Просмотр полной версии : CMaNGOS Commits
- [11268] Add dummy effect of spell 43014
- * Mark the functions deterministic to avoid issues with MySQL binary logging.
- [11269] Apply to lootPlayerNonQuestNonFFAConditionalItems same loot rules as to notmal shared loot.
- [11270] Let GM (.gm on) always see gossip options regardless of conditions set.
- [11271] Add missing copyright to some files in contrib/
- [11272] Update previously commit copyright notices. We are in 2011, not in 2010
- [11275] Add missing script call JustSummoned for guardian and critter pet
- [11274] Updated some more copyrights which were outdated
- [11273] Fix the ".gm setview" command
- [11276] In dest. point slection must used in world casting object (not owner of cast affects)
- [11277] Add dummy effect of spell 48046
- [11278] Fixed auras stack size check at loading.
- [11279] Remove aura 53031 at 53039 aura removal.
- [11280] Drop obsolete code
- [11281] Code cleanup in Player::CastItemCombatSpell
- [11282] Use uint32 datatype for aura charges and stacks
- [11283] Drop the no longer used Visual Leak Detector (VLD)
- [11284] Implement prepared statements for INSERT+DELETE+UPDATE SQL requests. Should improve player s
- [11286] Use .gitattributes file in order to set the Visual Studio Files to CRLF line endings.
- [11285] Revert "[11242] Fix line endings for Visual Studio Solution Files (they need to be CRLF, not
- Edited DBCStructure.h via github.
- [11287] Add dummy effect of spell 62105 and dummy aura effect of 62248
- [11288] Check IsPositiveEffect in IsPositiveSpell only for existed effects.
- [11289] Partially revert [11287] and try to do it properly this time.
- [11290] Add dummy aura effect of spell 62109
- Edited src/game/DBCStructure.h via GitHub
- Edited src/game/CalendarHandler.cpp via GitHub
- [11291] And just when we thought that we'd have updated all copyrights in all files...
- [11292] Strip trailing whitespace after [11284]
- [11294] corspe -> corpse typos fix.
- [11293] Cleanups in spell target lists
- [11295] Load achievment system state before laoding other character data.
- [11296] Load and check GAMEOBJECT_TYPE_CAPTURE_POINT event id's
- [11297] Comment fix
- [11298] NearUsedPosDo searcher should add only units with correct coordinates. Possibly can help wit
- [11299] Handle aura durations in SpellAuraHolder
- [11300] Fix compile in GCC
- [11301] Implement SPELL_EFFECT_CANCEL_AURA
- [11303] Fix crash in HandleTrainerBuySpellOpcode
- [11302] Fix false error at LoadTrainerTemplates
- [11304] Restore school check for weapon in SPELL_AURA_MOD_DAMAGE_*DONE
- [11305] more safe code in vmaps and Field class
- [11306] Fix problem in WmoLiquid::GetLiquidHeight() properly instead of ignoring case.
- [11307] Add dummy aura effect of spell 6606
- [11308] Add dummy effect of spell 43209
- [11309] Extend SCRIPT_COMMAND_EMOTE, allow search for nearby creature to do the emote
- [11310] Make .npc add/.gobject add commands work safe.
- [11311] Add SCRIPT_COMMAND_ATTACK_START to initiate attack by creature.
- [11312] Better wording.
- [11313] Add m_ prefix for a few values in Creature class
- [11314] Fix typo in file name for generated PDB file
- [11315] Fix typos in recent commit
- [11316] Implement a basic system to restore default faction for creatures after changes
- [11317] More SQL requests to use prepared statements.
- [11318] Check for NaN values in IsValidMapCoord() functions.
- [11319] Revert "[11318] Check for NaN values in IsValidMapCoord() functions." Function finite(X) alw
- [11320] Check if Creature::GetRespawnCoord() function returns valid map coordinates. Invalid data mi
- [11321] Fixed client crash at wrong quest shift-link structure.
- [11322] Get rid of redundant CalculateSpellDuration calls, calculate once in Spell::prepare
- [11323] Avoid explicit use HIGHGUID_UNIT as creature high guid in guids or creature creating.
- [11324] TARGET_RANDOM_NEARBY_DEST expected targeting any random target point in radius.
- [11325] Made recently added coordinates check only for debug build mode.
- [11326] Script effect of spell 47097 had reversed area condition according to latest spell_target_po
- [11327] Restore hunter's pet call after desmiss work.
- As of patch 3.3.0:
- [11328] Move dummy effect code for spell 38194 to proper spell family case.
- [11329] Fix crash in ChatHandler::HandleNpcDeleteCommand() - correctly despawn TemporarySummon objec
- [11332] Avoid use direct mechanic names in loop bounds for version portability.
- [11331] Fixed equipment set save.
- [11330] Use ObjectGuid to store Totem guids instead of uint64 and fix related rare crash.
- [11333] Reserve 9 bytes for PackedGuid buffer instead of 4096 to save RAM.
- [11334] Add dummy aura effect of spell 50141
- [11335] Let npc info command display more information.
- [11336] Use movgen Finilize for code applied at normal movegen expire
- [11337] Better wording. v1.01
- [11338] Remove trailing spaces.
- [11339] Set correct summon coordinates for creature pet, created in Spell::EffectSummonPet(). Should
- [11340] Type in Spell::DoSummon error message
- [11341] Add dummy effect of spell 32146
- [11342] Use Position struct to hold object coordinates - minor code refactoring.
- [11343] Check creature*_addon.auras duplicates at loading.
- [11344] Make .npc delete safe for instances and complete no static creatures code cases.
- [11345] More informative message for nonexisten pettition.
- [11346] Use DELETE/INSERT in 11335_02_mangos_mangos_string.sql
- [11347] More accurate calculation of next movement update time in RandomMovementGenerator::_setRando
- [11348] Ignore spell power for item spell 43733.
- [11349] Instead group online players use arena team full list for claculate avg. personal rating.
- Updated some structs and enums.
- Some lost changes.
- [11351] Calculate avg. personal rating in more correct way.
- [11350] Revert "[11349] Instead group online players use arena team full list for claculate avg. per
- [11352] Send SMSG_NEW_WORLD after teleport destination set.
- [11353] Implement spell 46939
- This one is SMSG actually, not my fault anyway. You know who to blame.
- [11354] Resolve porblems with Pet regeneration timer conflict with Creature version.
- [11355] Use ArenaType enum instead raw values
- [11356] Some cleanup of JUST_ALIVED for creature and add comments.
- [11357] Replace some 0-values with UNIT_DYNFLAG_NONE
- [11358] Add script effect of spell 45713
- [11359] Fixed typo in recent arenatype enum related changes comment.
- [11360] Reapply persistent aura at return to affected range.
- [11362] Really reset UNIT_DYNAMIC_FLAGS at player death
- [11361] Add and use max arena team size function instead direct code.
- [11363] Small fix for SpellRadiusEntry after recent dbc structure cleanups.
- [11364] One more ArenaTeam::GetMaxMembersSize use case.
- [11367] Check for SPELL_ATTR_EX_UNAFFECTED_BY_SCHOOL_IMMUNE when checking school immunity
- [11366] Fix wrong faction-based targeting of DynamicObject's auras
- [11365] Implement SPELL_ATTR_EX3_CANT_MISS attribute. Should fix alot of 'too-often-missing' spells
- [11368] small code refactoring: use container typedefs instead of direct container declarations to s
- [11369] Restore visuals for infinitely channeled spells
- [11370] Implement CONDITION_LEARNABLE_ABILITY, check by spell and optionally item
- [11371] Drop not needed MAX_CONDITION define
- [11372] Convert tabs to 4 spaces
- [11373] Clarify Spell::GetAffectiveCaster result and add comment for recent added call case.
- [11374] Another fix for Spell::EffectPersistentAA
- More DBC struct fixes.
- [11375] Move holder-wide code from effect loop in immune cast checks.
- [11376] Allow fallback to creature_template_addon of base entry
- Dropped old code.
- Test code, disabled.
- [11377] Some additional comments in relation to spell 45713
- GCC sucks.
- [11378] Add script effect of spell 26004
- [11379] Add script effect of spell 24714 and improve related 24751
- [11380] Research dynamicobject types, added DynamicObjectType enum
- [11381] Add methods GetDisplayId/SetDisplayId for gameobjects
- [11382] Fix no-pch compile
- Updated to OpenSSL 1.0.0d 8 Feb 2011
- [11384] Use SPLINEFLAG_FLYING for flying creatures, SPLINEFLAG_UNKNOWN7 is never used. Simplify Map:
- [11385] Add support for static vehicle spawns
- [11386] Revert small unexpected change -_-
- [11387] Add dummy and script effect of spell 45958 and dummy aura of spell 45963
- [11388] Don't add MOVEFLAG_ROOT in case creature has no moving state
- [11389] Fix mangos.sql after [11385]
- [11390] Fully fix equipment set save...hopefully.
- Use enum InventoryResult as return type for few functions.
- [11391] Auction: multi sell, sale pending list and other fixes.
- SQL fix.
- [11392] implement spell 38358 which casts 38353
- [11395] minor code cleanup for spell 26275
- [11394] the spell ids 26275 and 38358 were out of order in the switch(). moved them to the correct p
- [11393] add whitespace rules to .gitattributes
- [11396] Auction: server side sorting and get all auctions feature.
- [11397] Prevent happens one from cases "alive ghost" state.
- [11398] Get rid of 2 useless timers and drop a problematic diff in session update
- [11399] Make CMake a bit more usefull for Win/MSVC
- [11400] Add missing file to shared.vc*proj
- [11401] Correct bug with displaying reputation on new characters.
- [11402] More info about spell effect targets in debug output.
- [11403] Adjust dummy aura of spell 51329, apply/remove only expected flags.
- [11404] Revert [11403] Adjust dummy aura of spell 51329.
- [11405] Fixed trailing spaces in LfgJoinResult.
- [11406] Add dummy aura effect (removal) of spell 42454
- [11407] Add dummy effect of spell 17950
- [11408] Do not ignore SHEATH_STATE_UNARMED when 0 defined in database *_addon
- [11409] Fixed value typo in ITEM_FLAG_UNK30 define.
- [11410] Move class and some other field set to Pet::InitStatsForLevel
- [11411] More comment to more clear place after prev. commit.
- [11412] Add dummy effect of spell 52369 and 52371
- [11413] Extend dummy effect for spell 52369 and 52371
- [11414] Fixed auction expire mail subject.
- [11415] Better server side error reporting to player for bid adding cases
- [11416] Add dummy effect of spell 46171
- [11417] Add dummy effect of spell 45583
- [11418] Add CreatureAI call JustSummoned version for GameObject*
- [11419] Resolve some problems with auction sorting.
- [11420] Fixed non-PCH build.
- [11421] Minor adjustment of spell dummy effect for 46797
- [11422] Fix bug in spell dummy for 46485, looking up by wrong field
- [11423] Support localization into auction sorting.
- [11425] Remove duplicate SetSheath call for hunter pet.
- [11424] Cleanups and fixes in FillAreaTargets
- [11426] Call JustSummoned (gameobject case) also from EffectSummonObject
- [11427] Add dummy effect of spell 48790
- [11428] Small cleanup in LoadAuctions.
- [11429] Cleanup code for m_ClientBattleGroundIds.
- [11430] Introduce GuildMgr
- [11431] Make gcc happy again
- [11432] Provide access to some script data (names, count) for script DLL
- [11433] Remove remains 'internalItemHandler' as default in past item script name.
- [11434] Implemented diminishing returns (DR) for dodge and parry chances.
- [11435] Fixed IsPositiveEffect triggered spell case and some cleanups
- [11436] Really save/load item 5/6 objectives counters in quest status.
- [11437] Fixed cases where forgotten that bags have TYPEID_CONTAINER != TYPEID_ITEM
- [11439] Cleanup codestyle in Bag.cpp & Bag.h
- [11438] Clarify code for quest start/source/req items adding/remove at quest start.
- [11440] Restore itemset 650 4p bonus affect work
- [11441] Add positiveness detection for SPELL_AURA_MOD_RESISTANCE auras
- [11442] Cleanup codestyle in WorldSocketMgr.cpp & WorldSocketMgr.h
- [11443] Implement SPELL_AURA_MIRROR_IMAGE (247) and related receive/reply packets
- [11444] Replace some poo with good shit, improvements related to [11443]
- [11445] Correct a possible crash, if caster of aura has disconnected after aura applied
- [11446] Reimplement corpse enter to instance.
- [11448] Fixed typo as source for recent crashes at quest start.
- [11447] Make SPELL_AURA_MIRROR_IMAGE work also for TARGET_SCRIPT
- [11449] Correct script effect of spell 50218
- [11450] Aloow stacking some warlock DoTs
- [11451] Fixed proc talent 63156 and ranks from 6353 and ranks.
- [11453] Fixed tier 8 4p bonus affect work
- [11452] Implement spell 14537 effects.
- [11454] Use ObjectGuid in class Loot
- [11455] Use ObjectGuid in HashMapHolder
- [11457] Use ObjectGuid way work with PLAYER_DUEL_ARBITER.
- [11456] Some ObejctGuid uses in Pet code.
- [11458] Non-item related uint64 guids replaced by ObjectGUids in Player.h
- [11459] More ObjectGuid using in Aura/SpellAuraHolder code.
- [11460] Use ObjectGuids in last missing cases in AI classes.
- [11461] Use ObjectGuid in GuardAI also...
- [11462] Missing ObjectGuids in spell code.
- [11463] Cleanup codestyle in PetHandler.cpp
- Added spell cast flags research.
- [11464] Some item related guids convertion to ObjectGuids
- [11465] non-ObjectGuid guids in random places.
- [11466] Use ObjectGuid in Map::m_objectsStore
- [11467] Reorder class Channel sections to default used in mangos
- [11468] Finally remove all uses Object::GetGUID from core sources.
- [11469] Fix unapply of SPELL_AURA_MOD_THREAT auras when caster dies or logs off
- [11470] Final cleanup uint64 guid cases
- [11471] Implement dummy effect 21147
- [11472] Implement spells 23184/25041 periodic trigger code.
- [11473] Avoid unexpected uint64->ObjectGuid convertion in ObjectGuid::GetString
- [11474] Adjust text of some log messages related to spell target
- [11475] Provide wrappers for set/get ObjectGuid in InstanceData as uint64
- [11476] Fixed possible build problem.
- [11477] Correctly unload scriptlib at errors.
- [11478] Prevent overwrite main target at spell cast check for TARGET_PET
- [11479] Check map enter for proper deep map in corpse enter case.
- [11480] Avoid use 2 random call in dummy 14537
- [11481] Restore gems insert to sockets.
- [11484] Fix typo in HandleSocketOpcode
- [11483] Change postfix iterator increments to prefix where possible
- [11482] Reorder some fields for better memory layout
- [11485] Move mail opcode handlers to separate file
- [11486] Revert recent changes in BattleGroundMgr::DeleteAllBattleGrounds
- [11487] Fix WorldTimer code (previous code causes server time flow speed to be on ~ 1-2% slower than
- [11488] Add ObjectGuid::operator !() for use as shorter form of IsEmpty()
- [11489] Remove the old and custom UNIT_NPC_FLAG_GUARD for creatures.
- [11490] Alow implicit cast ObjectGuid->uint64 and only explicit uint64->ObjectGuid
- [11491] Step back to implicit ObjectGuid(uint64 const& guid) in wait code users updating.
- [11492] Fix possible crash at guardian pet unsummon
- [11493] Add comment for prev. commit
- [11494] Implement spell 1842 and similar.
- [11495] Implement damage taken reduce part of spell 20911, 25899.
- [11496] Add dummy aura effect (removal) of spell 12774
- [11497] Fixed another source of crash at accept quest from item.
- [11499] Clarify quest giver object state after Player::AddQuest.
- [11498] Allow stacking some paladin DoTs at target.
- [11500] Allow run mangos as daemon (linux/other posix)
- [11501] Implement item 46098/46348 enchanting work.
- [11502] Fixed windows service run after adding posix daemon support
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