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Просмотр полной версии : CMaNGOS Commits


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  1. BG: Fix typo in function name SendBattleGroundList
  2. Prevent relearning of profession specializations on login.
  3. Pathfinder: Tryfix crash happening due to buffer overflow due to smoo…
  4. Fix build for cmake version < 3.21
  5. Fix support for cmake 3.16.3
  6. [14054] Expand list object command
  7. Achievements: Fix compilation warning of AchievementCriteriaRequireme…
  8. GameObject/Spell: Introduce SetDestructibleState for damageable GOs f…
  9. WorldState/Conditions: Rename CONDITION_WORLDSTATE due to conflicting…
  10. BG: Unify GetClientInstanceId with classic core
  11. Spell: Do not allow charming an owned creature even if npc owner
  12. BG: Implement queue for specific BG instance
  13. Guild: Implement SMSG_GUILD_DECLINE
  14. Conditions/WorldState: Implement CONDITION_WORLDSTATE_EXPRESSION
  15. SpawnGroup: Fix bool logic fail causing wrong behaviour
  16. WorldState: Initialize worldstates based on completed encounters mask…
  17. Add previously skipped spell to wotlk
  18. Implement s.42793 Burn Body spell
  19. Fix s.42793 not awarding credit
  20. Spell: Add default target to SPELL_EFFECT_KILL_CREDIT_GROUP
  21. MMAP: Implement pathfinding for alternate tiles with GameObjects
  22. Add missing s.21727
  23. AI: Enforce evade of critters on flee end
  24. SWP: Change kalec human revitalize use 3 targets
  25. UnitAI: Add slightly more tolerance to going back to ranged mode auto…
  26. SWP: Fix some minor boss mistakes
  27. SpawnGroups: Fix loading order
  28. SpawnGroup/WorldState: Fix looking for worldstate_name in wrong db
  29. Spell/Player: Fix permanent cooldown spells bugging out clientside
  30. Player: Add permanent serverside cooldowns for db loaded auras
  31. SpawnGroup: Add additional checks on load for new conditions and clar…
  32. [14055] SpawnGroup: Implement using conditions for spawning rather th…
  33. Player: Fix emote state handling for text emotes like dance
  34. Player/Spell: Do not send zero spellmods on login
  35. MMap: Adjust Blood Furnace extraction
  36. Spell: Make mounted flying players above ground immune to CC
  37. TK: Use IsAboveGround in spell_gravity_lapse_knockup
  38. Unit: Implement IsAboveGround
  39. SWP: Fix sinister reflections only staring during defensive aggro
  40. Scripts: Add documentation for jumping movement in dbscripts
  41. Scripts: Implement MoveJump supports in dbscripts
  42. [14056] Scripts: Add two float columns to dbscripts for future use
  43. Add food anim to spell 46581
  44. EbonHold: Fix speed aura being leftover after eye control is removed
  45. Spell: Dest targeted instant spells should be after self
  46. Fix spell 34853 serverside
  47. SpawnGroup/Instance: Fix compilation and compilation warning
  48. SpawnGroup/Instance: Implement experimental OnCreatureGroupDespawn ho…
  49. [14057] SpawnGroup: Implement chance for spawn_group_spawn
  50. Added Theramore sparring event - Red vs Blue
  51. [Spell] Add Fixate Effect for s.34852 Call of the Falcon
  52. Update The Blackwood Corrupted script to CombatAI
  53. [Spell] Prevent Orientation during s.34664 Sleep Visual - Flavor
  54. [SD] Improve Script for Prospector Anvilward 15420
  55. improve platform labelling by addin arm archs
  56. BG: Partial revert to fix arena entry
  57. Fix crash due to typo in 7dc176d
  58. Scripts: Implement SCRIPT_COMMAND_SET_WORLDSTATE
  59. Spell: Fix column naming in spell_template to correspond with core an…
  60. Fix wotlk vs tbc collisions causing more spawns
  61. LFG: Implement per expansion dungeon min/max levels
  62. LFG: Implement proposal and instance join in debug mode
  63. Terrain: When whoEntry has no areaId, use it for further checks regar…
  64. Vehicle: Check AI when making it passive
  65. LFG/SD2: Implement custom worldstates for engaging seasonal dungeons …
  66. LFG: Implement rewarding
  67. LFG: Fix quest compilation due to quest_sort
  68. LFG: Fix compilation warnings about flag being serverside only
  69. LFG: Fix declining rolecheck and logout not removing from queue properly
  70. LFG: Implement failure of group proposal
  71. LFG: Implement queue pop for full group
  72. LFG: Implement rolecheck timeout
  73. Spell: Fix justrespawned being called twice for DoSummonWild and DoSu…
  74. AI/Spell: Fix non pets being forced to follow movement due to owner f…
  75. Vehicle: Fix order protocol for sending vehicle updatefield changes
  76. Movement: Allow using different mover on CMSG_MOVE_CHNG_TRANSPORT
  77. Vehicle: Fix vehicle dismount not properly handling unroot of passenger
  78. [14058] Quest: Implement MaxLevel column for quest_template
  79. Add s.28364 to wotlk
  80. Add missing spells from forgotten port from tbc
  81. Midsummer: Remove obsolete npc_dancing_flames
  82. Midsummer: Add script for positioning brazier correctly
  83. Scripts: Adjust documentation for outdated stuff
  84. Adjust documentation of SCRIPT_COMMAND_SEND_AI_EVENT
  85. MMAP: Fix mmtile loading path not accounting for datapath
  86. Spell: Fix crash in EffectSummonObjectWild for GO casting
  87. MMAP: Fix building of transport maps after recent changes
  88. Github action build script improvement
  89. Spell: Fix minipets trying to summon twice
  90. Spell: Introduce enum SummonPropSlot
  91. LFG: Fix solo grouping and specific dungeon grouping
  92. Midsummer: Implement Throw Torch item
  93. [14059] Vehicle: Implement vehicle seat exit customization
  94. Movement: Do not add MOVEFLAG_SPLINE_ENABLED | MOVEFLAG_FORWARD on or…
  95. SlavePens/Midsummer: Despawn ahune spawns on evade and death
  96. Map: Minor refactor and bugfix of zone dynamic info on zone change
  97. Map: Fix dynamic zone info packet sizing
  98. SunsReach/WorldState: Make Isle change weather based on phase
  99. Quest/Player: Do not display visible quests above maxlevel as grey qu…
  100. NPC/Vendor: Fix proper MAX_VENDOR_ITEMS limit at 150
  101. GameObject: Exclude critters from chest aggro
  102. GameObject: Add higher precision reading for gameobject table
  103. Fix SD2 file missing ,
  104. Fix autoshot not going off at all
  105. Spell: Make auto shot not clip with SPELL_ATTR_EX2_NOT_RESET_AUTO_ACT…
  106. [SD] Correct broadcast_text_id in script_texts.
  107. LFG/Chat: Fix error due to permissions for HandleDebugLfgCommand
  108. Pet/Player: Do not save auras with AURA_INTERRUPT_FLAG_LEAVE_WORLD
  109. Midsummer/SP: Rework Ahune and add some missing parts
  110. More improvement to github action script
  111. chore: Set permissions for GitHub actions
  112. Github action build script improvement
  113. Add notes about missing documentation and deprecated stuff
  114. MMAP/Map: Fix loading of mmtiles in maps with no tiles/vmtiles
  115. Map/Vmap: Fix liquid level query not going through on maps without te…
  116. Map/Vmap: Fix liquid level query not going through on maps without te…
  117. Midsummer/SP: Rework Ahune and add some missing parts
  118. Fix EAI docu about ACTION_T_SET_SPELL_SET
  119. WaypointMovement: Fix AI crash on movegen init and fix pathId not bei…
  120. [14060] Waypoint: Implement forced naming of waypoint_path paths
  121. WaypointMovement: Get rid of escort AI dependancy through overload of…
  122. 10kNeedles: Modernize and improve script and move path to waypoint_path
  123. EAI/Scripts/EscortAI: Enable specifying waypoint_path entry
  124. Add missing Hallows End texts to GossipNPCPeriodicTriggerTalk
  125. Item/Spell: Add enchantment log on enchant removal
  126. Fix EAI docu about ACTION_T_UPDATE_TEMPLATE
  127. Add more EAI notes about deprecation
  128. [SD2] Script for Mountaineer Pebblebitty Removed
  129. fix aura 8733 stacking with itself
  130. Transports: Use already existing interpolation functions instead of c…
  131. Spell/AI: Add SpellCastResultNames for more legible errors
  132. Fill SpellCastResultNames
  133. Sholazar: Remove texts in favor of bct use
  134. Sholazar: Fix polish typo
  135. Northrend/Sholazar: Add weather setting to q.12537
  136. SD2: Sholazar Basin - more summon spells fixed
  137. Spell: Rewrite DoSummonVehicle and EffectSummonType to support full r…
  138. Sholazar: Add s.53032 script
  139. SD2: Update spells Quest: 12726
  140. Spell: Also use Damage Done Multiplier script setting in healing
  141. Spell/Unit: Port rest of unit damage script to spell scripts
  142. Fix duplication like a dummy
  143. Spell/Unit: Port several more spells from unit damage handlers to spe…
  144. Fix memory leak in G3D::Array
  145. Spell/Unit: Migrate a lot of wotlk only scripts to spell scripts
  146. Fix sql errors
  147. GameObject: Despawn/Refill chests 5 min after first opening even if n…
  148. [Spell] Add spells to should not be removed on Evade (#620)
  149. [Spell] Add "Controlled" Prevention for Backstab and Gouge Spells
  150. [Spell] Ghost Visual Spells should not be removed on Evade
  151. SHH: Gladiator RP (#627)
  152. SpawnGroup: Allow spawn group aggro from previous commit for MC/Charm…
  153. DK: Fix or implement all DK glyphs
  154. Fix combat_condition not being insertable on db end
  155. Fix unit_condition not being insertable on db end
  156. Spell/Druid: Fix compilation
  157. Spell/Druid: Implement almost all missing glyphs for druid
  158. Sholazar: Fix assignment of proper entry for q.12726
  159. Creature: Fix UpdateEntry protocol not working whilst being ridden by…
  160. Creature: Add error if creature_template_spells is conflicting with c…
  161. Spell: Fix errors from spell scripts due to not being needed in wotlk
  162. Northrend/Borean: Add weather setting to q.11961
  163. Improve Database API to avoid memory leaks in the future, part 3.
  164. Improve Database API to avoid memory leaks in the future, part 2.
  165. Improve Database API to avoid memory leaks in the future, part 1.
  166. QueryCallback: simplify/modernize. Callback: remove, no longer needed.
  167. SD2: Script for Q.8519 Removed
  168. Vehicles: Ensure vehicle attachments stay attached (#451)
  169. Item: Implement Val'anyr effect (#471)
  170. Spell: Clear item pointer on consumption
  171. Creature: Name CREATURE_TYPEFLAGS_FORCE_GOSSIP
  172. Vehicles: Fix invalid coordinates (#475)
  173. Vehicles: Minor fixup of usage on windows
  174. Vehicles: Use correct coordinate data for seat locations and add extr…
  175. Fix crash in BattleGroundWS.cpp due to wrong argument passed to IsFla…
  176. Vehicles: Fix projectile delayed calculation
  177. Player: Refactor corpse reclaim delay code to fix crash
  178. Icecrown: Implement s.56683 and s.56684
  179. GameObject: Fix sitting on chairs on a transport
  180. Hunter: Implement all bugged/missing hunter glyphs
  181. Should fix win build
  182. Update Github Workflows to boost 1.83
  183. Update Github workfows spellings
  184. Update GitHub Workflows
  185. Mage: Implement all missing mage glyphs
  186. Spell: Implement m_effectSkipMask
  187. Add missing erroring spells from tbc
  188. Fix error due to s.44333 being used by an item
  189. Vehicle: Fix remaining var init
  190. Vehicle: Fix missing init for all vars
  191. Creature: Adjust updateentry overwriting some critical unit flags
  192. Ulduar: Convert XT-002 Deconstructor to BossAI + Spell Lists (#427)
  193. Ulduar: Add serverside spell for XT-002
  194. Spell: Minor modernization of 44364 based on sniff
  195. Force transport passengers grid loading if player is present on map t…
  196. Spell: Enforce los ignore due to range index 13 for single target tar…
  197. Vehicle: Fix aura tracking unboard not using proper exit code
  198. Spell: Fix spells with negative SPELL_EFFECT_THREAT and SPELL_ATTR_EX…
  199. Spell: Fix passing of wrong proc flag to PROC_EX_CAST_END event and m…
  200. Spell/Unit: Make PROC_EX_ABSORB tagged hits also proc on full absorb
  201. Paladin: Eye for an eye should also use absorbed damage in reflection
  202. Spell/Unit: Add absorb information to proc system
  203. Fix delayed respawnsave crash
  204. Add missing serversides from tbc
  205. StringId: Fix string id objects not being cleared on despawn
  206. Dynguid: Refactor non spawn group dynguid code to account for despawn…
  207. Chat: Implement .npc despawn command
  208. Spell: Disable sending packet with aura removal for self when possessed
  209. Player: Make shapeshift forms which dont override attack speed use we…
  210. Stormwind: Add detail to dashel stonefist
  211. Stormwind: Modernize Dashel Stonefist to support spell lists
  212. TK: Make flamestrike npc despawn and not chase around
  213. TK: Rework Kael using spell scripts, combat ai, bct and spell lists
  214. Player: Implement CONFIG_BOOL_DISABLE_INSTANCE_RELOCATE
  215. [SD] Add missing Aura Passives to npcs
  216. Spell: Add missing backport for script s.26264
  217. Spell 27978 should not apply UNIT_AURAFLAG_ALIVE_INVISIBLE
  218. Scripts: Add missing SCRIPT_FLAG_BUDDY_BY_STRING_ID to doc file
  219. Scripts: Fix interaction of SCRIPT_FLAG_BUDDY_BY_STRING_ID and SCRIPT…
  220. Rig random battleground BattlemasterListEntry to have correct data to…
  221. Dragonblight: Add script for targeting of 51922 - Lapsing Dream
  222. Spell: Add dyngo fake caster support
  223. Unwanted value copies fixes.
  224. Add cyclic detection for loot reference
  225. Add reference support for grouped loot tables.
  226. Fix mistake when updating score in Alterac Valley
  227. SQLite: Fix null-data handling
  228. SQLite: Fix incompatible sql statements
  229. SQLite: SQLite DB backend support
  230. Spell: Mindflay calculate base damage for tick (#491)
  231. Chat: Generalize .go creature name command and fix not tping to spawn…
  232. Chat: Add some performance improvements to .go creature name
  233. Chat: Fix linking of dynguid objects
  234. Paladin: Resolve merge error
  235. SQL: Fix Merge error
  236. Stormwind: Fix typo in merged sql for npc_lady_katrana_prestor
  237. Player: Mark SendCancelTrade as const
  238. Quest: Fix Reginald Windsor script for 'The Masquerade'
  239. Null pointers check
  240. Map: Fix order of operations causing new dynguid fixes not working fo…
  241. Spell: Add check for single target to resist/miss channeled spell cancel
  242. Fix #3480 Replace hardcoded gossip strings with database entries for …
  243. Dialogue: Fix dialogue helper not working with BCTs
  244. [Spell] Retching Plague 30079 should not be removed on Evade
  245. [Spell] Spore Burst 38471 should not be removed on Evade
  246. [SD][Spell] Add s.16331 Incorporeal Defense for mobs_spectral_ghostly…
  247. [Spell] s.7131 - npc 2638,4785,5097,6493,6932,11027,11263
  248. Kara: Add back bct on repentance
  249. Add maiden of Virtue to spell_list
  250. Scripts: Implement SCRIPT_COMMAND_RECALL_OR_RESPAWN_ACCESSORIES