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Просмотр полной версии : CMaNGOS Commits


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  1. [9317] Call linkedtrap summon in more cases.
  2. [9318] Update quest XP formula
  3. [9319] Load factionReward store for later use.
  4. [9320] Correct typo in [9319], sorry :)
  5. [9321] Correct enum PetTameFailureReason
  6. Get rid of monster movement flags, since it's really spline flags.
  7. [9322] Fix spell 69378 and 69381
  8. [9323] Fixes in code work with original caster guid.
  9. [9324] Fix some gcc warnings
  10. [9325] Restore linking in case DatabasePostgre use.
  11. [9326] Restore code style after [9286], [9322].
  12. [9327] Replace leader based indexing groups by group ids.
  13. [9328] Implement spell 772 (high ranks) additional damage bonus.
  14. [9330] Fixed msvc compile warnings.
  15. [9329] Add spell chain for 50245/50519 and ranks.
  16. [9332] Correct mangos.sql for missing RewRepValueIdN-fields
  17. [9331] Implement DB storage of new quest fields RewRepValueIdN
  18. [9334] Check if baseLevel for XP is valid before attempt use data from store
  19. [9333] Added some comments.
  20. [9336] Use single FD_SETSIZE define
  21. [9335] Clarify error log message after rewrite of monster_* to spline_* flags
  22. [9337] Use ACE PATH_MAX define magic
  23. [9338] Simplify group loading code.
  24. [9339] Use group ids for indexing groups in DB
  25. [9340] Fixed typo in group memeber add sql query.
  26. [9341] Fixed loading chosen player title
  27. [9342] Fixed group creating :(
  28. [9346] Implement bonuses for spell 50464
  29. [9345] Show enchantment applied to item in trade slot to caster after apply.
  30. [9344] Implement show item socket gems in trade window.
  31. [9343] Remove unused function.
  32. [9347] Restore wild gameobject casting.
  33. [9348] Move mangos 0.14/0.15 sql updates in archive subdirs.
  34. [9349] Add posssibility for one action button set per talent spec.
  35. [9351] Hopefully final fix for sql update of [9349].
  36. [9350] Add missing update query of [9349].
  37. [9353] Some fixes to guild/arenateam events.
  38. Simplify code.
  39. [9352] Remove unused varibles
  40. [9354] Add spell efffects for dual spec.
  41. [9355] Spell 50464 bonuses dependent from amount HoT types at target, not stack size of this HoTs.
  42. [9356] Correct output in case negative value in one error message.
  43. [9357] Propertly show mail data in new mail tooltip for action mails.
  44. [9358] Not use PLAYER_FIELD_ARENA_TEAM_INFO_1_1 directly.
  45. [9359] Load/save current active spec and total spec count.
  46. [9360] Fix the damage of spell 53351 and ranks
  47. [9361] Correct the health increased by spell 55233
  48. [9362] Make specs work at least for action bars
  49. [9363] Implement new way spell 1535 and ranks work.
  50. [9364] Update diminishing categories.
  51. [9365] Implement spell 31226 and ranks in non-consume poison part.
  52. [9366] Fix spell 67228
  53. [9367] Fixes for [9366] for restore server startup and other.
  54. [9368] Fixed my typo in mangos.sql
  55. [9369] Proper secondary target damage for spell 55050 and ranks.
  56. [9371] Implement .reload all_gossips
  57. [9370] Implement .reload `quest_poi` (also reload `quest_poi_points`).
  58. [9372] Missing whitespace.
  59. [9373] Fixed rune consume at no rune code mods
  60. Add possibility for second glyph set.
  61. [9376] Maybe last fix of fix of fix sequence. O.O
  62. [9375] Now really correct sql update with content
  63. [9374] Fxies for prev. commit.
  64. [9377] GRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR!
  65. [9378] Not report action button porblems at spec activation.
  66. [9379] Fix spell 55268
  67. [9383] Move back from archive subdir 9010_01_realmd_realmlist.sql
  68. [9382] Some missing .reload all_* commands descriptions in mangos.sql
  69. [9381] Fixed some compile warnings.
  70. [9380] Some missing in mangos.sql command descriptions.
  71. [9384] Resore use uint64 instead time_t in query, some other fixes.
  72. [9385] Lost sql update from [9382]
  73. [9387] Fix commit [9386]
  74. [9386] Store some config values in Rate emun.
  75. [9388] Implement max cast chain length for triggered spells.
  76. [9389] Cleanup config data. Use proper names and expected types.
  77. [9390] Remove unneeded mail related queries on character load.
  78. [9391] Remove unused defanes in Configs enums.
  79. [9392] Update creature/gameobject pool at despawn instead spawn prepare.
  80. [9396] Fixed compilation mysql_to_pgsql on *BSD.
  81. [9395] Update cmake for mysql_to_pgsql.
  82. [9394] Add expected spell ids to error output.
  83. [9393] Add init value to config.
  84. [9397] Fixed unexpected rounding in healamount = healamount * int32(TakenTotalMod);
  85. [9398] Some config enmus fixes.
  86. [9399] Simplify config options loading code.
  87. [9400] Creature relocation acts like instant movement generator, so current generator expects interr
  88. [9401] Resolve porblems with waypoints moved/etc after [9400]
  89. [9402] Add enum SpellEffectIndex to use with explicit effect index checks
  90. [9403] Replace number with enum name where explicitly used in array/other checks
  91. [9405] Make all movements instant applied.
  92. [9404] Fixed glyph apply with with specs.
  93. [9406] Documentation mail system.
  94. [9407] If instance have reset time not let rate make it less 1 day.
  95. [9408] Add MAX_EFFECT_INDEX to enum SpellEffectIndex and use it.
  96. [9409] Use SpellEffectIndex as arg type for spell effect handlers.
  97. [9410] Correct a typo in enum name, CAST_INTERRUPT_PREVIOUS
  98. [9411] More SpellEffectIndex using in apropriate cases
  99. [9412] Add #include DBCEnum.h for headers where SpellEffectIndex used.
  100. [9413] Use SpellEffectIndex in EffectDummy* script calls.
  101. [9414] Some lost changes for prev. commit.
  102. [9415] Dome not catched cases for MAX_EFFECT_INDEX use.
  103. [9416] Implement dummy effect of spell 46606
  104. [9417] Correct spelling of horizontal.
  105. [9418] Implement dummy effect of spell 45980
  106. [9419] Implement dummy effect of spell 45990
  107. [9420] Implement aura dummy effect for spell 35357
  108. [9421] Some code cleanup in EffectDummy, also correcting order of spell id
  109. [9422] Return success result for Zonemap coordinates convertions.
  110. [9423] Implement dummy effect of spell 46485
  111. [9424] Some code/comments cleanup in EffectScriptEffect
  112. [9425] More achievement types support.
  113. [9426] Really rename to ACHIEVEMENT_CRITERIA_REQUIRE_S_EQUIPED_ITEM_LVL
  114. [9427] Add helper functions for Unit::Get/SetHealthPercent
  115. [9428] Remove redundant calls to Set(Max)Health, already done by SelectLevel function.
  116. [9429] Fix problems related to SPELL_AURA_MOD_DURATION_OF_EFFECTS_BY_DISPEL and duration reduction o
  117. [9430] Implement preservation of current health percent at UpdateEntry use
  118. [9431] Remove dummy effect (old code and wrong) of spell 34665
  119. [9433] Implement detection subzones 4716 and 4740 of zone 4395.
  120. [9432] Propertly show zone coords in .gps after recent changes.
  121. [9434] Prevent crash at script call that modify movegen list at MovementInform call.
  122. [9435] Avoid useless creature running around at evade
  123. [9436] Correctly display the party leader's name in chat
  124. [9437] Move waypoint's GetResetPosition function body to .cpp.
  125. [9439] Auto-exclude from git tracking changes any non universal binding subdir files
  126. [9438] Add base code of effect for spell 45668, but in commented form.
  127. [9440] Store in plauer spell list structure instead pointer.
  128. [9441] Add dummy effect of spell 50133/43882
  129. [9442] Add dummy effect of spell 44454 and script effect of spell 44455
  130. [9443] Add dummy effect of spell 55818
  131. [9444] Add script call EffectAuraDummy, called at dummy aura(4) apply/remove
  132. [9445] Possible fix often crashes in waypoint movegen.
  133. [9446] Compile fix in MovementGenerator.cpp
  134. [9447] Typos and missing info in mangosd.conf
  135. [9448] Ignore anything untracked in src/bindings/
  136. [9449] Fixes for the Solaris platform.
  137. [9450] Implement item set 887, 251, 232 spell effects.
  138. [9451] Added new config option for arena queue announcer.
  139. [9452] Replace battleground announcer options.
  140. [9453] Implement heal bonus from talent 62905 and ranks.
  141. [9454] Fixed some time existed multi-map taxi problem.
  142. [9455] Check glyph index send by client at glyph adding to prevent cheating.
  143. [9456] Fixed spell proc code for mixed proc event cases.
  144. [9457] Implement spell/attack power bonus for 59547 and similar spells.
  145. [9458] Add exception for spell 51912 and then trigger 45668 as expected
  146. [9459] Make spell 47540 and ranks channeling interruptible
  147. [9460] Spellpower bonuses for spell 47540 and ranks.
  148. [9461] Some another cases when movegen can be lost while updating.
  149. [9462] Compile fix under GCC.
  150. [9463] Add script effect of spell 45691 and dummy effect of 45685
  151. [9464] Spell effects of itemset 883 and variants.
  152. [9465] Make passive aura buffs/debuffs always show at not-casters.
  153. [9466] Implemented SOAP in MaNGOS
  154. [9467] Add dummy effect of spell 51330
  155. [9468] Restore compile Win32/x64 (VC80/VC90), add correct include dir to all builds
  156. [9469] Add dummy effect of spell 51333
  157. [9470] Add dummy effect of spell 42287
  158. [9471] Add dummy effect of spell 43036
  159. [9472] Revert "[9465] Make passive aura buffs/debuffs always show at not-casters."
  160. [9473] Apply recent sql update to mangos.sql itself.
  161. [9474] Implement negative totem effect apply for 30706 and ranks.
  162. [9475] Add and use TotemSlot enum type
  163. [9476] Add basepoints array to Unit::HandleDummyAuraProc
  164. [9478] Reimplement Aura::IsNeedVisibleSlot
  165. [9477] Implement glyph 45776
  166. [9479] Use Clear call in MotionMaster::Initilize
  167. [9480] Add aura dummy effect of spell 29266
  168. [9481] Add dummy effect of spell 51276
  169. [9483] Not affect anything but not nice typos...
  170. [9482] Implement 48266, and 50365, 50384, 50391 and ranks.
  171. [9484] Add dummy aura effect of misc feign death spells
  172. [9485] Fix a value in movement update blocks with update flag UPDATEFLAG_VEHICLE
  173. [9486] Increase reserverd stack size for mangosd up to 4Mb at Windows
  174. [9489] No reason have different code for apply/remove for this spells.
  175. [9488] Fixed semaphore locking on non-posix systems
  176. [9487] Fix a typo in Pet::addSpell
  177. [9490] Make common apply/remove handler for another spell group in HandleAuraDummy
  178. [9491] Restore code commenting style after 9489/9490
  179. [9492] Some cleanup in effects table.
  180. [9493] Fixed wrong spell cast at talent 50391 and ranks apply case.
  181. [9494] Implement SPELL_EFFECT_JUMP (41).
  182. [9495] Show overheal from HoT in combat log.
  183. [9496] HomeBind fixes.
  184. [9497] Implement basic use of SPLINETYPE_FACINGTARGET
  185. [9498] Restored build on *nix
  186. [9499] Add replacement spells for GO type 10 that may have dummy spellId in _template
  187. [9500] More speel effects table cleanups in comments
  188. [9501] Implement item limit category inventory mode.
  189. [9502] Update SpellCastResult enum to 3.3.x state.
  190. [9503] Updated behavior of auto shot according to the client changes.
  191. [9504] Removed obsolete code for spell 18096 and ranks.
  192. [9505] Removed facing limitation for spell 2764.
  193. [9506] Add missing AI calls to inform summoner of summon-related events
  194. [9507] Implement SPELL_EFFECT_RESTORE_ITEM_CHARGES
  195. [9508] Finish impement new functionlity for item 5513 and similar.
  196. [9509] Move custom data from item spell charges sign to new field `NoConsumable`.
  197. [9510] Gameobject casting improvements.
  198. [9511] Hotfix for low chance crash at not accessable gameobject cast.
  199. [9514] Implement opcode CMSG_HEARTH_AND_RESURRECT
  200. [9513] Fix spell 48920
  201. [9512] Spell 16952 and ranks will now correctly proc from all cat form abilities that add combo poin
  202. [9515] Fix a possible exploit in CMSG_HEARTH_AND_RESURRECT
  203. [9516] Fixed talent 50391 and ranks in part apply rune cooldown expire speed.
  204. [9517] rewrote RA console using ACE
  205. [9518] Implement account associated execute for RA commands
  206. [9519] Remove linking mangosd with sockets library.
  207. [9521] Let build map extractor at Mac OSX
  208. [9520] Prevent possible memory leak in WorldSession
  209. [9522] Implement spells 58600 and 58601
  210. [9523] Stacking Auras from dual wild weapons.
  211. [9524] Use cooldown data from gameobejct trap tamplate if provided.
  212. [9525] Implement effect SPELL_EFFECT_TEACH_TAXI_NODE(154)
  213. [9526] Fix a typo from commit 9512
  214. [9527] Fix CRLF in 9512_01_mangos_spell_proc_event.sql.
  215. [9528] Avoid apply spell bonuses to glyph 42397 effect.
  216. [9529] Make Player::IsValidPos const
  217. [9530] Fixed check for SPELL_AURA_ALLOW_ONLY_ABILITY
  218. [9531] Fixed apply stamina part of 48263
  219. [9532] Fix typo in opcode name.
  220. [9533] Use selected target for target mode 38/46 when provided.
  221. [9534] Attack Power bonus for spell 64382.
  222. [9535] Some percent target max health spells.
  223. [9537] Avoid proc item 46017 effect from DoTs.
  224. [9536] Implement item 46017 effect.
  225. [9539] Item 23836 effect and spell 54757 not affcted caster spell power.
  226. [9538] Implement proper work spells 59465 and 56151.
  227. [9540] Implement cooldown reset part for spell 60970 work.
  228. [9541] Implement first target of spell 1064 and ranks boost from 61301.
  229. [9542] Make MovementGenerator::GetMovementGeneratorType() const
  230. [9543] Really call ACHIEVEMENT_CRITERIA_TYPE_WIN_BG
  231. [9544] Implement CONDITION_NOITEM.
  232. [9545] Rename ObjectDefines.h -> ObjectGuid.h
  233. [9546] Less strict check in spell CheckTarget, and allow triggered spell.
  234. [9548] Lost new ObjectGuid.cpp at prev. commit.
  235. [9547] Implement ObjectGuid wrapper for guid value
  236. [9549] One more typo :/
  237. [9550] Hide unsafe templated ByteBuffer::append function only for internal use.
  238. [9551] Add and use PackedGuid wrapper.
  239. [9552] Make some compiler happy with forward class declaration.
  240. [9553] Make GCC really happy...
  241. [9554] Fixed possible runtime crash.
  242. [9555] Makes some arguments as references in some ByteBuffer operator methods.
  243. [9556] Allow summoned creatures use MovementType == RANDOM_MOTION_TYPE
  244. [9557] Move the code of glyph 55672 to a better place
  245. [9558] Fix a typo from prev. commit:/
  246. [9559] Update AiReaction enum.
  247. [9560] Fixes possible runtime crash added by 9551
  248. [9561] Fixed typos in header guards
  249. [9562] Another update of AIReaction enum (and comments).
  250. [9563] Use DEFAULT_WORLD_OBJECT_SIZE in ObjectPosSelector if size == 0.