Просмотр полной версии : CMaNGOS Commits
- [12342] Fix format-strings. Thanks to Vladimir for pointing
- [12341] Fix compile for vmap_assembler and mmap generator.
- Improve code a little bit. Thanks again to Vladimir
- [12340] Fix NoPCH build.
- [12343] Fix NoPCH build.
- [12344] More correct help string for .wp show command.
- [12345] Add forgeted quote to sql request.
- [12347] Introduce new EventAI Error Log File. Update your config
- [12346] Improve MMap File loading related log output
- [12348] Add usage info directly in movemapgen
- [12349] Implement DBScript support for 'on creature death' events
- [12350] Calendar, correct a server freeze when gquit. Olso correct a memleak and optimise a little b
- [12351] Add some creature_template level checks to avoid client crashes with invalid values
- [12352] use the absolut path for CMAKE_INSTALL_PREFIX
- [12353] New CMaNGOS icon
- Announcement: New forum at http://cmangos.net
- [12354] Fix logic mistake in loading respawn times. Thx to xfurry for pointing
- [12357] Add support to pass spell_script_target depending on effect index
- [12356] Use default SQL storage for spell_script_target
- [12355] Some code cleanup
- [12358] Rename to new and clear defined tempsummon types
- Introduce and clarify new TEMPSUMMON types
- [12359] Fix spell 24834
- [12360] Fix *nix compile. Thanks to NeatElves for pointing and testing
- [12362] Rewrite README as Markdown
- [12361] Implement water script support for SSC water
- [12363] Add condition support to vendors
- Fix a comment of [12358]. Thx to Reamer for pointing
- Fix a small issue for [12361]
- [12364] Some small changes
- Remove another redundant InBattleGround() check
- [12367] fix clang compile error from call of templated member function
- [12366] fix clang compile error from implicit type conversion
- [12365] fix Singleton compile error on clang
- Merge pull request #89 from Lillecarl/cmangos_master
- Cleanup battleground code
- [12368] Hack TBB code for support VS2012 (and new C++ standard in fact)
- Remove shapeshift forced object update hack
- [12369] Add continued integration support using Travis CI
- [12370] Add support for VS2012 building.
- [12371] Implement spell effects for spells 74452 and 74455
- [12372] Use recently introduced performance timer for additional state updates
- [12373] Don't send Spell::CheckCast fail result for passive auras
- [12375] Fix some signed/unsigned integer comparison warnings
- [12374] Fix compiler warning about initialization order
- [12376] Fixed build in release mode for vs2012.
- [12377] Lost git_id_vc110.vcxproj.filters
- [12378] EventAI - Define way mobs with difficulty flags behave outside of dungeons
- [12379] Fix CMake ExternalProject_Add command for ACE on UNIX systems
- [12380] Improve [12371]. Thanks to rsa for pointing
- [12381] Fix behavior of spell 42631
- [12382] Increase healing factor with each critical strike. Patch 3.0.2
- [12383] Looks for passive auras that need to be recast. Like talent spell Feral Swiftness (id: 17002
- [12386] Note ingame if gossip conditions are ignored because of GM mode
- [12385] Use Filter log for grid unloading messages
- [12384] Fix recently un-outcommented code to be actually working
- [12387] Implement spell effects 50742, 50810 and 61546
- [12389] Fix Typo from 10727. Special thanks to Morenn for spotting
- [12388] Update Authorship information
- [12390] Do not use GLOB in CMake for source file lists
- Fix typo in AUTHORS file - thanks @AwkwardDev
- [12393] reduce clone time in Travis by only getting the latest commit and not the whole history (def
- [12392] Add copyright header and some comments to .travis.yml
- [12391] Remove the PREFIX parameter from the CMake files and use the standard CMAKE_INSTALL_PREFIX p
- [12395] Fix some summon spells which have only coordinate targeting
- [12394] Refactor custom maxTargets and Radius into own function
- [12396] Allow stacking for PERIODIC_DUMMY auras from different casters
- [12397] DBScripts - Add Map/Zone wide sound support to COMMAND_PLAY_SOUND
- [12400] Cleanup Style
- Escape some file names in the cleanupStyle helper script
- [12399] Add support for spell 62941
- [12398] Fix typo and add missing file headers
- [12401] Add server-side spells 37264, 37278 and 37365
- [12402] Fix a Typo
- [12403] Add stacking exception for spells 51019 and 51024
- [12404] Correct a little typo in mangos.conf about MapsLoading log filter.
- [12406] Fix TARGET_TOTEM_* positions
- [12405] Implement spells 47958, 57082 and 57083
- [12407] minor CMake cleanup
- [12408] Add stacking exception for spells 50442 and 47941
- [12409] Allow spell effect 77 (ScriptEffect) and aura 226 (PeriodicDummy) to be handled by script li
- [12410] Add stacking exception for spells 53456 and 53421
- [12411] Improve target selection for TARGET_BEHIND_VICTIM
- [12412] Improve debug log output for learning/unlearning spells/skills. Thanks to NeatElves for poin
- Fix typos, Thanks to Vladimir for pointing
- [12414] CMake: strip the trailing newline from ${GIT_RESULT}
- [12413] CMake cleanup
- [12415] Avoid creature not respawning when not looted.
- [12416] Implement spells 53035, 53036 and 53037
- [12417] Add negative exception for spells 57508 - 57512
- [12418] Fix possible crash due to [12409]
- [12419] Implement spell 56072
- [12421] Implement CONDITION_GENDER Thanks to crackm for testing
- [12420] Add support for XP-Gain disabling
- [12424] Add Contributing Guidelines
- [12423] Add a helper script to easily merge topic branches and pull-requests
- [12422] Add helper script to easily create a topic branch
- [12425] Implement spells 68987 and 69012
- [12426] We centralized our issue tracking on cmangos/issues
- [12427] Implement spell 17009
- [12428] Add delayed starting for mmap extraction to ExtractResources script
- [12429] Fix possible memory corruption related to loading pet-spells
- [12430] Implement spells 50630, 70623 and 70638
- [12431] Use proper error files for missing string errors
- [12432] Do more checks if a Player can enter a map On Login
- [12433] Add support for the Rabbit Day
- [12434] Add support for server-side spells attr, attr_ex, attr_ex2 and effect0_target_b columns
- [12435] Fix a mistake from [12432]
- [12436] Correct file version no. in VC110 sln files
- [12437] Implement spell 24324
- Change default reaction on aggro for non-combat movement mobs
- [12438] Limit targets of spell 10258
- [12439] Implement spells 19869 and 20037
- [12443] Prevent annoying client freezes
- [12442] Reorder handling in Creature::SetDeathState(JUST_ALIVE) case
- [12441] Add condition_id support to npc_spellclick_spells
- [12440] Add support for condition_id to spell_area table
- [12444] Remove dropped SingletonImpl.h file from VC project files
- [12447] Implement SCRIPT_COMMAND_TERMINATE_COND
- [12446] Implement CONDITION_DEAD_OR_AWAY
- [12445] Add const Group member iteration
- [12448] Fix typo. Thanks also to vladimir for pointing
- [12449] Fix send-speed opcode sending
- [12450] Implement new TempSummon types
- [12452] Implement some spells for Black Temple
- [12451] Implement virtual void HealedBy
- [12453] Fix Claw Rage spells
- [12454] Implement spell 33676
- [12456] Implement new FlyOrLandMovementGenerator
- Add some Debug log output to MapPersistantStateMgr deconstructor
- [12455] Simplify use of CombatReach
- [12457] Change a default config setting to more fitting
- [12458] Implement some spells used in Sunwell Plateau
- [12460] GO_FLAG_INTERACT_COND should not reset in instances
- [12459] Add positive exception for spell 38449
- [12461] Add stacking exception for spells 57494 and 57492
- [12463] Handle GO Trap triggering like GO handling is expected
- [12462] Fix order of gossip menu options. Thanks to X-Savior for testing
- [12464] Implement spell 57578
- [12466] Implement spells 48129, 60320, 60321
- [12465] Add serverside spell 50574
- [12469] Improve Waypoint Management
- [12468] Use normal cast time for triggered spells by default
- [12467] Add GO-Casting to SCRIPT_COMMAND_CAST_SPELL
- Add outcommented helper to assign zone/area to gameobject by guid
- [12473] Fix MoveGen's interrupting after last commit
- [12472] Rework StopMove to not start movement if already stopped
- [12471] Add an additional wrapper to SetRespawnCoord
- [12470] Let Taunt behave more expectedly in case we have non-generic orientation settings
- [12475] Add ACTION_T_THROW_AI_EVENT and EVENT_T_RECEIVE_AI_EVENT to EventAI
- [12474] AI-Event throwing and receiving implementation
- [12476] Add support for client 1.12.3 (build 6141) to realmd
- [12477] Fix a VC90 compile problem. Also add some const correctness
- [12479] Enable using table creature_linking with empty table creature_linking_template
- [12478] Add some safety to rare case of target-selection for unreachable target
- [12480] Improve unsummoning of wild-summoned GOs
- [12481] Fix a bug with vmap extraction
- [12482] Implement target limitation for spell 72254
- [12483] Improvements for NPC summoning code
- [12485] Improve WaypointMMGen
- [12484] Fix a stupid mistake from me introduced in [12472]
- [12486] Fix guid sent in SMSG_PLAYERBOUND, it should be caster's guid, not player's
- [12488] Add visual vomiting to Spell::EffectInebriate
- [12487] Improve alcohol handling
- [12490] Keep CombatMovement, Running and Waypoint-Paused states after evade
- [12489] Stop movement of dead npcs
- Change Debug Output to EventAIError output if no target is found
- [12491] Add additional miscValue to AIEvent throwing
- [12494] Fix SMSG_BINDPOINTUPDATE and SMSG_PLAYERBOUND sent data
- [12493] Fix (at least) two false positive startup errors
- [12492] Fix spell 61254
- [12495] Implement some spells for Ahune encounter
- [12497] Convert some files to markdown
- [12496] Add some doxygen documentation
- [12498] Fix a typo for spell 37096
- [12500] Remove a few empty lines
- [12499] Add some safety to some preprocessor defines
- [12503] DBScripts Engine: Change behaviour to search for a different npc when using buddy-search
- [12502] DBScripts Engine: Allow pets as buddy
- [12501] DBScripts Engine: Support buddy search by guid
- [12504] EventAI: Improve TargetSelection related ErrorLog output
- [12506] Improve proc of spell 50421
- [12505] Add and implement server-side spell 23770
- [12509] Check cast spell 51690
- [12508] Fix SpellDamage modifier of SPELL_AURA_MOD_DAMAGE_DONE_CREATURE
- [12507] Implement proc effect of spells 67712, 67758
- [12511] Fix invisible spirit healers & such on death near them
- [12510] Fix take ammo for most ranged spells
- [12512] Implement some spells for Felmyst encounter
- [12513] Fixup commit 12511 Thanks to Zakamurite for pointing
- [12514] Forward original caster GUID to script library
- [12516] EventAI: Improve code
- [12515] EventAI: Implement ACTION_T_SET_THROW_MASK (46)
- [12520] Allow spell effect 86 - Activate Object to use the misc value
- [12519] Allow player pets to swim
- [12518] Enable resummoning of warlock pets
- [12517] Do not remove FLY auras on Evade
- [12521] Add stacking exception for spells 39993 and 40041
- [12526] Store how many texts are loaded for validity checks. Use this with EventAI
- [12525] EventAI: Use generic DoDisplayText and loading of additional text data
- [12524] Add generic DoDisplayText function and use additional data of dbscripts table
- [12523] Add const-correctness to Text related functions
- [12522] Add database changes to support more data for DB Script texts
- Update extractor binaries. You do NOT need to reextract
- [12527] Use possible changed model names with vmap extraction
- Fix some warnings
- [12528] Hotfix to recent text loading functions
- [12529] And more hotfixes with these format strings
- Merge pull request #120 from dsavineau/master
- Fix missing comma introduced in commit 12522
- [12530] Fix duplicate entry issue added in [12522]
- [12531] Implement the spells used in the Chess Event encounter
- [12533] Fix load bar step for alendarMgr::LoadCalendarsFromDB
- [12532] Cody Style Improvements
- [12534] Add missing spell 61437 to playercreate spells for bloodelves
- [12535] Loot-System: Fix reference loading check
- [12537] Immediately remove corpses when ForcedDespawn is used
- [12536] Fix use of config values related to quest-status and level
- [12538] Implement some custom use for Effect Activate Object spells
- [12539] Update some Sunwell Plateau spells
- [12540] Add new parameter 'expansion' to command 'account create'
- [12543] Add CMake source groups to target 'game'
- [12542] Add CMake source groups to target 'framework'
- [12541] Add CMake source groups to target 'shared'
- [12544] CMake: generic way to build a script library
- Redump sql databases to unify formatting
- Sync mangos.sql with other versions
- [12545] Implement spells 61187 and 61190
- [12546] Implement some spells for Ignis the Furnace Master
- [12547] Implement spells 64489 and 64673
- [12548] Remove effect for spell 64503
- [12551] Fix crash due to bad compiler
- [12550] Add special condition id for Ulduar
- [12549] Update spells 62374 and 62907
- [12554] EventAI - Add more developing error output
- [12553] Fix some target-type handling for EventAI
- [12552] Unify text-display functions
- [12556] FindGit.cmake already ships with CMake
- [12555] FindOpenSSL.cmake already ships with CMake
- [12557] EventAI - Ingame output of script state
- [12558] Implement effect for spell 63633
- [12559] Implement some spells used at Algalon encounter
- [12561] Implement TARGET_92 as TARGET_SUMMONER
- [12560] Implement some spell effects used by Hodir in Ulduar
- [12565] Improve handling of TargetMMGen
- [12564] Improve ObjectPosSelector
- [12563] Get rid of bounding radius in GetNearPoint[2D] and ObjectPosSelector
- [12562] Remove not required duplicate indexes
- [12567] Update [12561] to a safer code version and also add GO caster scenarios
- [12566] Allow aura 62038 to stack at every 3 seconds
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