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CMaNGOS Commits Изменения, принятые в официальный репозиторий ядра CMaNGOS. git://github.com/cmangos/mangos-wotlk.git |
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Опции темы | Поиск в этой теме | Опции просмотра |
23.01.2010, 23:42 | #1 |
News Bot
Регистрация: 20.11.2009
Сообщений: 1,290
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Поблагодарили 5 раз(а) в 5 сообщениях
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[9245] Remove CellLock class and all cell-level thread locking.
<pre>m src/game/AchievementMgr.cpp
m src/game/Cell.h m src/game/CellImpl.h m src/game/Chat.cpp m src/game/ChatHandler.cpp m src/game/Creature.cpp m src/game/CreatureEventAI.cpp m src/game/DynamicObject.cpp m src/game/GameObject.cpp m src/game/Level3.cpp m src/game/Map.cpp m src/game/Map.h m src/game/Object.cpp m src/game/Player.cpp m src/game/Spell.cpp m src/game/SpellAuras.cpp m src/game/TotemAI.cpp m src/game/Unit.cpp m src/shared/revision_nr.h [9245] Remove CellLock class and all cell-level thread locking. * It was wasting CPU power as cell-level locking is not needed. * Future multithreading will be on map-level. * CellLock was just a 'proxy' between Cell and CellPair and in some cases carried redundant data. * Some minor cleanup in Cell::Visit/Map::Visit.</pre> Дальше... |
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[8868] Remove access to low level threat hacks from scripts. | newsbot | CMaNGOS Commits | 0 | 23.11.2009 23:31 |