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Просмотр полной версии : CMaNGOS Commits


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  1. add nullptr safety around pet commands
  2. fix clang compiler warnings and minor logical error
  3. Script siphon life with spell script and fix on cast proc
  4. Procs: Enable passing nullptr target on spell proc scripting
  5. Fix spell power bonus being applied twice in some cases when SPELL_AU…
  6. Add missing scriptErrLogFile init
  7. Add default value retroactively to creature_spawn_data_template RelayId
  8. Fix Viscidus not reacting to frost wands
  9. Add getter for m_spellSchoolMask
  10. Fix pthread requirement on linux
  11. LFG: Fix linux compilation of LFGQueue
  12. LFG: Implement RDF rolecheck on group join
  13. Remove unecessary class specification
  14. Specify c++ standard in comment
  15. switch to c++17 standard
  16. MMap generator improvement
  17. ScourgeInvasion: Fix some compilation warnings
  18. Chat: Add dbguid readout to npc info
  19. [SD] Add comment about why Muselek Aimed Shot is currently never used
  20. MMap: Give ground higher priority over liquids
  21. MMAP: Add liquidFlagMergeThreshold to json config
  22. Adjust swimming to collision height * 75%
  23. [SD] Karazhan: Add Attack Delay for Mounted Attumen
  24. Add missing scriptErrLogFile init
  25. MMAP: Do use terrain under liquids just like in WMOs
  26. Adjust water height to use collision height
  27. Implement SendMessageToAllWhoSeeMe and use it for movement packets
  28. [14046] Formation implementation
  29. LFG: Implement initial step for raid browser rolecheck
  30. LFG: Add raid browser lockout readout to single players as well
  31. ICC: Do not broadcast difficulty result, only increment timer
  32. LFG: Finish implementing raid browser
  33. Move path selection to more appropriate place
  34. Fix crash for random movement formation leader
  35. Add LINEAR_WP_PATH_MOTION_TYPE (back and forth on defined waypoint)
  36. Fix loading waypoints
  37. Fix wp show on command for formation leader
  38. Fix snprintf usage
  39. Some warnings fixes
  40. Should fix nix build
  41. Better name for a that variable
  42. Fix z for follower in some cave
  43. Fix override of movement type
  44. changed IsEnemy() to CanAttack()
  45. minor improvements
  46. add random delay before responding to trigger
  47. rewrite darkshore furbolg event
  48. Proc: Rename PROC_FLAG_DEAL_HELPFUL_PERIODIC back to PROC_FLAG_ON_TRA…
  49. ZA: Fix typo in variable management for event run
  50. [14047] Add forgotten loading to GameObjectArtKit.dbc
  51. Reimplement IsEnchantNonRemoveInArena using ENCHANTMENT_ALLOW_ENTERIN…
  52. Unit: Implement collision width function
  53. SpawnGroup: Adjust formation option names
  54. Spell: Do not remove empathy aura on shapeshift
  55. fix possible nullptr derefs
  56. Spell: Rename SpellInterruptFlags and restrict SPELL_INTERRUPT_FLAG_D…
  57. Spell: Reimplement all aura interrupt flags and rename to official na…
  58. Spell: Implement SUMMON_PROP_FLAG_DESPAWN_ON_SUMMONER_DEATH
  59. Spell: Implement all tbc required SummonPropFlags and add wotlk enum
  60. Druid: Implement Force of Nature aggro spell
  61. BT: Reimplement hateful strike using primer spell with hurtful primer…
  62. Extract orb of deception into spellscript
  63. Spell: Do not prevent threat due to damage through SPELL_ATTR_EX2_NO_…
  64. Item: Implement ENCHANTMENT_MAINHAND_ONLY
  65. ScourgeInvasion: Add forgotten saving
  66. Implement generic script for preventing same spell if aura present
  67. Fix install of mangos.sql on existing install
  68. Fix build when building with PlayerBot
  69. Add all missing confirmed pet scaling auras
  70. Spell: Implement SUMMON_PROP_FLAG_SAVE_PET_AUTOCAST
  71. Spell/SpellScript: Implement SUMMON_PROP_FLAG_IGNORE_SUMMONERS_PHASE …
  72. Spell: Implement SUMMON_PROP_FLAG_DO_NOT_FOLLOW_MOUNTED_SUMMONER
  73. Pet/Spell: Implement controllable guardians
  74. Pet: Implement player pet follow angles quasi-formation behaviour
  75. Spell: Implement SUMMON_PROP_FLAG_DO_NOT_TOGGLE
  76. Pet: Remove certain bad protocol usages when handling pets
  77. Spell: Implement immediate execution for certain delayed dest targete…
  78. Spell: Reimplement movejump function to behave more blizzlike
  79. Movement: Immediately finalize orientation change
  80. Spell: Implement SUMMON_PROP_FLAG_USE_CREATURE_LEVEL
  81. Spell: Implement SUMMON_PROP_FLAG_CANNOT_DISMISS_PET
  82. Spell: Implement SUMMON_PROP_FLAG_ONLY_VISIBLE_TO_SUMMONER
  83. Spell: Unify pet summoning in EffectSummonType with the rest
  84. Fix warning in PreventSpellIfSameAuraOnCaster
  85. Fix duplicate script assignment in spell_scripts
  86. Pet: Do not save controllable guardian cooldowns and auras to DB
  87. Spell/Pet: Fix SUMMON_PROP_FLAG_SAVE_PET_AUTOCAST to work for all pla…
  88. SpawnGroup: Implement immutable entries after first spawn in dungeons
  89. Add several more angles for player quasi-formation
  90. Fix build
  91. [Formation] Fix bad computation and increase distance in monster move…
  92. Add level to visual wp debug feature.
  93. Generalize debug command to see generated path.
  94. [Formation] Remove speed factor change for followers
  95. [Formation] Make direction change a bit soften for formation followers
  96. [Formation] Fix follower having quick backward move
  97. Add missing include in MoveSplineInit.h
  98. ZA: Fix crash when Amani'shi Scout summons reinforcements
  99. Add wotlk worldstates for arenas and wintergrasp to worldstate enum
  100. AQWarEffort: Add missing script assign for Scarab Gong
  101. Hide higher security level realms from non-GMs
  102. Display shutdown message for < 15 seconds.
  103. Fix RemoveAurasOnCast breaking self in some cases
  104. Fix exploit to eat/drink and run
  105. Raise mod speed ceiling to 50
  106. Fix another forgoted sql change
  107. Fix SD2 schema from [s2441]
  108. [14048] [DB Uniformisation] Waypoint table column rename
  109. [Formation] Improvements
  110. Script quest q.9718 As the Crow Flies
  111. MySQL 5.5/5.7 Support
  112. Keep Units visible default unless flag is set
  113. Fix previous commit not removing phase aura
  114. Fix gymers buddy spell eject by calling UnregisterAndCleanupTrackedAu…
  115. ZG: Update serversides to wotlk format
  116. Update conf version due to environmental damage commit
  117. ZG: Reimplement Hakkar using SpellScripts Spell lists and Combat AI
  118. ZG: Reimplement Thekal with CombatAI, spell scripts and spell lists
  119. ZG: Reimplement Renataki using CombatAI, Spell Scripts and spell lists
  120. ZG: Reimplement Jeklik using CombatAI and spell lists
  121. ZG: Reimplement Arlokk using spellscript, spell lists and combatai
  122. ZG: Implement jindo spells and serversides and remove file in favor o…
  123. ZG: Refactor file with newer naming standards
  124. ZG: Rename main file to new style
  125. ZG: Remove Hazzarah file in favor of spell list and spellscript imple…
  126. ZG: Rename file to new naming style
  127. Make environmental damage configurable and correct defaults.
  128. ZG: Reimplement bloodlord mandokir using spellscript, combatai and sp…
  129. Fix bad text in LoadGossipTextLocales
  130. Also reset apprentice mirveda on event start just in case
  131. Minor adjustments to q A Cry for Help
  132. Fix build take 2
  133. Fix build after announcer text change
  134. Add separate arena start announcer text
  135. Keep players on arena scoreboard even if they leave
  136. Add target check when picking dynamic objects
  137. Fix stable readout per RE
  138. Fix pet bars not being usable
  139. Fix CharmCooldownInitialize payload size
  140. Rename Gammerita spellscript to new style
  141. SpellScripting: Move Spell and SpellAura variable storage to same spo…
  142. SWP: Fix madrigosa and brutallus fight RP
  143. Revert Add explicit default parameter to fix compilation
  144. Add explicit default parameter to fix compilation
  145. SpawnGroup: Fix compilation of previous commit
  146. SpawnGroup: Add possibility to override entry with static entry and r…
  147. Unit/Spell: Add caching for heartbeat proc to optimize calling procs …
  148. ZG: Fix some issues on thekal with resetting and spells
  149. ZG: Fix thekal not properly interrupting ressurection on zealots on P2
  150. Chat: Implement command for creature spell list readout
  151. SpellLists: Safeguard creature_spell_list load against duplicitous po…
  152. ZG: Do not wipe players threat during Will of Hakkar charm on Hakkar
  153. Formations: Reorder slot id angles
  154. CasterAI: Clear SetIgnoreRangedTargets when entering ranged mode and …
  155. Pet: Remove guardian linkage at owner at death not just despawn
  156. Fix underwater swimming calc due to assigning collision height to uint32
  157. Check for null caster in Unit::CalculateAbsorbResistBlock
  158. Fix rune readout
  159. Mage: Improve Mirror Image script
  160. Implement DK Raise Dead spell
  161. Spell: Implement SPELL_FAILED_REAGENTS param
  162. Hyjal: Fix Ghoul/Gargoyle interaction with Building 18304
  163. Fix Druid HotW stat scaling in wotlk
  164. Add forgotten spell_mirror_image_frostbolt
  165. Add integrity check for fishing in skill learn to avoid corruption du…
  166. Fix crash due to recursive mutex access through saveall by delegating…
  167. Spell: Implement SPELL_FAILED_EQUIPPED_ITEM_CLASS_MAINHAND and SPELL_…
  168. BG: Add support for flag dynguid to EOS and WSG
  169. ZG: Fix transition to p2 for thekal and some visuals
  170. Priest: Adjust shadowfiend pet scaling
  171. Pet: Fix shenanigans with pet initialization
  172. Add check for DBC directory
  173. WC: Make all npcs despawn after naralex leaves
  174. WC: Rename second file in wailing caverns to new style
  175. WC: Rename wailing caverns file to new style
  176. BT: Minor adjustments for illidari council
  177. Do not display conditional weapon damage increases
  178. BG: Fix BG objects being wrong after dynguid changes
  179. Implement tribal death avenge spells
  180. Creature: Implement killer guid saving for scripting purposes
  181. BT: Remove enrage on charge of flame of azzinoth
  182. Spell: Add check for TARGET_UNIT_CASTER_PET to fix hunter pet targeti…
  183. Correct nazgrel text on magtheridon head turnin
  184. Spell: Implement payload for SPELL_FAILED_TOO_MANY_OF_ITEM
  185. Fix autocomplete quests being saved in db through a very specific set…
  186. Hyjal: Fix spell data for 34450 Transform: Peasant w/ wood 1.5 scale
  187. Mage: Implement empowered fire talent
  188. Add unholy blight mask for proccing on death coil
  189. DK: Implement Unholy Blight and migrate Death Coil to spellscript
  190. Implement serverside for triggering runestrike
  191. Fix github action notifer address
  192. Try another discord notifier
  193. DK: Rework rune conversion to prepare for rune spellscripts
  194. DK: Fix death grip
  195. Remove unneeded code but keep same functionality
  196. Fix crash at shutdown on ~ScriptDevAIMgr()
  197. Fix mangosd slow shutdow
  198. Fix console errors due to spell_empowered_fire
  199. DK: Implement Sudden doom talent
  200. Move LookupHighestLearnedRank to Player from PlayerAI
  201. [skip ci] Revert change of discord notifier
  202. DK: Fix blade barrier talent not applying due to faulty targeting
  203. DK: Add desolation blood strike proc mask
  204. DK: Implement bloodworm heal and defensive
  205. Implement Swift hand of justice and Discerning eye of the beast
  206. Warrior: Move devastate to spellscript and implement Glyph of Devastate
  207. DK: Remove heart strike faulty script
  208. SpellScripting: Reorganize internals and saving of effect values in o…
  209. Implement CREATURE_FLAG_EXTRA_NO_SKILL_GAINS
  210. DK: Fixup and retest recent scripts
  211. DK: Implement death rune dummy scripts and fix compilation
  212. Fix a bug with linear path
  213. Improve go creature and go object command
  214. DK: Add remaining Blood of the North ranks
  215. DK: Add remaining forgotten reaping talent ranks
  216. Fix blood tap not working when all runes are on cooldown
  217. Hunter: Implement Wild Hunt pet talent
  218. Hunter: Implement Roar of Sacrifice
  219. Paladin: Implement Divine Storm heal
  220. Fix grid TODO for c++17
  221. Paladin: Fix Judgement of the Just stacking problem and proccing problem
  222. Revert std::filesystem until further notice
  223. Rework C++17 std::filesystem support
  224. Fix obscure compilation problem without pch
  225. OpenSSL: Drop legacy OpenSSL 1.0.1 support
  226. Fix actual functioning of comment in Spell::EffectWeaponDmg
  227. Set the minimum required version for GCC and Clang (std::filesystem)
  228. Paladin: Fix Heart of the Crusader not proccing
  229. Paladin: Fix judgement of the wise not working
  230. Rework Viscidus shrink/growth
  231. Implement UNIT_FLAG2_HIDE_BODY and use it for DK death zone
  232. Implement UNIT_FLAG2_DO_NOT_FADE_IN
  233. Battlegrounds: Play victory fanfares only to members of the winning team
  234. DK: Fixup corpse explosion based on sniff
  235. Spell: Fix crash in Spell::EffectJump
  236. Cooldown: Fix cooldowns at the end of DK ghoul
  237. Paladin: Minor fixup for Judgements of the Wise replenishment
  238. DK: Implement Corpse Explosion WIP
  239. Fix crash due to recursion due to some spells having a cyclic require…
  240. Fix threads end order at server shutdown
  241. Chat: Fix teleport commands not working as intended
  242. Threat: Fix threat weak comparison issues with playerai
  243. BT: Add different timer to malande ranged mode
  244. SWP: Fix registering of ShieldOfTheBlue
  245. Fix a compilation warning
  246. SWP: Add missing second part of spell Shield of the Blue
  247. [SD] Spawn 4 Fireguard Destroyers outside Flamelash Room in BRD on En…
  248. [Spell] Power Converters: Electromental Visual 37248 should not be re…
  249. BG: Fix incorrect use of GUIDLow with GetGameObjectEventIndex and ren…
  250. Dbscripts: Fix SCRIPT_COMMAND_TERMINATE_SCRIPT and SCRIPT_FLAG_BUDDY_…