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Просмотр полной версии : CMaNGOS Commits


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  1. BT: Adjust malande timer
  2. Add gossip handling for external menus for nef and onyxia head turnin…
  3. BT: Assign mainspell to malande
  4. Fix procs that do not require target, requiring a target
  5. Fix thoridal the stars fury stacking with quivers
  6. Fix sending of spellmods for wotlk due to additional mask
  7. Add army of the dead ghoul spawn script
  8. Add army of the dead scaling aura
  9. Make removal of UNIT_FLAG_SPAWNING for all EffectSpawn
  10. DK: Implement army of the dead damage taken chance using parry and dodge
  11. DK: Implement Crypt Fever and Ebon Plaguebringer
  12. Spell: Implement amount handling in Aura::HandleTriggerLinkedAura
  13. Fix compilation on some builds
  14. DK: Add scaling aura to bloodworms
  15. Spell: HandleTriggerLinkedAura should be cast by caster
  16. DK: Resolve outstanding issues with crypt fever
  17. DK: Fix unholy blight not going off and being blizzlike
  18. DK: Implement Ghoul pet scaling
  19. Creature/Pet: Add fill of UNIT_FLAG2_REGENERATE_POWER for pets and cr…
  20. Movement/Unit: Mark last root change in stime
  21. Creature: Add default setting of hoverheight
  22. DK: Fix Icy Talons proc mask for Frost Fever
  23. DK: Implement Will Of The Necropolis
  24. SpellScripting: Add remainingDamage to OnAbsorb and improve passive a…
  25. DK: Fix sudden doom not casting a free deathcoil
  26. Fix bloodworms evading due to being a critter
  27. Mage: Implement check for deep freeze permanent immunity against stuns
  28. Mage: Implement Fingers of Frost
  29. Update config version
  30. Show quest greeting only if player has more than one menu option avai…
  31. Paladin: Reimplement judgements of the wise as spellscript
  32. DK: Implement Dancing Rune Weapon
  33. Spell: Make TRIGGERED_IGNORE_COSTS ignore reagent costs
  34. Fix size of TargetState in SMSG_ATTACKERSTATEUPDATE packet.
  35. Mage: Make brain freeze proc off of frostbolt and cone of cold
  36. Add spell scripts wotlk file and implement creature dummy retaliation
  37. Mage: Add enduring winter frostbolt mask to talent
  38. Adjust usage of IsMounted due to removal of some cases where mount un…
  39. Fix cross map teleportation during taxi
  40. Aura: Safeguard Aura::HandleModTotalPercentStat so it never goes belo…
  41. Do not fill rage in wotlk at all for non-players
  42. Refactor spell 10255 to spellscript
  43. Pet: Fix pet having two scaling auras on levelup and refactor the cod…
  44. Warrior: Adjust triggered flags for some warrior spells
  45. SpellScript: Use c++17 constexpr to remove the need for 3 spellscript…
  46. Spell: Adjust proc flag choosing based on official naming
  47. Hyjal: Do not do ultra long yell on leash enrage
  48. Warrior: Reimplement heroic strike dazed damage using spellscript
  49. Add ability to switch gossip menus of npcs.
  50. Remove all reference to creature_ai_texts table
  51. Remove all references to dbscript_string table
  52. Hunter: Reimplement and fix Rapid Recuperation
  53. add no pch build for ubuntu clang
  54. Give stackamount priority over proccharges
  55. Shaman: Implement earthgrab part of Storm, Earth and Fire
  56. Implement Shadowmeld Racial based on patch notes
  57. DK: Implement Summon Gargoyle
  58. Pet/DK: Fix cooldown handling for untalented ghoul on death
  59. Fix no pch build
  60. Fix looting issue with FACTION_TEMPLATE_FLEE_FROM_CALL_FOR_HELP
  61. BT: Implement GURTOGG_ACTION_CHARGE in P2
  62. Spell: Remove Corrupted Ashbringer passive hacks
  63. Hunter: Fix entrapment talent
  64. Spell: Implement SUMMON_PROP_FLAG_JOIN_SUMMONERS_SPAWN_GROUP
  65. Spell: Use TARGET_LOCATION_UNIT_MINION_POSITION with original caster
  66. Spell/Proc: Implement scriptability for originalCaster
  67. Shaman: Reimplement and fix Lava Lash Flametongue interaction
  68. Desolace: Adjust script for q.5561 Kodo Roundup
  69. Fix no pch compilation
  70. Hunter: Reimplement and fix Lock and Load using spellscript
  71. SpellMods: Clear usedAuraCharges on Player::RemoveSpellMods
  72. Gossip: Check for isQuestGiver when displaying creature gossip menu
  73. Hunter: Reimplement Explosive Shot using Spellscript and fix caster f…
  74. Fix no pch compilation of previous commit
  75. Shaman: Implement Sentry Totem script, add OnUnsummon and fix GetSpaw…
  76. Shaman: Reimplement Ancestral Awakening using Spellscript and add SCH…
  77. Update name and help of debug set/getvalue command
  78. Aura/Priest: Fix compilation of no pch
  79. Spell: Fix "typo" in EffectBreakPlayerTargeting changes
  80. Aura/Priest: Rework absorb auras using CalculateAuraEffectValue and s…
  81. Mage: Reimplement Inherit Master's Threat List
  82. Spell: Improve SPELL_EFFECT_BREAK_PLAYER_TARGETING
  83. Fix db errors due to missing spells and spellscripts
  84. Warlock: Make curse of doom 100% chance in wotlk
  85. Instance: Add skip debug log to GetSingleGameObjectFromStorage and ad…
  86. Spell/Targeting: Rename and reimplement TARGET_LOCATION_DYNOBJ_POSITI…
  87. Scourge Invasions: add missing visual spell for Flameshocker
  88. Priest: Reimplement Shadow Affinity using spellscript
  89. Priest: Add script for Glyph of Shadow Word Death
  90. SpellScripting: Add victim to void OnDamageCalculate
  91. Priest: Add wotlk shadow word death ranks
  92. Fix loading of speeds after UnitFlags2 addition
  93. Spell: Pass level to DoSummonWild
  94. [14049] Add field UnitFlags2
  95. Priest: Fix typo in Spirit of Redemption change
  96. Priest: Implement Lightwell scripts
  97. Minor refactor of spirit of redemption implementation
  98. DK: Make army of the dead ghouls not follow by default
  99. AI: Improve follow angles for player quasi-formation
  100. GuardianAI: Add support for RequestFollowData to guardian AI and move…
  101. EAI: Implement ACTION_T_SET_FOLLOW_MOVEMENT
  102. Instance: Rework all usages of SetInCombatWithZone during AI creation
  103. Spell: Implement SPELL_AURA_ALLOW_ONLY_ABILITY using isAffectedOnSpell
  104. Remove spell_seal_of_the_crusader
  105. fix extractor warnings
  106. Fix creature_template in mangos.sql due to UnitFlags2
  107. Include all crowd control effects in previous commit
  108. Try evading an npc on stun with empty threat list
  109. Spell: Remove duplicate combo point checking code
  110. Warrior: Reimplement Unrelenting Assault using spellscript
  111. Warrior: Fix juggernaut talent having wrong mask
  112. Warlock: Summon doomguard from curse of doom on target and dont spawn…
  113. Spell: Remove duplicate condition added from tbc by mistake
  114. Add start of research for serverside enum in Spell::EffectSummonType …
  115. Unit: Rework regeneration to avoid discarding diff and desynching cli…
  116. Warrior: Rework shapeshift remaining rage for warrior
  117. Also update follow data for pets on death
  118. Fix console errors due to AI being housed in class files
  119. Warrior: Implement Improved Spell Reflection
  120. Rogue: Fix PCH compilation
  121. Fix behavior for the fireworks that can be used by players during the…
  122. Spell: prevent Lunar Fortune from stacking with itself.
  123. Rogue: Implement Killing Spree ability
  124. Spell: Only check PLAYER_ALLOW_ONLY_ABILITY when client casted
  125. SpellScripting: Implement aura script storage
  126. Fix health/mana/armor stat calculation for Warlock pets.
  127. Warlock: Remove redundant selectlevel from warlock infernal
  128. Spell: Fix inferno summoning multiples
  129. Spell: Adjust SPELL_ATTR_EX_DISMISS_PET to also work with SPELL_EFFEC…
  130. Spell: Move AURA_INTERRUPT_FLAG_ACTION_LATE to Cast per Lesser Invisi…
  131. Warlock: Fix empowered Imp now working
  132. Warlock: Reimplement Soul Leech using Spellscript and implement Impro…
  133. Creature: Fix regen and compilation warning
  134. Aura: Use m_miscvalue in HandleModDamagePercentDone for correct appli…
  135. Do not send energize log for EffectPowerDrain
  136. Warlock: Reimplement shadow bite using spellscript and implement impr…
  137. Unit: Add block critical to spells and dont roll if no chance
  138. Warrior: Reimplement Warbringer using spellscript and make it work wi…
  139. Spell: Implement scriptability of ignore root for spells and add prop…
  140. Creature/AI: Fix order of AIM_Initialize and SpellListChanged with Ju…
  141. Add missing Lunar Festival Fireworks serversides
  142. Unit: Fix evade during CC triggering out of combat
  143. Druid: Fix Feral AP implementation and implement Predatory Strikes ta…
  144. Spell: Implement SPELLMOD_SPELL_COST_REFUND_ON_FAIL
  145. Rogue: Reimplement prey on the weak as spellscript
  146. Rogue: Refactor and name other rogue scripts
  147. Rogue: Reimplement Setup using spellscript and fix only proc on autoa…
  148. Player/Cooldowns: Fix permanent cooldowns being stuck with usage of P…
  149. Spell: Add SPELL_AURA_BIND_SIGHT to channeled range check
  150. Spell: Execute dest targeted effects immediately when non delayed spell
  151. GameEvent: Implement GAME_EVENT_SCHEDULE_YEARLY, GAME_EVENT_SCHEDULE_…
  152. Calendar: Add computation of dates for calendar sending and fix ID of…
  153. Calendar: WIP for implementing sending of new event times
  154. Spell: Fix previous commit breaking delayed spells
  155. Achievement: Implement ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE
  156. Add one assert for one case of crash which implies foul logic
  157. Deactivate AB graveyard inside Base during BG
  158. Make CMake copy config files for PlayerBot and AHBot
  159. Unify Creature::SaveToDB codestyle with vanilla
  160. Achievement: Remove outdated comments
  161. Achievement: Fix compilation of previous commit
  162. Achievement: Implement ACHIEVEMENT_CRITERIA_REQUIRE_MAP_ID
  163. Achievement: Implement ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST…
  164. Achievement: Fix condition of ACHIEVEMENT_CRITERIA_REQUIRE_KILL_CREAT…
  165. Implement transport loading on RecastDemoMod
  166. Add datadir option for recastdemomod
  167. fix alignment issues with clang optimizations on arm32
  168. Fix SCRIPT_COMMAND_MOVE_DYNAMIC not using specified relayId (dataint2).
  169. [14050] Add Slot field to npc_vendor and npc_vendor_template and use …
  170. Fix Aura with immunity self remove
  171. BG: Do not kick GMs out of bg due to afk
  172. BG/AV: Fix removing reinforcements in AV on GY capture
  173. BG: Fix creature spawning and despawning
  174. GameEvent: Call new computed events in WeeklyEventTimerRecalculation
  175. Player: Fix truncation in Player::RegenerateHealth
  176. Map/Session: Fix some packets being ignored
  177. AI: Implement OnTaunt and reset ACTION_CASTING_RESTORE on being taunted
  178. EAI: Implement IsPercent for EVENT_T_FRIENDLY_HP
  179. [WheatyExceptionReport] Add windows crash log support for realmd too
  180. [WheatyExceptionReport] Remove deprecated usage of GlobalMemoryStatus
  181. [WheatyExceptionReport] Add support for newer windows os detection
  182. [WheatyExceptionReport] Fix too small buffer size
  183. [WheatyExceptionReport] Fix revision printing
  184. [WheatyExceptionReport] Fix crash log not being generated
  185. [WheatyExceptionReport] Sync WheatyExceptionReport file with TC
  186. Creature: Fix regeneration formula to be dynamic based on enum
  187. [Spell] Add script for s.8555 Left for Dead -> s.8359
  188. [SD] Make ChoRush Sit on Dungeon Create when King Gordok done
  189. Adjust Out of Combat Health Regeneration & Timer for Player controlle…
  190. Spell: Fix safeguards in SPELL_EFFECT_CREATE_ITEM
  191. Spell: Fix SPELL_EFFECT_CREATE_ITEM not working after recent addition
  192. Fix log file timestamps.
  193. Implement command .tele warp to teleport the user along a specified a…
  194. Implement command .list areatriggers to list all areatriggers within …
  195. Implement command .debug areatriggers to make areatrigger scripting e…
  196. [14051] Implement optional, customizable per-creature waypoint pause …
  197. SpawnGroup: Fix preprocessing of EquallyChanced and ExplicitlyChanced
  198. DK: Fix will of the necropolis bugging out damage calc
  199. Vehicle: Improve vehicle boarding protocol
  200. Pet: Implement passing of duration to SMSG_PET_SPELLS
  201. Vehicle: Remove root flag on boarding or unboarding vehicle in spline
  202. Vehicle: Broadcast UF_FLAG_OWNER_ONLY on vehicle board
  203. Fix linear path bug
  204. Add missing column due to waypoint delay time
  205. ZG: Adjust Phasing for Venoxis in ZG & Add missing (tbc+) Ability Vir…
  206. [SD] Add OnStealthAlert Check for Klaven Mortwake 7053
  207. GameObject/Creature: Fix double add to world causing multiple linked …
  208. AI: Adjust critter fleeing to only happen on player controlled attack…
  209. Pool: Add dberror for empty pool templates
  210. Chat: Added clarification about gobject near and additional info abou…
  211. Update min/max values of SKILL_RANGE_MONO skills on character levelup.
  212. Set off-hand attack speed for mobs to the same speed as main hand, an…
  213. Warlock: Fix soul leech not healing for correct amount
  214. Add not remove on evade to Hate to Half
  215. Add missing Hate to Half serversides
  216. Spell: Implement Hate To Half and move Hate To Zero to spellscript
  217. Cooldowns: Implement handling of permanent item based cooldown events
  218. Add serverside s11830
  219. OPVP: Award halaa battle token anywhere in halaa and to anyone who de…
  220. Relations: Safeguard assist combat in instances against mobs which sh…
  221. [SD] Remove faulty script for Burning Abyssal 17454
  222. Mail: Add fill for unk field in mail with is unlocked
  223. [14052] Allow to change a specific creature spawn's npcflags via crea…
  224. Fix mangos.sql
  225. SpellScripts/Auras: Fix GetAuraScriptCustomizationValue implementation
  226. Add cmake integrated LTO option
  227. [14053] Port breadcrumb quest system from TrinityCore. Closes https:/…
  228. BT: Adjust illidari council auras
  229. Spell: Reimplement overriding of SPELL_AURA_TRANSFORM displayId with …
  230. Fix errors due to [-Wodr]
  231. BG/WSG: Implement enemy flag carrier being shown only after 45 second…
  232. GameObject: Fix ForcedDespawn of certain GOs which do not despawn on …
  233. Scripts: Change SCRIPT_COMMAND_DESPAWN_GO to ForcedDespawn usage and …
  234. OutdoorPVP/Halaa: Add a simple capturehalaa command
  235. OutdoorPVP: Fix notifying on GO use after zangar rework
  236. Increase minimum version of cmake for git id
  237. Update ZLIB to 1.2.12
  238. Add Fire Shield 18268 used by Molten Elemental 11321 - classic-db
  239. ZA: Add saving to instance on event run start
  240. Spell: Fix summon level offset being calculated off of wrong base level
  241. Spell: Enable player cast spells when mindcontrolling entity to inter…
  242. Unit: Stop damage split from dealing pushback
  243. Implement ITEM_EXTRA_IGNORE_QUEST_STATUS to allow items that start a …
  244. Object: Remove cliffwalk hack to fix some client behaviour
  245. SpawnGroup: Fix respawn command not respawning spawn group spawns in …
  246. HFR: Change sentry group respawn to use spawn group
  247. Dbscript: Fix dbguid targeting not working with dynguid
  248. Chat: Remove changing of Z in favor of fixing db data
  249. AI: Add dummy HandleDelayedInstantAnimation for preventing stuck target
  250. Unit/Charm: Fix interaction of possess with cc at start and during po…