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Просмотр полной версии : CMaNGOS Commits


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  1. Fix for some Mac OSX but can broke other APPLE config.
  2. Fix a bunch of individual warnings
  3. Remove UnorderedMapSet.h file as now std::unordered_map and std::unordered_set are supported by GCC,
  4. Disable warnings for dependencies folder
  5. Set min required version of cmake to 2.8.12.
  6. Implement SCRIPT_COMMAND_SET_EQUIPMENT_SLOTS (42)
  7. Implement SCRIPT_COMMAND_RESET_GO (43)
  8. Add some prerequisite code for HoR intro script
  9. Merge pull request #176 from namreeb/boost.cmake
  10. Added boost support to cmake
  11. Fix compile after https://github.com/cmangos/mangos-wotlk/commit/4a6a6be57eed48b98b0511e248157f753e7
  12. Fix VS2013 compil.
  13. Implement script for first two encounters in Halls of Reflection
  14. Fixed double fclose() in genrevision
  15. Fix spawn coords for Moroes helpers
  16. Implement script for mini-boss event in Halls of Reflection
  17. Cleanup incoming world session queue on world destruction
  18. Replaced ACE queue with std::mutex/std::queue/std::deque. Note that the database code is still usin
  19. Added missing include for std::system_error
  20. Split the look-up portion of FindEquipSlot into a second function ViableEquipSlots.
  21. Fix missing loot for Shells.
  22. Happy New Year!
  23. Implement script support for Servants' Quarters rare boss spawn - Karazhan
  24. Add target exception for spell 30768 - Karazhan
  25. Merge pull request #170 from harlynx/fix_skeram_earth_shock
  26. Fix spells 48979 and 49483
  27. Improve previous commit
  28. Implement ACTION_T_DYNAMIC_MOVEMENT
  29. Update and fix quest 9528
  30. Partially fix quest 5321
  31. Implement Lich King escape event in Halls of Reflection
  32. Fix Achievement Check spells radius
  33. Scripte event for for quests 24480 and 24561 - Halls of Reflection
  34. Add new file for Icecrown Citadel
  35. Implement effect for dummy aura 70733
  36. Implement GAMEOBJECT_TYPE_TRAP stealth
  37. ACE to boost::asio. thanks to shiro for the buffer design.
  38. Added libboost-system-dev to travis
  39. Removed pointless heap allocation
  40. Switched travis to use boost 1.55
  41. Fixed warning and unnecessary double-not operator
  42. Added boost root to shared include folder in VS2013 and VS2015 projects
  43. Added boost root to game include folder in VS2013 and VS2015 projects
  44. Merge pull request #178 from namreeb/openssl
  45. Work around for VS2013 bug with std::atomic_bool
  46. Updated to OpenSSL 1.0.2f
  47. Add new VS extension file to .gitignore
  48. Fix VisualStudio 2013 projects link for Microsoft users.props.
  49. Workaround to fix VisualStudio build with boost.
  50. Fix compil for x64.
  51. Fix x64 build about revision.h for dev sln.
  52. Merge pull request #179 from namreeb/config
  53. Rewrote config parser from scratch to remove ACE
  54. Added myself to AUTHORS.md
  55. Fixed compile warning
  56. Merge pull request #180 from namreeb/patch_handler
  57. Removed patch handler code from realmd
  58. Potential fix for crash reported on forums http://cmangos.net/thread-7364.html
  59. Merge pull request #181 from namreeb/program_options
  60. Use boost::program_options for command line arguments for mangsod and realmd
  61. Dropped dangerous reference on Config function. Thanks to @evil-at-wow.
  62. Merge pull request #182 from namreeb/ra_asio
  63. Ported RA to ASIO/C++11
  64. Adding Appveyor-CI.
  65. Drop script for quests 4001 and 4342
  66. Drop script for quest 4224
  67. Fixed Visual Studio 2013 build
  68. Merge pull request #183 from namreeb/soap_asio
  69. Ported SOAP to ASIO/C++11
  70. Merge pull request #184 from namreeb/db_remove_ace
  71. Ported database code to boost/C++11
  72. Fixed SOAP crash on shutdown
  73. Merge pull request #185 from namreeb/remove_ace
  74. Removed ACE \o/
  75. Removed some further ACE references
  76. Improve last boss encounter in LBRS
  77. Prebuild release for Win32 and Win64 are now available
  78. Adding appveyor build status to Readme.md
  79. Better release message.
  80. Fixed some compiler warnings uncovered following ACE removal
  81. Added missing include to SqlOperations.h to hopefully solve the compile issue mentioned here: http:/
  82. Fix nix PCH compil. Although more work is needed because no real speed gain using PCH.
  83. More ACE cleaning
  84. Fix VS project files incoherence and restore NO_PCH build
  85. Delete ACE from .gitignore
  86. Replace deprecated ROW_FORMAT=FIXED by ROW_FORMAT=DYNAMIC
  87. Zero constant can be replaced with nullptr
  88. Local variable is reassigned in all paths before being read
  89. Remove code redundancies
  90. Implement script for teleporters in Icecrown Citadel
  91. Function is not implemented
  92. Missing changes of last commit
  93. Declaration of variable hides previous local declaration
  94. Order of member initializers does not match the initialization order
  95. Polymorphic class has a non-virtual public destructor
  96. Member variable is not initialized in this constructor
  97. Local variable is never used
  98. Fix compile after recent changes
  99. Class needs a user-defined constructor because field is not initialized
  100. Local variable is only assigned but never accessed
  101. Non-virtual function 'void Creature::SaveToDB()' is hidden in derived class 'TemporarySummon'
  102. Remove unused include directives
  103. Merge pull request #186 from stfx/compile
  104. Fix compile after recent changes
  105. Fix possible problem with "allow two side interaction" and loot.
  106. Update appveyor build revision base number.
  107. Remove double check of conf file version.
  108. remove travis notification
  109. Add PCH and OSX to travis-ci matrix.
  110. Using cotire to automatize and improve PCH generation. We dont need now to manage manual PCH on nix
  111. Added main thread sleep to realmd to decrease CPU usage and database keepalive spam
  112. Fix crash that occur only on VS2013
  113. Update [12939] with the missing part
  114. Remove creature 17359 from webbed creature list in Bloodmyst Isle
  115. Implement scripted achievements for first 3 bosses in ICC
  116. [12939] Add server side spell 72827
  117. Areatrigger script for lower ICC - ids: 5611 and 5612
  118. Implement ICC blood wing door script
  119. Remove casts by using correct type
  120. Fix blood orbs in ICC
  121. Implement Prof. Putricide trap event - ICC
  122. Improve script for Festergut encounter - ICC
  123. More intelligent socket cleanup
  124. Removed old comment
  125. Fix CLANG compile
  126. More intelligent socket cleanup
  127. Removed some other ACE references
  128. Add partial support for quests 5821 & 5943
  129. Standardized boost compile settings in Visual Studio 2013 and 2015 projects.
  130. Standardized boost compile settings in Visual Studio 2013 and 2015 projects.
  131. Fixed FreeBSD compile
  132. Resolved thread deadlock in database code
  133. Fixed UNIX compile of MoveMapGen binary. This fixes https://github.com/cmangos/issues/issues/902
  134. Fixed MoveMapGen build and updated binary
  135. Fixed player-causable crash reported by @Killerwife
  136. Adjusted Detour include path for cmake in game library
  137. Hopeful fix for VS2013 compile error reported here: http://cmangos.net/thread-7418.html
  138. Fix crash and codestyle for commit https://github.com/cmangos/mangos-wotlk/commit/f4c562e934355fcfde
  139. Update script commands doc for the recent commit
  140. Merge pull request #188 from killerwife/dbscriptUpdateTemplatev2
  141. Implement SCRIPT_COMMAND_UPDATE_TEMPLATE
  142. Merge pull request #189 from killerwife/fixdupe
  143. Fix dupe/crash V2
  144. Implement SetRun for summoned creatures
  145. Implement VEHICLE_FLAG_FIXED_POSITION
  146. Remove redundant result for .list aura GM command.
  147. Rewrite "UPDATETYPE_CREATE_OBJECT2" usage.
  148. Add ability to force a level in Creature::SelectLevel().
  149. Restore correct opcode sequence for spawning creatures.
  150. Fix for not consistant text in console due to multithread message.
  151. Fix for windows crash at starting.
  152. Add possibility to write cmangos command via a whisp.
  153. Do not send aura update all opcode if no aura to send.
  154. Fix compil...
  155. Revert "Do not send aura update all opcode if no aura to send."
  156. Fix problem that occur when the charm unit field is updated after the possess bar.
  157. Avoid possibility to charm more than one new creature for an unit.
  158. Do not force the creature to attack summoner in all case
  159. Fix stun when a creature is charmed
  160. Force PETAI only if the owner/charmer is alive.
  161. Ghouled players can have alive pet casting something.
  162. Implement TemporarySummon Linked aura to owner.
  163. Adding a variable to a new possible state (Ghoul) for a player.
  164. Little rewrite of resurect code to prepare ability ro resurrect a player to a ghoul form.
  165. Controllable summon max amount is 1
  166. Remove duplicate code.
  167. Improve and fix Eye of Acherus.
  168. Another way to select model id.
  169. Update charmed creature speed by using charmer speed.
  170. Fix charmed creature movement issues.
  171. Reseting possess control should not be done in Spell::SendChannelUpdate()
  172. Creature AI is possible for charmed creature like "Eye of Acherus"
  173. Implement a possibility to summon manualy a temporary creature.
  174. Little hack to remove possess aura.
  175. Added support for Stormspire to Shattrath teleporter during quest 10280
  176. fix lightwell gameobject not appearing after spell is cast
  177. backport nosttbc 404f4b1 fixes for spirit of redemption
  178. backport nost-tbc a8a5d84 allow mounting in stealth
  179. Improve Baron run in Stratholme
  180. Script Aurius' Reckoning event in Stratholme
  181. Remove debug code from previous commit
  182. Fix warnings added in previous commits
  183. Add Scholomance entrance room reset on Rattlegore's death
  184. Fix group kill credit for quest 9737
  185. Optimize previous Stratholme and Scholomance commits
  186. Implement script for escort quest 9759
  187. Fix possible crash due to Threat Manager
  188. Improve Rotface script - Icecrown Citadel
  189. Implement logic for Target 95 as TARGET_VEHICLE_DRIVER
  190. Set relative paths to the lib and etc folders to make server relocation possible.
  191. Split Spell::prepare method.
  192. Cleaning unneeded variable after
  193. Fixed instant 'Failed attempt' on gathering
  194. Use AURA_INTERRUPT_FLAG_UNK2 to remove some aura on cast
  195. Rename 2 Aura Interrupts flags on interactions
  196. Now npc/gameobject interaction will remove unauthorized aura
  197. Fix a big typo error
  198. Fix FFA items cannot be picked by all group members
  199. Fix looting animation when loot is empty.
  200. Fix some loot rules.
  201. Improve randomization for loot item.
  202. Reduce chance to get 2/3 times the same item in loot list
  203. AURA_STATE_HEALTHLESS_XX_PERCENT apply only on alive targets
  204. Fix credit for quest 8945
  205. Improve functionality for eventAI action 26 - ACTION_T_QUEST_EVENT_ALL
  206. Auto store the content of the loot windows when closing it in Prospecting/Milling case
  207. Create new loot each time prospecting/miling spell is casted.
  208. Except SPELL_EFFECT_SUMMON from the "cannot target self" list
  209. Fix dynamic movement behavior
  210. Reintroduce old Hack after 16f9d6a13d25484179260314a1cbdbebbae41f1b to fix Eye of Acherus model.
  211. Revert "Another way to select model id."
  212. Improve script for Prince Malchezaar - Karazhan
  213. Small fixes for Scholomance and Stratholme
  214. [12940] Implemented school immunity for creature from database
  215. Implement script for quest 11516
  216. Add support for spell 28352
  217. Implement script for quest 10506
  218. Implement script for quest 11608
  219. Add missing contributors
  220. The (not so)Great Pet Rework
  221. Add missing pet functionality
  222. Fix pet follow
  223. Remove redundant function
  224. Pet DB cleanup and simplification
  225. Add nasty TODO in group and clean up a bit in player
  226. PetHandler cleanup and hotfix
  227. Don't unsummon pets when mounting
  228. PetAI fixup
  229. creature_template_addon fix for pets/make pets use proper entry
  230. [Warlock][Charm] prevent charming multiple demons
  231. [Commands] add ability to levelup hunter pet using .levelup command. (hackish because its still play
  232. fix pet stay
  233. Improve script for Professor Putricide - ICC
  234. Move AI->JustRespawned() call
  235. Fix code warning
  236. Fix spell 70308
  237. Merge pull request #193 from killerwife/SuperEpicEasyFix
  238. q.10657 script
  239. Implement aura 303 as SPELL_AURA_DAMAGE_DONE_VERSUS_AURA_STATE_PCT
  240. Remove script for quest 4921 - implemented in DB side
  241. Fix crash on case no data in pet_levelstats
  242. Allow pet summon even if missing stats
  243. Only Summon_pet type on player
  244. 尝试修复祖尔格拉布 (attempt at fixing [ZG]) boss crash
  245. Store cast item GUID in Spell to prevent crash when item is deleted
  246. Allignment
  247. 更新:任务掉落倍率配置. (Update : Quest drop rate configuration.)
  248. 增加宠物经验配置。 (pet kills creature experience rate configuration.)
  249. Game/MiscHandler: max matchcount for SMSG_WHO is now configurable
  250. Fix crushing blow v2