLY fix the build this time, stupid renaming..
- [0172] Fix some Typo from last Commit Grrr
- Fix build
- [0175] Some cleanup and fix buying spells from trainers
- [0176] Update gameobject_template
- [0177] Fix fail
- [0178] Dire Bear Form was removed in 4.0.1 Thanks Tuxity for pointing.
- [0180] Crashfixes in proc handlers. Close #19
- [0179] Use aura holder plts in visible aura structures instead of uint32's.
- [0181] 2 Opcodes
- [0183] SMSG_CHAR_RENAME and CMSG_CHAR_RENAME
- [0182] CMSG_SOCKET_GEMS
- [0184] Fix ScriptDev2 Build under Windows.
- [0185] Fix Typo/Crash Thanks Sar777 for fixing.
- [0186] Update group opcodes
- [0187] Add sample instancelock link
- - Repository moved.
- [12210] Improve ObjectMgr::GetGoBackTrigger to get back to a trigger that actually ports into the ma
- [12209] Update mana regen to 4.x
- [12208] Improve the RepopAtGraveyard handling of last commit. Thx to rsa for pointing
- [12207] Rewrite Checks required when entering a map
- [12206] Let GetMapEntranceTrigger and GetGoBackTrigger work in a better defined order
- [12205] Implement some spells used in the Jan'alai encounter
- [12204] Implement spell 42621
- [12203] Improve EffectTeleUnitsFaceCaster and target-selection for position targets
- [12202] Improve target selection for TARGET_DUELVSPLAYER
- [12201] Fix spell 57397. Thanks to koksneo for spotting the error
- [12200] Implement storing talent tree roles
- [12199] Fix health regeneration.
- [12198] - Remove weapon skillgains, defense skill, thanks @FailzorD for original patch.
- [12197] Revert "[12196] Update last Commit for Cataclysm"
- [12196] Update last Commit for Cataclysm
- [12195] Improve AreaTrigger teleport requirement checks
- [12194] Implement spell 30835
- [12193] Implement some spells used in the Shade of Aran encounter
- [12192] Update SkillType enum
- [12191] Update mastery on mastery aura apply/remove.
- [12211] Fix taxies
- [12212] Fix CMSG_MOVE_SPLINE_DONE
- [12213] Fix crash at gm enter world
- [12215] Add exception to unneeded check for spell 30009
- [12214] Fixup problems with recent teleportation changes
- [12216] Implement currency loot and update loot opcodes.
- [12222] Fix Build from Backport
- [12221] Implement interface for Vehicles
- [12220] Improve Initialisation of COMMAND_ATTACK field
- [12219] Add generic stackign exception to vehicle control and linkedAura auras
- [12218] Add abstract Board/Unboard Passenger functions to TransportBase
- [12217] Allow SplineMovement flags for vehicles
- [12223] Revert "[12217] Allow SplineMovement flags for vehicles"
- [12224] Allow SplineMovement flags for vehicles
- [12225] Implement locales for PortratGiver and PortraitTurnIn
- [12226] Few Typos in Default realmlist sql.
- [12237] Fix Build from Backport
- [12236] Finalize first part of Vehicle Implementation
- Overcome some problems with MOTransport And SplineMovement implementation
- [12235] Implement Vehicle Boarding. Patch based on work of a long history
- [12234] Implement Vehicle Seat Switching. Patch based on work of a long history
- [12233] Implement Vehicle Unboarding. Patch based on work of a long history
- [12232] Implement Remove Seat mods (vehicle controlling, spells and such)
- [12231] Implement ApplySeat mods (vehicle controlling, spells and such)
- [12230] Add spell casting check for CONTROL_VEHICLE auras. Original author zergtmn
- [12229] Add Vehicle related opcodes
- [12228] Prevent circular boarding
- [12227] Implement support to track aura targets more genericly
- [12238] Fix loading quest locales
- [12239] Corrections to questgiver statuses
- [12240] Implement quest currency requirements/rewards.
- [12241] Update `creature_template`. Closes #103
- [12242] Fix loading creature_template thx @Sar777
- [12243] Move to debug 'errors' due to UNIT_NPC_FLAG_SPELLCLICK set in database.
- Merge pull request #104 from ImperialXT/patch-1
- Update sql/mangos.sql
- Merge branch 'master' of https://github.com/mangos/server
- [12244] Bytebuffer fix
- [12245] Implement holy power regeneration.
- [12246] Fix spellpower display and spellpower from intellect.
- [12247] Implement rest of spellscaling.
- [12252] Typos
- Fix build on Linux/GCC: hash_map's 'erase' member takes an iterator, so passing it a const_iterator
- [12251] Add target exceptions for some SSC spells
- Update src/game/SpellAuras.cpp
- [12250] Implement spell 37431 and related auras
- Update src/game/CreatureEventAI.h
- [12249] Fix typo
- Add EVENT_T_TIMER to EventAI. This is a generic timer that ticks out of combat and in combat
- [12248] Add target limitation for spell 52449
- [12253] Update attack power, armor, parry, damage calculations
- [12254] Set only max skill value in Player::UpdateSkillsForLevel
- [12255] Update battleground code to cata.
- [12256] Update arena code.
- [12257] Fix armor specializations.
- [12258] Learn mastery spells event if mastery aura not present
- [12259] Update petition code
- [12260] Update ObjectGuid
- [12261] Improve bytebuffer to write string without nulltermination
- [12262] Update guild code to cata.
- [12263] Update bank opcodes
- [12264] Update duel opcodes
- [12293] Fix engrish, thanks to Danycm for pointing. Also change some alignment
- [12292] Implement some spell effects and target limitation for Magtheridon
- [12291] Fix another bug of[12191] Related to arena end counting
- [12290] Remove some not required things
- [12289] Implement SUMMON_PROP_GROUP_VEHICLE
- [12288] Some Vehicle related little things
- [12287] Fix No_PCH and allow TARGET_AREAEFFECT_GO_AROUND_SOURCE to be added to spell_script_target t
- [12286] Do some Coding Style Cleanups
- [12285] Fix a typo
- [12284] Implement Faction Bonus for Reputation Tabards
- [12283] Update the SET_FIELD, FLAG_SET and FLAG_REMOVE commands
- [12282] Fix another type in DBScriptsEngine. Also improve COMMAND_PLAY_SOUND
- [12281] Fix a typo in the DBScriptsEngine
- [12280] Implement a basic version for vehicle accessory
- Forgoten change from last commit
- [12279] Improve pathfinding for swimming mobs, also consider dynamic flying as flying
- [12278] Fix loot problems introduced with recent commit. Thanks to Jethro for pointing
- [12277] Re-Order processing on kill in Unit::DealDamage
- [12276] Fix a bug for FT_NA* fields in source string
- [12275] Add new table `creature_template_spells` to store a creature's spells
- [12294] Fix Build from Backport Thanks Zaka
- [12295] Fix Crash. Thanks Zaka
- [12296] Fix some Typos Thanks Zaka
- [12297] Update auction code
- [12298] Revert MaNGOS server-side spells
- [12299] Update and Clean MaNGOS Base SQL Files
- [12300] Update money handling to uint64
- [12301] Not needed
- Merge pull request #106 from faramir118/speed-change-fix
- distinguish between updateDestination and speedChanged
- remove optimization which could cause bad pathing behavior
- remove dead code
- [12302] Cleanups and logic fixes
- [12303] Fix 4.x merge fail
- [12305] Correct GetAreaTriggerLockStatus
- [12304] Do not scale non-scalable effects
- [12307] Updated and enabled lots of opcodes
- [12306] Temporary disable resist calculation for SMSG_SPELLDAMAGESHIELD
- [12308] Fix Player::_SaveStats
- [12309] Check if coordinates are valid for spells with random destination location
- [12328] Fix Mounts Speed Thanks to sanctum32 and Trinity
- [12327] fixes compile errors under *nix systems Patch by sanctum32
- [12326] Fix build
- [12325] Implement some spells used by Illidan Stormrage
- Fix typo
- [12324] Add taxi-path exception to EbonHold(map0) for alliance
- Improve error output for SpineInitArgs check
- [12323] Improve spell target checks for targets with pre-filling target type
- [12322] Assign PlayerMovement log to LogFilter_PlayerMoves
- [12321] Implement aura 296 as SPELL_AURA_SET_VEHICLE_ID
- [12320] Implement TARGETS 96 - 103
- [12319] Fix combination of fleeing and rooted behaviour
- [12318] Implement UNIT_STAT_RUNNING to mark default running behaviour. Clone #17
- [12317] Make check for Disengange like spells of [12215] more generic
- [12316] Hotfix aura stacking for non-passive spells
- [12315] Vehicle spell casting related fixes
- [12314] Add InCombat check for targets of SPELL_EFFECT_DISTRACT
- [12313] Fix Spell::CheckCast for Disengage
- [12312] Implement sending of vehicle actionbar spells
- [12311] Fix some stacking and checks related to vehicles
- [12329] Rename vmaps extractor folder and project name
- Added VS2012 solution and extractor code tidy up
- [12330] CleanUp
- Updated Copyright year to 2013
- Corrected VS2012 Solution File
- Fixing Build / Stats: Haste
- Made the unistd include only include on unix
- changed include from _MSC_VER to G3D_WIN32
- [12337] Disable invalid game events
- [12336] Actual Revision
- [12330] Add `spell9` and `spell10` to `creature_template_spells`
- [c12499] Fix compile and consider power type in SPELL_AURA_MOD_POWER_COST_SCHOOL_PCT
- [c12498] SPELLMOD_CRITICAL_CHANCE can also be IsCastEndProcModifierAura
- [c12497] Fix WorldObject::BuildMonsterChat structure
- [c12496] Fix MovementStopPitchSequenc order and fix VS project
- [c12495] Fix group invites
- [c12494] Update SPELL_AURA_MOD_POWER_COST_SCHOOL to consider spell powertypes
- [c12493] Force AFLAG_EFFECT_AMOUNT_SEND for absorb auras
- [c12492] Missing change for last commit
- [c12491] More places to use normalized orientation
- [c12490] All dots can crit since 4.x
- [c12489] Fill sSpellCategoryStore only after relared dbc is loaded
- [c12488] Fix relic equipping
- [c12487] Fix 4.3.4 logic in aura stacking
- [c12486] Workaround for spells with null radius index.
- [c12485] Fix order in CMSG_SEND_MAIL parsing
- [c12484] Drop account_access.
- [c12483] Correct SpellScalingEntry dbc structure
- [c12482] Update SMSG_RAID_INSTANCE_INFO structure
- [c12481] Fix mangos.sql structure. Closes #11
- [c12480] Since gems in cata now have stacks, do not remove the whole stack when socketing.
- [c12500] Some small changes
- [c12501] Remove another redundant InBattleGround() check
- [c12502] fix Singleton compile error on clang
- [c12503] fix clang compile error from implicit type conversion
- [c12504] fix clang compile error from call of templated member function
- [c12505] Cleanup battleground code
- [c12506] Hack TBB code for support VS2012 (and new C++ standard in fact)
- Remove shapeshift forced object update hack
- [c12507] Add continued integration support using Travis CI
- [c12508] Fix clang compile error due to incorrect GUID output
- [c12509] Implement holy power handling. Also implement affecting auras.
- [c12509] Implement SPELLMOD_SPELL_COST_REFUND_ON_FAIL
- [c12510] Inquisition: scale duration with amount of holy power taken
- [c12511] Add support for VS2012 building.
- [c12512] Implement SPELL_AURA_MOD_CURRENCY_GAIN
- [c12513] Implement SPELL_AURA_MOD_INCREASE_SPELL_POWER_PCT and SPELL_AURA_OVERRIDE_SPELL_POWER_BY_AP
- [c12514] Implement SPELL_AURA_MOD_HEALING_DONE_FROM_PCT_HEALTH and SPELL_AURA_MOD_DAMAGE_DONE_FROM_P
- [c12516] Implement SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS & SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS_2
- [c12515] Implement SPELL_AURA_ALLOW_CAST_WHILE_MOVING
- [c12517] Remove may obsolete auras
- [c12518] Add support for ACTION_BUTTON_EXPANDABLE
- [c12526] Improve [12371]. Thanks to rsa for pointing
- [c12525] Fix CMake ExternalProject_Add command for ACE on UNIX systems
- [c12524] EventAI - Define way mobs with difficulty flags behave outside of dungeons
- [c12523] Fix some signed/unsigned integer comparison warnings
- [c12522] Fix compiler warning about initialization order
- [c12521] Don't send Spell::CheckCast fail result for passive auras
- [c12520] Use recently introduced performance timer for additional state updates
- [c12519] Implement spell effects for spells 74452 and 74455
- Merge branch 'master' of https://github.com/cmangos/mangos-cata
- [c12527] Fix build
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