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Просмотр полной версии : CMaNGOS Commits


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  1. Fixed sql update for avoid apply problems.
  2. [9795] Implement CONDITION_INSTANCE_SCRIPT (mapid, some_id)
  3. [9796] Controlled unit should be a source of movement packets, not player-controller.
  4. [9797] Prevent interect with NPC/Gameobject player in non-react state
  5. [9798] Implement basic splitting for caster/target part damage/heal bonus calculations, periodic dam
  6. [9799] Remove duplicate code causing next reset of daily/weekly quests to double up
  7. [9800] Not need explicit value numbering for internal server side enum
  8. [9801] Typo in enum name.
  9. [9802] Fix 17962 damage broken after [9798] commit
  10. [9803] Fix typo in taken damage/healing bonus calculations and fix damage of 64085
  11. [9804] Add script effect of spell 52941
  12. [9805] Fixed lost flight mount/form for GM in old contentes.
  13. [9806] Fixed player loading to transport.
  14. [9808] Simplify TaxiPathNodes data use, specially for transport case.
  15. [9807] Add some missing (dummy) opcode handlers to the list.
  16. [9809] Drop dead code after switch.
  17. [9810] Move pre-switch sql updates (except realmd related) to subdir.
  18. [9811] Update/fix some opcode names.
  19. [9812] Fix a typo.
  20. [9813] Add VS2010 project files to git_id
  21. [9814] Add filter files to VC100 projects
  22. [9815] Some cleanups in vc100 project files.
  23. [9816] Add script effect of spell 44462
  24. [9817] Add dummy effect of spell 53808
  25. [9818] Fix display bug when spell with more than 1 persistent area aura effect had several icons
  26. [9819] Rename some more opcodes.
  27. [9820] Fix some handlers (correctly use Handle_ServerSide).
  28. [9821] Rename two more opcodes...
  29. [9822] Fix link error in gcc after [9816] and include needed header
  30. [9823] Really fixed link error in gcc after [9816].
  31. [9824] Use in taxi flight movegen original taxipath data.
  32. [9825] Rename one more opcode.
  33. [9826] Fix spell 38736
  34. Replace DOS lines ends by Unix version.
  35. [9827] Rename two more opcodes (related to projectiles).
  36. [9828] Fix TARGET_AREAEFFECT_CUSTOM
  37. [9829] Avoid redundent data copy in transport waypoints generation.
  38. [9830] Implement taxi/transport event scripts support.
  39. [9831] Fix type conversion in spell/healing bonus calculations
  40. [9832] Move function to select an attacking target from EventAi to Creature class
  41. [9833] Allow TARGET_AREAEFFECT_CUSTOM to target invisible/not targetable npc if script target for th
  42. [9834] Fix damage bonus applying from 49471 and ranks to 49143 and ranks
  43. [9835] Fix broken compilation after [9831]. Thanks to VladimirMangos.
  44. [9836] Make log output code more consistent for diff build modes.
  45. [9837] Remove calls to Taken part when its not used for damage dealing and fix HoT tick amount used
  46. [9839] Fix shadow damage part of 55090 and ranks
  47. [9838] More log filters and macro uses.
  48. [9840] Include Timer.h for getMSTime in SendMonsterMoveByPath
  49. [9841] Really fix invisible target selection for TARGET_AREAEFFECT_CUSTOM
  50. [9842] Remove a line of whitespace
  51. [9843] Restore need seelction show at loot roll.
  52. [9844] Fix some whitespace errors.
  53. [9845] Fix dispel damage for 30108 and ranks
  54. [9847] Add dummy effect of spell 50546, 50547 and 50548
  55. [9846] Restore work of 44745 and rank/s
  56. [9848] Add script effect of spell 47393, 47615 and 47638
  57. [9849] Implement character database clean up.
  58. [9850] Fixed target selection for area spells casted from aura at enemy.
  59. [9851] Restore work of 1856 and ranks
  60. [9852] Disable forced alteration of specialFlags in quest_template at startup.
  61. [9853] Add dummy effect of spell 61832
  62. [9855] Fix some sqls from prev. commit
  63. [9854] Fix negative amounts for spell base damage/healing and fix heal effects to correctly benefit
  64. [9856] Add dummy effect of spell 51840
  65. [9857] Fix double damage dealing of 63625 and ranks. Thanks to Revils
  66. [9858] Restore work of 1064 and ranks, broken in [9854]
  67. [9859] Add dummy effect of spell 51964
  68. [9860] Add script effect of spell 54182
  69. [9861] Backporting some code chnages from 400 branch.
  70. [9862] Defines for some spelentry arrays.
  71. [9863] Implement SPELL_EFFECT_BREAK_PLAYER_TARGETING (93)
  72. [9864] Use proper arg for player name send.
  73. [9865] Add support split damage for spells 66765, 67333.
  74. [9866] More weapon damage split spells.
  75. [9867] Prevent another potion drink until combat end.
  76. [9868] Impliment glyph 42905.
  77. [9869] Extend SCRIPT_COMMAND_QUEST_EXPLORED to allow playerplayer as source/target
  78. [9870] Add script id to all remaining SCRIPT_COMMAND_* error message outputs.
  79. [9871] Implement movement impairing effects for spell 58875.
  80. [9872] Update damage/energize calculation for 1454 and ranks.
  81. Replaced hardcoded value with enum.
  82. [9873] Drop outdated code for 18788
  83. [9874] Fix auras with custom periodic damage not entering spell/melee bonus damage done methods
  84. [9875] Fix immunity ignoring for delayed spells
  85. [9876] Fixed TARGET_ALL_FRIENDLY_UNITS_AROUND_CASTER work
  86. [9877] One more meteor-like spell.
  87. [9878] Set for client battleground weekend event world state.
  88. [9880] Prepare world state inint packet data in more clean way.
  89. [9879] Update battleground weekend world state at start/stop event.
  90. [9881] Add additional fields to *_scripts tables for storage of more data.
  91. [9882] Add support for mounts dependent from riding skill and location
  92. [9883] Change SCRIPT_COMMAND_TALK to support CHAT_TYPE_* using enum ChatType
  93. [9884] Code style fixes thx to hunuza & Wowka321
  94. [9885] Added VS2010 projects for maps extractor.
  95. [9886] Implement new commands for account search
  96. [9887] Fix special mounts using in Dalaran
  97. [9888] Party restore IsKnowHowFlyIn and add area arg
  98. [9889] Extend features available for SCRIPT_COMMAND_TALK
  99. [9890] Add TYPEMASK_WORLDOBJECT to enum TypeMask
  100. [9891] Implement *_scripts for creature_movement
  101. [9892] Cleanups for BattleGroundEY code
  102. [9898] Implement redundent values check in `spell_bonus_data`
  103. [9897] Avoid multiply AP bonus coeff. with spell power bonus.
  104. [9896] Cleanup spell bonus coeff use code
  105. [9895] Move DotFactor+GetSpellCastTimeForBonus call to CalculateDefaultCoefficient
  106. [9894] Move GetCastingTimeForBonus and some other code to GetSpellCastTimeForBonus.
  107. [9893] Fixed some spelling typos in function/structure names.
  108. [9899] Fixed sql update for ptrev. commit.
  109. [9900] Fix SPELL_MOD_SPELL_BONUS_DAMAGE applying
  110. [9901] Second attempt fix sql update :/
  111. [9901] Implement 71342 mount selection
  112. [9903] Fixed build problem at *nix.
  113. [9904] Add new config option for wait mode at startup error.
  114. [9905] Correct SMSG_INSTANCE_DIFFICULTY structure (fixes raid difficulty display).
  115. [9906] More user friendly output at DB version check fail.
  116. [9908] Add missing break. Not affect current code work.
  117. [9907] Make comment really proccessed by doc generator.
  118. [9909] Prevent SQL injection in equipment sets code.
  119. [9910] Implement expected from 3.2.x time limit for BattleGroundWS.
  120. [9911] Check script using and existance at `creature_movement_scripts` load.
  121. [9912] Partly revert [9911] :/
  122. [9913] Fix TARGET_SCRIPT searcher and also look for objects that are Pet*
  123. [9914] Add script effect of spell 51864, 51889 and 51910
  124. [9915] Clarify game_event field values and fix typos.
  125. [9916] Fixed .account onlinelist work.
  126. [9917] Fixes in loot roll timer work and related cleanups.
  127. [9919] Output player name in ObjectGuid player output string.
  128. [9918] Fixed player's tapped creature loot access by group in diff cases
  129. [9920] Restore group rewarding at player kill.
  130. [9922] Rename BG_WS_UNK1 -> BG_WS_TIME_ENABLED
  131. [9921] In case player who tap creature in group leave group it must anyway rewarded with group.
  132. [9923] Fixed typo in prev commit.
  133. [9924] Implement .server log filter and .server log level comamnds.
  134. [9925] Add more log filters
  135. [9926] Typos in Unit::DealDamageMods
  136. [9927] Support new raid allowed quest types.
  137. [9928] Fix build...
  138. [9929] Move apply spell coeffs and level penalties code to new function.
  139. [9931] After 3.2.0 expected AllowTwoSide.Accounts = 1 for any realm type by default.
  140. [9930] Move enum QuestTypes to QuestDef.h where it only used.
  141. [9933] Call DealDamageMods for leech DoTs damage
  142. [9932] Change AllowTwoSide.Accounts default in code also.
  143. [9934] Skinning related fixes
  144. [9935] ACE realmd, thanks to Zor and Vladimir for windows.
  145. [9936] Remove sockets library from UNIX build
  146. [9938] Correct premature call of TalkedToCreature.
  147. [9937] Added copyright notice.
  148. [9939] Sockets library use finally dropped
  149. [9940] Fix typo in AuthSocket.cpp
  150. [9941] Add additional check for UNIT_NPC_FLAG_GOSSIP before using TalkedToCreature
  151. [9942] Output ACE version at realmd start.
  152. [9943] Add a small delay for npc despawn related to spell 51840
  153. [9944] Implement spell 633 and ranks self casting restrictions in 3.3.x
  154. [9945] Update mangos_spell_check.sql
  155. [9946] Prevent remove unexpected for remove spell at cast 35729.
  156. [9947] More skinning fixes.
  157. [9948] Remove a few not needed checks in spell script effect
  158. [9949] Add target for TARGET_DUELVSPLAYER_COORDINATES only if not provided by another way.
  159. [9950] Fixed crash at .gobject turn command (at *nix at least)
  160. [9951] Fixed bug with raid subgroup size update at move member to another.
  161. [9952] Allow update subgroup in raid for offline players.
  162. [9953] Remove two not needed cast to Creature* and make code more safe
  163. [9954] Lost socket.vcxproj referecne in VS projects.
  164. [9956] Spell 45524 expected apply debuf 55095 to target at cast.
  165. [9955] Prevent negetive proc events from possitive effects of negative spells.
  166. [9957] Alow sell item for money and extanded coset without momey in same time.
  167. [9958] Implement item 34753, 43015, 43478, 43480, 46887.
  168. [9959] Fixed resent radnom problem with looting related to skinning code changes.
  169. [9960] Implement glyph 43390.
  170. [9962] Modify way 4x damage bonus claculated for spell 1120 and ranks.
  171. [9961] Restore work talent 18213 and ranks.
  172. [9963] Implement per-tick chance for shard for spell 1120 and ranks.
  173. [9964] Implement Treshold in Masterloot.
  174. [9965] Fixed triggering of spell 55095 by 45524.
  175. [9966] Add CharacterDatabaseCleaner to VS2010 filters.
  176. [9967] Fix 16164 proc conditions
  177. [9968] Allow have reserved entries with empty names in log filters table.
  178. [9969] Additional check for HandleAutoBankItemOpcode.
  179. [9970] Fixed array free in vmap code
  180. [9971] Typo in BattleGroundQueue::AddGroup arg name
  181. [9972] Move CharacterDatabaseCleaner.* to Tools group as for VS100 done.
  182. [9973] Fixed selection BG map difficulty.
  183. [9974] Restore raid functionality broken after one from 3.3.x switches.
  184. [9975] Use special function for honored/xp kill check
  185. [9976] Fixed typo in recently added group enums.
  186. [9977] Update talent 16180 and ranks work.
  187. [9978] Add explicit AP damage bonus for spells 55095, 55095.
  188. [9979] Update max cooldown length req. for spell casting at arena.
  189. [9980] Remove target guid in spell with TARGET_FLAG_DEST_LOCATION
  190. [9981] For non-player at "offline" delete hostile references.
  191. [9982] Group out of range member must based at client existances.
  192. [9983] Leave at AFK applied only to battlegrounds (not arena)
  193. [9984] Implement item 43214 work.
  194. Send SMSG_CORPSE_NOT_IN_INSTANCE if player in ghost form tries to enter an instance without player's
  195. [9986] Talent 51459 and ranks affect only melee auto-attacks.
  196. [9987] Restore work talent 12311 and ranks.
  197. [9988] Add correct spell chain data for 61024 and 61316.
  198. [9989] Use unix styoe line ends in soem files
  199. [9990] Use more correct data for prev. sql update.
  200. [9991] Next step in fix SMSG_GROUP_LIST structure.
  201. [9992] Fixed MSG_PARTY_ASSIGNMENT processing.
  202. [9993] Limit spell 50988, 59870 targets amounts to expected.
  203. [9994] Fixed a bug/typo that prevent to summon a special flying mount.
  204. [9995] Move GridMap class (and related structs/enums) to separate cpp/h.
  205. [9996] Remove grid state debugging code and move state machine to MapManager.
  206. [9997] Some changes in HashMapHolder.
  207. [9998] Fix *nix build.
  208. [9999] Remove a piece of trailing whitespace.
  209. [10000] Redundent empty line.
  210. [10001] Rename current version sql updates (0.16/root dir) to 5 digits format rev.
  211. [10003] Fixed unix* install.
  212. [10002] Fixed map loading .map build checks.
  213. [10005] Add script effect of spell 41055 and 45206.
  214. [10004] Add script effect of spell 43365, 50217, 50218 and 50238.
  215. [10006] Fixed typo in mangos.sql
  216. [10007] Fix wrongly initialized value
  217. [10008] Fix sqls
  218. [10009] Fix realmd to accept more than 64 connections on windows.
  219. [10010] Use schoolmask enum in struct SpellNonMeleeDamage, some indents fix.
  220. [10011] Check redundent procFlags value in `spell_proc_event`.
  221. [10012] Fix charges taking for 16246
  222. [10013] Implement CONDITION_QUESTTARGET
  223. [10014] Revert "[10013] Implement CONDITION_QUESTTARGET"
  224. [10015] More redundant data check in `spell_proc_event`
  225. [10016] Remove unused RewardSinglePlayerAtKill result.
  226. [10017] Make spell_proc_event.SchoolMask unsigned.
  227. [10018] Add 16246 proc to mangos.sql
  228. [10019] Implement glyph 45623.
  229. [10020] Drop unused member in VisibleNotifier structure and related functions
  230. [10021] Move item disenchanting static req. checks to server start.
  231. [10022] Fix damage for 14278 and 16511 and ranks when dagger is equipped
  232. [10023] Change HandleLearnAllMySpellsCommand to learn only player's spells
  233. [10024] New LogFilter_DbStrictedCheck filter for DB devs
  234. [10025] Fixed unexpected C++ code parsing with *FILTER_LOG in 'if'
  235. [10026] PDump code fixes and cleanups
  236. [10027] SPELL_AURA_ADD_TARGET_TRIGGER long time not use spellmod for work.
  237. [10028] Reward group for shareable quests at cast event to creature/go.
  238. [10029] Clarify client dependence for some MeleeHitOutcome values
  239. [10030] Add aura remove modes for expire and absorb shield break cases and use GetTarget()/GetSpellP
  240. [10031] Replace hard coded quest dialog status value with enum value
  241. [10032] Remove not needed local declaration of dialog status and rename some to clarify.
  242. [10033] Use sometime stored in spell data triggred spell info for dummy auras.
  243. [10034] In case unknown triggered spell output more known info for location problem.
  244. [10035] Additinal reqs for spell 49219/51459 and ranks triggering.
  245. [10036] Fixed health restore and triggering cooldown for talent 30881 and ranks.
  246. [10037] Fixed poison consume by spell 32645 and ranks.
  247. [10038] Prevent double triggering heal from 63534 and ranks.
  248. [10041] Use for spell 49145 and ranks for decrease SPELL_DIRECT_DAMAGE damage.
  249. [10040] Expected RAP bonus to damage for spell 1510 and ranks.
  250. [10039] Partly revert [10033] for spell 44394 and ranks related code.