Просмотр полной версии : CMaNGOS-4.3.4 Commits
- [c13120] Match client limits in the database
- Add new milestone for git_id
- [c13121] Remove script library version check after git_id changes
- Continued MaNGOS 0.18 Release :tada:
- Fix git_id sql update format issue
- Support sql update files separated by after database named directories
- Move some sql files into sub directories
- Move old sql updates to archive directory
- Fix small weather system bug #741
- [c13122] Fix PvPstats table to fit with its web app
- [c13123] Add forgotten update file for mangos DB
- Fix various warnnigs messages.
- Remove Visual studio 2010 and 2012 files
- Fix "revision.h" path generation
- Modified _MANGOSDCONFVERSION to 2015090801 to indicate change/expected configuration version aligned
- Modified SD2 config.h to include Mangos' SystemConfig.h in order to remove duplication and unify def
- Modified to support config changes, and added back in config file init.
- Add projects files to help devs reduce compile time for testing.
- Add little comment in code relating to the removal of revision check while loading script module
- Added ScriptDev2DatabaseInfo and SD2ErrorLogFile into mangosd.conf.dist.in.
- Fixed SD2 inclusion and paths in VS2012, VS2013, and VS2015 solutions (fixing all platforms). Remove
- SD2 in core initial commit
- Workaround for Fel Reaver Ruins flag capture
- Implement spell effect 153 - Create Tamed Pet for Hunters
- Set positive effect for spells 58533 and 58552
- Fix the type of a local variable.
- Replace finite() with the standard C++ equivalent std::isfinite().
- Update previous commit and fix SD2 file encoding
- Script for quest 10218
- Don't check for SD2 version anymore
- Add placeholder for Mana Tombs
- Fix cmake install error, thanks to @Beerfish for pointing
- Update the travis file to use GCC 4.8 requiered for latest change.
- Remove script for GO 180794. This is now handled in DB
- Fix bad placement of my else, thank @evil-at-wow for pointing
- Introduce C++ 11. Start using nullptr and fixed width integer types.
- Fix more build issues
- Fix various warnnigs messages.
- Revert https://github.com/cmangos/mangos-cata/commit/4b015bc42de4ad5aa3e4eb5652c94c8ad98f9111
- Let CMake projects use the common CMake files. Enable C++11 mode (GCC/clang).
- Disable warnings for dependencies folder
- Set min required version of cmake to 2.8.12.
- Don't interrupt certain channeled spells
- Implement script for spell 30469
- Implement script for creature 10498
- Fix missing AI init for quest 9303
- Fix Freya looping aggro text on hard mode
- MC & Naxxramas - Missing Spells
- Implemente SPELL_ATTR_EX_CANT_TARGET_SELF
- Implement script for burster worms in Outland
- Add a few small fixes to the previous BRD commits
- Remove script for quest 9537
- Fixed output error in .mmap path
- BRD Grim Guzzler rework part 5 (final)
- BRD - Improve Emperor Thaurissan encounter
- BRD - Improve Iron Hall encounter
- BRD Grim Guzzler rework part 4
- BRD Grim Guzzler rework part 3
- BRD - Various fixes and improvements from previous commits
- BRD Grim Guzzler rework part 2
- Update visual studio projects
- Remove more duplicate files and fix VS project
- Fix build after recent commits
- Use more defined macro to attribute or not longcall Seem that longcall is needed only for power pc a
- Fix for some Mac OSX but can broke other APPLE config. We need more input here
- Fix a bunch of individual warnings
- Remove UnorderedMapSet.h file as now std::unordered_map and std::unordered_set are supported by GCC,
- Remove trailing debug string.
- Fix missing loot when item of opposite faction is dropped. This may have an unknow impact in case th
- Message "You passed for item... " should not be sent twice.
- Remove unneded string output for not debug version
- Fix skinning, when the skinner release the corpse with still available item on it, it must be availa
- Fix chest are not closed after roll won.
- Fix some conditional item not show in loot windows. Also add a log to help debuging.
- Fix issue where quest item was rolled even if no one had the quest.
- Fix player target that recieve the loot from masterloot.
- C++11 nullptr
- Update corpse status for all clients when released item are still available to loot for others.
- Remove unused variable
- Now all group members are allowed to loot money.
- Remove unused method parameter
- Cleanup some flags to when all loot are removed or creature is skinned.
- Fix core startup crash
- Fix SD2 loading errors
- Fix sql numbering for [c13123]
- Fix build errors
- Fix group kill credit for quest 9737
- Optimize previous Stratholme and Scholomance commits
- Add Scholomance entrance room reset on Rattlegore's death
- Fix warnings added in previous commits
- Added support for Stormspire to Shattrath teleporter during quest 10280
- Remove debug code from previous commit
- Script Aurius' Reckoning event in Stratholme
- Improve Baron run in Stratholme
- Implement VEHICLE_FLAG_FIXED_POSITION
- Implement SetRun for summoned creatures
- Update script commands doc for the recent commit
- Fix crash and codestyle for commit https://github.com/cmangos/mangos-wotlk/commit/f4c562e934355fcfde
- Add partial support for quests 5821 & 5943
- Implement SCRIPT_COMMAND_UPDATE_TEMPLATE
- Improve script for Festergut encounter - ICC
- Implement Prof. Putricide trap event - ICC
- Fix blood orbs in ICC
- Implement ICC blood wing door script
- Areatrigger script for lower ICC - ids: 5611 and 5612
- Remove not needed WorldLocation usage.
- Re-enable world packet logging.
- Initialize opcode table on world socket creation.
- Fixed merge errors.
- Implement SPELL_ATTR_EX4_CAN_CAST_WHILE_CASTING
- Fixed a crash if time logging is enabled.
- Remove failsafe and solve properly.
- Failsafe for no AI on 'AssistSummoner'
- Fix some healing aura removed at full health
- Minor fix. Fixed some issues with Git Bash on Windows
- Implemented SPELL_ATTR_EX6_IGNORE_CC_TARGETS.
- Adding state to aura holder
- Utilize spellMod to take account of talens bonus for health leech healing part
- Fix channeled spell distance check interval
- Revert "Dont need to cancel channeled spell after cast due to distence."
- Fix looting of chests which require a key
- Use holder access to triggered spell
- Fix talent spell cannot stack
- Keep track in spell holder of triggeredby spell info.
- Fix SMSG_QUESTGIVER_STATUS_MULTIPLE and GetDialogStatus
- Dont need to cancel channeled spell after cast due to distence.
- Fix possitive/negative effect for spells 37097 and 50312
- Pet syncing
- Correct spelling
- Unbreak creature pets
- Warning fixes.
- Fixed compile on linux.
- Don't try to destroy an already destroyed session.
- Don't finalize the session if the client is still connected after log…
- threat can not be negative (KLHThreatmeter + WoW-Wiki)
- These kinds of typos are cancer
- Majordomo Executus & Ragnaros
- Fix some texts (Majordomo)
- Properly implement recent pet changes
- Pet adjustments
- Unbreak Player's Guardians
- Utilize ClassLevelStats for pets
- Move misplaced unit functionality
- Stop mobs from meleeing while casting
- Unit logic
- Simplify codeflow of Creature::Update()
- Fix only one rolled item is rolled at time
- Fixed addon loading.
- Fixed merge errors.
- [12949] Cleanup mangle ranks and reset talents for druids
- Magic resistance distribution generator update
- Fix condition for Improved Mana Shield from set Incanters Regalia
- Combat Rolls Overhaul: Hotfix auras and new unit fields interaction
- Combat Rolls Overhaul: Spell hit, resist, deflect, totems
- Fix memleak
- Fix unload order.
- Fix scriptdev crash at exit
- Fix crash at shutdown
- Show quest icons at flightmaster npcs
- cmake -i -> cmake . since cmake -i is not longer supported
- Minimum speed rate is 0.01f
- Interrupt cast at looting
- We can now extract mmap on 8 cpus
- [12948] Fix database update workflow
- Implement areatrigger_teleport condition_id
- Implement npc_trainer/_template condition_id
- Implement proc system flags
- Fix special case of restarting fly path too soon on load
- Fix crash in IsPositiveSpell.
- Fixed spell related crashes on char creation.
- Fixed GtNPCManaCostScaler struct.
- Merge fixes...
- Fix target bug, volume 2.
- Fix Warlock pet abandon exploit
- Fix copy-paste/mergetool errors
- Script item 12300 for UBRS key
- Combat Rolls Overhaul: Utilize polymorphism for new APIs
- Combat Rolls Overhaul: Cleanup and new crit API
- Update taunt and threat
- Refactor duplicate code.
- Fix TARGET_RANDOM_UNIT_CHAIN_IN_AREA
- Keep track of positive and negative aura timer
- Revert part of "only save correct auras on pet::SavePetToDB"
- Try to fix health at pet invocation.
- Fix skill upgrade for herbalism/mining/skinning
- Revert "Implement Flametongue Totem handling"
- We should not delay teleporting while logout.
- Fix build on some system
- Juicy icon update for mangosd
- Added VS 2017 (VC141) project files.
- Fix typo and build
- TerrainInfo: some improvements and fix GetHeightStatic() accuracy
- Fix potentially crash in Orb of Draconic Energy script also -- we hav…
- GridMap: check data integrity on loading and create map holes data on…
- Simplify redundant condition in Player.cpp
- Fix typo in Belnistrasz script
- Fix integer division in Orb of Draconic Energy script
- Add missing braces in BRD script
- Implement AURA_INTERRUPT_FLAG_LEAVE_COMBAT
- Implement AURA_INTERRUPT_FLAG_LANDING Fixes auto-off parachutes
- Implement AURA_INTERRUPT_FLAG_TELEPORTED
- [12952] Move hardcoded map IDs from core to DB
- Fix mount usage in dungeons
- Fix typo2
- Fix typo
- Show to player the correct error message when target found on TARGET_…
- Removed workaround in search for TARGET_SCRIPT
- Fix search for TARGET_SCRIPT if searcher DYN/GAMEOBJ
- fix typo2
- fix typo
- Fix build
- EotB unit flag appropriate naming and documentation
- Fix GCC build: missing include
- Fix compilation
- Remove redundant line
- Fix formatting
- Fix AI Init conundrum
- Add emotes and adjust radiuses
- Ghost-O-Plasm event implementation
- Add documentation for added commands
- Implement ACTION_T_INTERRUPT_SPELL
- Implement ACTION_T_PAUSE_WAYPOINTS
- Initial setup for Battleground SotA
- Juicy icon update for mangosd
- Clear PVP option flag on logout
- Hate to Zero
- AQ20 - Ossirian the Unscarred
- Knock Away - Script Effect
- Molten Core - Lucifron
- Some pointer safety in threat manager
- Drop old minor comment
- Fix Travis warning: multi-character character constant [-Wmultichar]
- Fix Travis warning: multi-character character constant [-Wmultichar]
- Fix Travis GCC warning: zero-length gnu_printf format string [-Wforma…
- Fix typo
- "Gnomish Shrink Ray" fix with roll
- Rename deprecated flag UNIT_FLAG_DISABLE_MOVE
- Refactor SPELL_RANGE_IDX_COMBAT in CheckRange
- Fix build and project name
- Remove provided Visual Studio Project
- Refactor some naming to restore FactionGroup meaning
- Experimental MinGW support: Implemented
- Fix CI files
- Updated to MySQL 5.7.18
- Update to zlib 1.2.11
- Update OpenSSL to 1.0.2k
- Updated to utf8cpp-2.3.4
- libpg-9.6.2
- Fix extractors
- fix sd2 optional
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