Просмотр полной версии : CMaNGOS Commits
- [10283] Fix some typo in mangosd config file
- [10284] Fixed memory leaks at guild unload/disband
- Clarify related table in error message for unknown mangos string entries
- [10285] Use lazy computition for Guild::GetAccountsNumber
- [10286] Use unsigned type for `creature_addon`.`guid`
- [10288] Unsummon pet if pet direct control spell expire out of visibility range from owner.
- [10287] Fixed crash in result double deleting auras in some cases.
- [10289] Adjust creature models system
- [10290] Simplify startup check for creature models
- [10291] Use new fast/safe way for access aura in drink item spells.
- [10293] Correct a not exitan...non-existin... a word that is often spelled wrong
- [10292] Fixed typo in mangosd.conf comment.
- [10294] Add dummy aura effect of spell 47190 (part w/ buff(transform))
- [10295] Add dummy effect of spell 24930
- [10296] Move ChooseDisplayId to Creature class for access from script side
- [10297] Drop CMSG_SET_FACTION_CHEAT support.
- [10298] Clear tavern rest when leaving building and prevent forced unmount when in GM mode.
- [10299] Add new script call ProcessEventId
- [10300] Fixed some strange GetAura arg values.
- [10301] Init guild create date at create in same value in memory and DB.
- [10302] Add dummy aura effect of spell 31606
- [10303] Clarify bool used for script call ProcessEventId
- [10304] Use loop instead repeating code in models check.
- [10305] Add additional AddMenuItem function for GossipMenu
- [10306] Restore spell boosts apply.
- [10307] Rename two tables to prefix scripted_, making the tables have consistent names
- [10308] Fixed mangos.sql after recent changes.
- [10309] Make AreaTriggerEntry passed in script call const.
- [10311] Prevent lost sql update content at git_id -s use in some cases.
- [10310] Clarify argument in emote related functions, expecting emote id
- [10312] Allow store in DB same spell auras from different casters.
- [10313] Drop now unused Aura::m_deleted.
- [10314] Implement commands for work with areatriggers in game.
- [10315] Make AuraHolder::IsDeleted() really work.
- [10316] Make gcc happy once more...
- [10317] Rogue's energy rate in mangos.conf
- [10318] Gender field in SMSG_WHO packet.
- [10319] Prevent double remove aura holder at stacking limit.
- [10320] Reserve mangos string ranges for old client specific strings.
- [10321] Share some code for faction related commands.
- [10322] In chat command handlers use char* arg instead "const char*"
- [10323] Implement achivement view commands.
- [10324] Implement new basic functions for chat command parsing.
- [10325] Improve process for Use() of GAMEOBJECT_TYPE_SUMMONING_RITUAL
- [10326] Process GAMEOBJECT_TYPE_FISHINGHOLE in normal way as for other GO's
- [10327] Implement reputation rates and aura effects for Spell::EffectReputation().
- [10328] Avoid explcit client max level use for selction bg/arena bracket.
- [10329] Improve target selection for spell_script_target creature targets
- [10330] Add dummy aura effect of spell 10255 and dummy effect of 10254
- [10331] More basic chat command parsing functions and its uses.
- [10333] Traditional post-commit typo fix :(
- [10332] Save cast item guid for auras also.
- [10337] Correctly handle auras with infinite duration in code added by [10335]...
- [10336] Server side checks for casting non-combat spells in combat.
- [10335] Make sure DynamicObjectUpdater::VisitHelper does not overwrite existing PersistentAreaAura a
- [10334] Update shift-link related functions for chat command parsing.
- [10338] Create Map version for GetPlayer/GetUnit fucntions
- [10339] Restore lines ends in Player.cpp :/
- [10341] Fixed typo in .ticket code
- [10340] Some fixes for recent chat code changes.
- [10342] Cleanup achievement code and add new commands.
- [10343] Correct order of spell id's in dummy aura effect
- [10344] Fixed typo in LANG_COMMAND_ACHIEVEMENT_CRITERIA.
- [10345] Fix passive spells that are active without shapeshift and certain shapeshift forms only.
- [10346] Fixed crash in .send items
- [10347] Fixed wrong ACHIEVEMENT_CRITERIA_TYPE_GAIN_REPUTATION (46) check.
- [10348] Add missing Player check in unapply part of [10345]
- [10349] Implement work item 50351 and 50706.
- [10350] Fixed some typos.
- [10351] For item 50351 and 50706 fixed work in case no offhand weapon.
- [10352] Implement support explcitly started timed achievements.
- [10353] Avoid access to DB at view GM tickets by chat commands.
- [10354] Use time constants instead of hard coded values for STOP_TIME_FOR_PLAYER
- [10355] Correctly clearUnitState at Interrupt of WaypointMovementGenerator for creature
- [10356] Drop unneeded groupFlag and rename it properly
- [10357] PacketLog.* not used in core some time already so drop it.
- [10358] A small spoon of changes and cleanup for WaypointMovementGenerator
- [10359] Implement spell 45449.
- [10360] Restore triggered auras cleanup at main aura expire after auraholders adding.
- Remove trailing space.
- [10361] Send proper error message at password check fail.
- [10362] Implement creature_movement_template
- [10363] More wide use ObjectGuid in way remove MAKE_NEW_GUID uses.
- [10365] Implement ACTION_T_MOUNT_TO_ENTRY_OR_MODEL (43) for creature eventAI.
- [10364] Restore build with gcc and cleanup includes a bit.
- [10366] Add portable way for hash specialization adding.
- [10367] Making sure CreaturesAddon are re-loaded after creature evade
- [10368] Use AI function DoCastSpellIfCan for eventAI ACTION_T_CAST
- [10370] Rename UnorderedMap.h -> UnorderedMapSet.h
- [10369] Implement UNORDERED_SET support.
- [10371] More wide use ObjectGuid in group code.
- [10372] Implement EFLAG_RANDOM_ACTION
- [10373] Drop unused team-argument in ChooseDisplayId -function
- [10374] Fixes for EFLAG_RANDOM_ACTION
- [10375] Updated MySQL client libs to 5.1.49
- [10376] Fixed build at VS90 with TR1
- [10377] Simplify use Guild::BroadcastEvent
- [10378] Avoid double lookup member slot in guild operations.
- [10379] More wide use ObjectGuid in arena team code.
- [10380] Finaly drop MAKE_NEW_GUID.
- [10381] Implement generic system for racial model selection
- [10382] Add missing holiday idbattleground id definitions for AB
- [10383] Store guid instaed pointer for first user of GAMEOBJECT_TYPE_SUMMONING_RITUAL
- Traditional post-commit typo fix.
- [10384] Fixed reset time calculation for some cases.
- [10385] Remove Unit::GetUnit and update it callers.
- [10386] Correct creature entry selection for raid difficulties
- [10387] Fixed quote parsing after optional arg in chat commands.
- [10388] Make spawntime arg really optional as before for .gobject add
- [10390] Add several new script calls for InstanceData
- [10389] Typo fixes
- [10391] Restore build at Unix after Unit::GetUnit drop.
- [10392] Small correction in SetReputation to avoid confusion
- [10393] Add script call for InstanceData, OnPlayerDeath
- [10394] Remove redundant use of this-> in recent implemented script calls
- [10395] No debug log output when a certain ability is active
- [10396] Send GMTicket to SendGMTicketGetTicket instead text.
- [10397] Fixed wrong difficulty selection and possible crash.
- [10398] Fix mixed up FactionEntry to lookup in SetReputation
- [10399] Fixed typo in doc/EventAI.txt
- [10400] Fixed crash in .aura command for spell without auras.
- [10401] Some code style cleanups.
- [10402] Use ObjectGuid in packets and fix some uint32 guids cases.
- [10403] Stricted name check at chat command data loading from 'command' table.
- [10404] Additional checks for call assist.
- [10405] Restore remove spell affect 58427 after stealth fade.
- [10406] Fixed work .learn and other spell commands with unlearned talent shift-link.
- [10407] Add -o option to genrevision.
- [10408] Fix mistake in recent debug log output change (ref 10395)
- [10409] Restore work of 47230 and ranks
- [10410] Fix wrong sql
- [10411] fix broken sqls for spell_proc_event..
- [10412] add a BindIP warning to worldd/realmd config files
- [10413] Add some missing class/struct forward declarations and includes.
- [10414] Constantify some functions in InstanceSave.
- [10415] Sort triggered spell chains 44203 and 42231 in proper place `spell_chain` data.
- [10417] Fix Battle/Guardian elixirs stacking
- [10416] fix 71611 proc and remove check for family name if no spell_proc_event is defined
- [10418] Merge not-skill linked spell lists in `spell_chain`
- [10419] Check redundant single rank spell data in `spell_chain`.
- [10420] Avoid send stop packet in PointMovementGenerator when unit is not moving
- [10421] Correct typo in function name.
- [10422] Fix 71642 proc conditions
- [10423] Load most spell chains data from SkillLineAbility.dbc
- [10424] Fix 50334 additional targets part
- [10426] Remove not needed checks from IsNoStackAuraDueToAura
- [10425] Add comment in Aura::CanProcFrom
- [10427] Drop redundant data from `spell_proc_event` after recent spell chain changes.
- [10428] Fix line ends :/
- [10429] some format string fixes
- [10430] Improve detection removed ranks for spell in `spell_chain`
- [10431] Correcting issues with flying creatures falling to ground at death.
- [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes
- [10433] Implement EVENT_T_MISSING_BUFF for self buff check
- [10434] Add missing braces - should fix 51664 and ranks
- [10435] Fix recently added uint64 use for query in char deleted commands.
- [10436] Fix typos in invisibility aura handlers
- [10437] Fix engineering bonus for injectors
- [10438] Fix GetHeight() to return height within actual search distance only.
- [10439] Increase search distance at height search if we know expected limit.
- [10440] Implement spell 55680
- [10441] Fix 64962 bonus for 47541 and ranks
- [10442] Fix armor bonus part of talent 33853 and ranks
- [10443] Fixed expected packet size for SMSG_SET_PROFICIENCY
- [10444] Fixed scripted AI init for TemporarySummon/Totem summon code
- [10445] Re-implement in more safe way single cast spell targets system.
- [10446] Small fix for single target auras: remove caster only auras
- [10447] Certain compilers refuse to erase const_iterator...
- [10448] Use base run speed * 2 as fall speed.
- [10449] Typos in enum names and comments
- [10450] Skip wrong guid movement packets.
- [10451] Replace ASSERT by MANGOS_ASSERT
- [10452] Typo in World field.
- [10453] Fix disease consume part of 49020 and ranks
- [10455] Add missing break, thanks to nos4r2zod
- [10454] Fix 54821 proc
- [10457] Fix proc of 51692 and ranks
- [10456] Implement 60764
- [10458] Changes to corpse decay/respawn times for creatures
- [10459] Restore update area aura values at caster/around targets.
- [10460] Fixed unexpected area aura stacking from same caster at spellmods reapply.
- [10461] Fix error message in extractor tool
- [10462] Implement spell 6495
- [10463] Clean up the .gitignore files.
- [10464] Revert a part of [10463] and move them back to the .gitignore file in the sub-directory
- [10465] Implement SPELL_EFFECT_REDIRECT_THREAT
- [10466] Proper reset threat rediraction for existed spells.
- [10467] Implement proper triggering for spell 34477, 57934
- [10468] Typos in comments in recent patches.
- [10469] Rename some opcode handler to better follow used naming style
- [10470] Fixed totem owner faction/level set for creature onwer case.
- [10471] Drop vmap_debugger.
- [10472] Implement SPELL_AURA_MOD_PET_AOE_DAMAGE_AVOIDANCE (310)
- [10473] Fix structure SMSG_SPELLHEALLOG for 3.5.5
- [10474] Cleanup vmap_assembler
- [10475] Implement SPELL_AURA_HEAL_ABSORB (301)
- [10476] Fix 31228 and ranks
- [10477] Fixed heal amount for some cases heal absorb
- [10478] Implement item 49623 visual effects.
- [10479] Implement heak absorb for periodic heal
- [10480] Fix a bug causing creature dynamic flags to be removed at normal loot preparation.
- [10481] Use prefix m_ for member variable in motionMaster
- [10482] Add basic function MoveWaypoint() to manually start creature waypoint path
- [10483] Finally add README to vmap_assembler
- [10484] Use for auraholde/aura GetStackAmount uint32 result.
- [10485] Check school mask for SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE
- [10486] Use casterGUID check for delaying holder since possible stacking same spell from different c
- [10488] Fix checking text id's for creature_movement_template
- [10487] Implement SCRIPT_COMMAND_MOVEMENT(20) to start/change movement
- [10489] Correct some typos in comments for SCRIPT_COMMAND*
- [10490] Arena ratings chnages is signed, fix debug string accordingly.
- [10491] Search player in player list in update fields data prepare is bad idea.
- [10492] Fixed crash in debug output for some data.
- [10493] Implement EVENT_T_TARGET_MISSING_BUFF
- [10494] Really allow proccesing buff events in EventAI.
- [10495] Clarify not working state for target buf events in EventAI
- [10496] Re-work struct ScriptInfo and use union for data fields.
- [10498] Arrange case SCRIPT_COMMAND_* so that they come in correct order.
- [10497] Add a crude documentation of script command processing
- [10499] Fixed typo at copy-paste in ArenaTeam::BroadcastEvent
- [10500] Extend SCRIPT_COMMAND_TALK to support random selected text
- [10501] Correct wrong character in mangos.sql
- [10502] Correct comment for ACTION_T_FORCE_DESPAWN, action do have param
- [10503] Move `*_respawn` tables to `characters` DB.
- [10504] Prevent damage player in sanctuary by pet or other controlled unit.
- [10505] Remove unused stuff
- [10506] Implement 5 new SCRIPT_COMMAND_*
- [10507] Extend SCRIPT_COMMAND_TALK with option to set language for text
- [10508] Arrange case SCRIPT_COMMAND_ in correct order, also in ObjectMgr
- [10509] Fix some "foo initialized after bar" gcc warnings and remove some unused variables.
- [10510] Reimplement aura stack checking EventAI events.
- [10511] Fixed SPELL_AURA_MOD_COMBAT_RESULT_CHANCE dodge chance apply to auto-attacks result.
- [10512] Fixed cast item remove at trade enchanting in some cases
- [10513] Clear grid *Check/*Searcher clases use
- [10514] New option PetUnsummonAtMount
- [10515] Default value set line lost
- [10516] Fix small typo in class ExplodeCorpseObjectCheck
- [10517] Remove wrong comment, reputation rate for spell is implemented.
- [10518] Prevent emotes animation in feign death state.
- [10519] Fix delaying spell with 2 or more persistent area auras and store ObjectGuid instead of Unit
- [10520] Implement CONDITION_QUEST_NONE
- [10521] Fix iterator update, thanks to VladimirMangos
- [10522] Fix periodic procs - spells that require periodic healing to proc need to be defined in spel
- [10523] Fix proc from periodic crits
- [10524] Fix compilation for UNIX-likes
- [10525] Add missing () to expressing for proper prio.
- [10526] Implement server side global cooldown check.
- [10527] Disable CombatSpell check for triggered spells
- [10528] Run creature_movement_scripts also at first waypoint
- [10529] Water level in movement use fixes.
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