Просмотр полной версии : CMaNGOS Commits
- [9317] Call linkedtrap summon in more cases.
- [9318] Update quest XP formula
- [9319] Load factionReward store for later use.
- [9320] Correct typo in [9319], sorry :)
- [9321] Correct enum PetTameFailureReason
- Get rid of monster movement flags, since it's really spline flags.
- [9322] Fix spell 69378 and 69381
- [9323] Fixes in code work with original caster guid.
- [9324] Fix some gcc warnings
- [9325] Restore linking in case DatabasePostgre use.
- [9326] Restore code style after [9286], [9322].
- [9327] Replace leader based indexing groups by group ids.
- [9328] Implement spell 772 (high ranks) additional damage bonus.
- [9330] Fixed msvc compile warnings.
- [9329] Add spell chain for 50245/50519 and ranks.
- [9332] Correct mangos.sql for missing RewRepValueIdN-fields
- [9331] Implement DB storage of new quest fields RewRepValueIdN
- [9334] Check if baseLevel for XP is valid before attempt use data from store
- [9333] Added some comments.
- [9336] Use single FD_SETSIZE define
- [9335] Clarify error log message after rewrite of monster_* to spline_* flags
- [9337] Use ACE PATH_MAX define magic
- [9338] Simplify group loading code.
- [9339] Use group ids for indexing groups in DB
- [9340] Fixed typo in group memeber add sql query.
- [9341] Fixed loading chosen player title
- [9342] Fixed group creating :(
- [9346] Implement bonuses for spell 50464
- [9345] Show enchantment applied to item in trade slot to caster after apply.
- [9344] Implement show item socket gems in trade window.
- [9343] Remove unused function.
- [9347] Restore wild gameobject casting.
- [9348] Move mangos 0.14/0.15 sql updates in archive subdirs.
- [9349] Add posssibility for one action button set per talent spec.
- [9351] Hopefully final fix for sql update of [9349].
- [9350] Add missing update query of [9349].
- [9353] Some fixes to guild/arenateam events.
- Simplify code.
- [9352] Remove unused varibles
- [9354] Add spell efffects for dual spec.
- [9355] Spell 50464 bonuses dependent from amount HoT types at target, not stack size of this HoTs.
- [9356] Correct output in case negative value in one error message.
- [9357] Propertly show mail data in new mail tooltip for action mails.
- [9358] Not use PLAYER_FIELD_ARENA_TEAM_INFO_1_1 directly.
- [9359] Load/save current active spec and total spec count.
- [9360] Fix the damage of spell 53351 and ranks
- [9361] Correct the health increased by spell 55233
- [9362] Make specs work at least for action bars
- [9363] Implement new way spell 1535 and ranks work.
- [9364] Update diminishing categories.
- [9365] Implement spell 31226 and ranks in non-consume poison part.
- [9366] Fix spell 67228
- [9367] Fixes for [9366] for restore server startup and other.
- [9368] Fixed my typo in mangos.sql
- [9369] Proper secondary target damage for spell 55050 and ranks.
- [9371] Implement .reload all_gossips
- [9370] Implement .reload `quest_poi` (also reload `quest_poi_points`).
- [9372] Missing whitespace.
- [9373] Fixed rune consume at no rune code mods
- Add possibility for second glyph set.
- [9376] Maybe last fix of fix of fix sequence. O.O
- [9375] Now really correct sql update with content
- [9374] Fxies for prev. commit.
- [9377] GRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR!
- [9378] Not report action button porblems at spec activation.
- [9379] Fix spell 55268
- [9383] Move back from archive subdir 9010_01_realmd_realmlist.sql
- [9382] Some missing .reload all_* commands descriptions in mangos.sql
- [9381] Fixed some compile warnings.
- [9380] Some missing in mangos.sql command descriptions.
- [9384] Resore use uint64 instead time_t in query, some other fixes.
- [9385] Lost sql update from [9382]
- [9387] Fix commit [9386]
- [9386] Store some config values in Rate emun.
- [9388] Implement max cast chain length for triggered spells.
- [9389] Cleanup config data. Use proper names and expected types.
- [9390] Remove unneeded mail related queries on character load.
- [9391] Remove unused defanes in Configs enums.
- [9392] Update creature/gameobject pool at despawn instead spawn prepare.
- [9396] Fixed compilation mysql_to_pgsql on *BSD.
- [9395] Update cmake for mysql_to_pgsql.
- [9394] Add expected spell ids to error output.
- [9393] Add init value to config.
- [9397] Fixed unexpected rounding in healamount = healamount * int32(TakenTotalMod);
- [9398] Some config enmus fixes.
- [9399] Simplify config options loading code.
- [9400] Creature relocation acts like instant movement generator, so current generator expects interr
- [9401] Resolve porblems with waypoints moved/etc after [9400]
- [9402] Add enum SpellEffectIndex to use with explicit effect index checks
- [9403] Replace number with enum name where explicitly used in array/other checks
- [9405] Make all movements instant applied.
- [9404] Fixed glyph apply with with specs.
- [9406] Documentation mail system.
- [9407] If instance have reset time not let rate make it less 1 day.
- [9408] Add MAX_EFFECT_INDEX to enum SpellEffectIndex and use it.
- [9409] Use SpellEffectIndex as arg type for spell effect handlers.
- [9410] Correct a typo in enum name, CAST_INTERRUPT_PREVIOUS
- [9411] More SpellEffectIndex using in apropriate cases
- [9412] Add #include DBCEnum.h for headers where SpellEffectIndex used.
- [9413] Use SpellEffectIndex in EffectDummy* script calls.
- [9414] Some lost changes for prev. commit.
- [9415] Dome not catched cases for MAX_EFFECT_INDEX use.
- [9416] Implement dummy effect of spell 46606
- [9417] Correct spelling of horizontal.
- [9418] Implement dummy effect of spell 45980
- [9419] Implement dummy effect of spell 45990
- [9420] Implement aura dummy effect for spell 35357
- [9421] Some code cleanup in EffectDummy, also correcting order of spell id
- [9422] Return success result for Zonemap coordinates convertions.
- [9423] Implement dummy effect of spell 46485
- [9424] Some code/comments cleanup in EffectScriptEffect
- [9425] More achievement types support.
- [9426] Really rename to ACHIEVEMENT_CRITERIA_REQUIRE_S_EQUIPED_ITEM_LVL
- [9427] Add helper functions for Unit::Get/SetHealthPercent
- [9428] Remove redundant calls to Set(Max)Health, already done by SelectLevel function.
- [9429] Fix problems related to SPELL_AURA_MOD_DURATION_OF_EFFECTS_BY_DISPEL and duration reduction o
- [9430] Implement preservation of current health percent at UpdateEntry use
- [9431] Remove dummy effect (old code and wrong) of spell 34665
- [9433] Implement detection subzones 4716 and 4740 of zone 4395.
- [9432] Propertly show zone coords in .gps after recent changes.
- [9434] Prevent crash at script call that modify movegen list at MovementInform call.
- [9435] Avoid useless creature running around at evade
- [9436] Correctly display the party leader's name in chat
- [9437] Move waypoint's GetResetPosition function body to .cpp.
- [9439] Auto-exclude from git tracking changes any non universal binding subdir files
- [9438] Add base code of effect for spell 45668, but in commented form.
- [9440] Store in plauer spell list structure instead pointer.
- [9441] Add dummy effect of spell 50133/43882
- [9442] Add dummy effect of spell 44454 and script effect of spell 44455
- [9443] Add dummy effect of spell 55818
- [9444] Add script call EffectAuraDummy, called at dummy aura(4) apply/remove
- [9445] Possible fix often crashes in waypoint movegen.
- [9446] Compile fix in MovementGenerator.cpp
- [9447] Typos and missing info in mangosd.conf
- [9448] Ignore anything untracked in src/bindings/
- [9449] Fixes for the Solaris platform.
- [9450] Implement item set 887, 251, 232 spell effects.
- [9451] Added new config option for arena queue announcer.
- [9452] Replace battleground announcer options.
- [9453] Implement heal bonus from talent 62905 and ranks.
- [9454] Fixed some time existed multi-map taxi problem.
- [9455] Check glyph index send by client at glyph adding to prevent cheating.
- [9456] Fixed spell proc code for mixed proc event cases.
- [9457] Implement spell/attack power bonus for 59547 and similar spells.
- [9458] Add exception for spell 51912 and then trigger 45668 as expected
- [9459] Make spell 47540 and ranks channeling interruptible
- [9460] Spellpower bonuses for spell 47540 and ranks.
- [9461] Some another cases when movegen can be lost while updating.
- [9462] Compile fix under GCC.
- [9463] Add script effect of spell 45691 and dummy effect of 45685
- [9464] Spell effects of itemset 883 and variants.
- [9465] Make passive aura buffs/debuffs always show at not-casters.
- [9466] Implemented SOAP in MaNGOS
- [9467] Add dummy effect of spell 51330
- [9468] Restore compile Win32/x64 (VC80/VC90), add correct include dir to all builds
- [9469] Add dummy effect of spell 51333
- [9470] Add dummy effect of spell 42287
- [9471] Add dummy effect of spell 43036
- [9472] Revert "[9465] Make passive aura buffs/debuffs always show at not-casters."
- [9473] Apply recent sql update to mangos.sql itself.
- [9474] Implement negative totem effect apply for 30706 and ranks.
- [9475] Add and use TotemSlot enum type
- [9476] Add basepoints array to Unit::HandleDummyAuraProc
- [9478] Reimplement Aura::IsNeedVisibleSlot
- [9477] Implement glyph 45776
- [9479] Use Clear call in MotionMaster::Initilize
- [9480] Add aura dummy effect of spell 29266
- [9481] Add dummy effect of spell 51276
- [9483] Not affect anything but not nice typos...
- [9482] Implement 48266, and 50365, 50384, 50391 and ranks.
- [9484] Add dummy aura effect of misc feign death spells
- [9485] Fix a value in movement update blocks with update flag UPDATEFLAG_VEHICLE
- [9486] Increase reserverd stack size for mangosd up to 4Mb at Windows
- [9489] No reason have different code for apply/remove for this spells.
- [9488] Fixed semaphore locking on non-posix systems
- [9487] Fix a typo in Pet::addSpell
- [9490] Make common apply/remove handler for another spell group in HandleAuraDummy
- [9491] Restore code commenting style after 9489/9490
- [9492] Some cleanup in effects table.
- [9493] Fixed wrong spell cast at talent 50391 and ranks apply case.
- [9494] Implement SPELL_EFFECT_JUMP (41).
- [9495] Show overheal from HoT in combat log.
- [9496] HomeBind fixes.
- [9497] Implement basic use of SPLINETYPE_FACINGTARGET
- [9498] Restored build on *nix
- [9499] Add replacement spells for GO type 10 that may have dummy spellId in _template
- [9500] More speel effects table cleanups in comments
- [9501] Implement item limit category inventory mode.
- [9502] Update SpellCastResult enum to 3.3.x state.
- [9503] Updated behavior of auto shot according to the client changes.
- [9504] Removed obsolete code for spell 18096 and ranks.
- [9505] Removed facing limitation for spell 2764.
- [9506] Add missing AI calls to inform summoner of summon-related events
- [9507] Implement SPELL_EFFECT_RESTORE_ITEM_CHARGES
- [9508] Finish impement new functionlity for item 5513 and similar.
- [9509] Move custom data from item spell charges sign to new field `NoConsumable`.
- [9510] Gameobject casting improvements.
- [9511] Hotfix for low chance crash at not accessable gameobject cast.
- [9514] Implement opcode CMSG_HEARTH_AND_RESURRECT
- [9513] Fix spell 48920
- [9512] Spell 16952 and ranks will now correctly proc from all cat form abilities that add combo poin
- [9515] Fix a possible exploit in CMSG_HEARTH_AND_RESURRECT
- [9516] Fixed talent 50391 and ranks in part apply rune cooldown expire speed.
- [9517] rewrote RA console using ACE
- [9518] Implement account associated execute for RA commands
- [9519] Remove linking mangosd with sockets library.
- [9521] Let build map extractor at Mac OSX
- [9520] Prevent possible memory leak in WorldSession
- [9522] Implement spells 58600 and 58601
- [9523] Stacking Auras from dual wild weapons.
- [9524] Use cooldown data from gameobejct trap tamplate if provided.
- [9525] Implement effect SPELL_EFFECT_TEACH_TAXI_NODE(154)
- [9526] Fix a typo from commit 9512
- [9527] Fix CRLF in 9512_01_mangos_spell_proc_event.sql.
- [9528] Avoid apply spell bonuses to glyph 42397 effect.
- [9529] Make Player::IsValidPos const
- [9530] Fixed check for SPELL_AURA_ALLOW_ONLY_ABILITY
- [9531] Fixed apply stamina part of 48263
- [9532] Fix typo in opcode name.
- [9533] Use selected target for target mode 38/46 when provided.
- [9534] Attack Power bonus for spell 64382.
- [9535] Some percent target max health spells.
- [9537] Avoid proc item 46017 effect from DoTs.
- [9536] Implement item 46017 effect.
- [9539] Item 23836 effect and spell 54757 not affcted caster spell power.
- [9538] Implement proper work spells 59465 and 56151.
- [9540] Implement cooldown reset part for spell 60970 work.
- [9541] Implement first target of spell 1064 and ranks boost from 61301.
- [9542] Make MovementGenerator::GetMovementGeneratorType() const
- [9543] Really call ACHIEVEMENT_CRITERIA_TYPE_WIN_BG
- [9544] Implement CONDITION_NOITEM.
- [9545] Rename ObjectDefines.h -> ObjectGuid.h
- [9546] Less strict check in spell CheckTarget, and allow triggered spell.
- [9548] Lost new ObjectGuid.cpp at prev. commit.
- [9547] Implement ObjectGuid wrapper for guid value
- [9549] One more typo :/
- [9550] Hide unsafe templated ByteBuffer::append function only for internal use.
- [9551] Add and use PackedGuid wrapper.
- [9552] Make some compiler happy with forward class declaration.
- [9553] Make GCC really happy...
- [9554] Fixed possible runtime crash.
- [9555] Makes some arguments as references in some ByteBuffer operator methods.
- [9556] Allow summoned creatures use MovementType == RANDOM_MOTION_TYPE
- [9557] Move the code of glyph 55672 to a better place
- [9558] Fix a typo from prev. commit:/
- [9559] Update AiReaction enum.
- [9560] Fixes possible runtime crash added by 9551
- [9561] Fixed typos in header guards
- [9562] Another update of AIReaction enum (and comments).
- [9563] Use DEFAULT_WORLD_OBJECT_SIZE in ObjectPosSelector if size == 0.
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