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Просмотр полной версии : CMaNGOS Commits


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  1. [9564] Remove some trailing whitespace and add comment for last commit.
  2. [9565] Add detection code for partly cave area 3780
  3. [9566] Restore build
  4. [9567] Add 2 unknown target flags.
  5. [9568] Add function to manually start random movement.
  6. [9569] Fix spell 60772
  7. [9570] Implement glyph 55692
  8. [9571] Create and use ObjectGuidGenerator/IdGenerator template classes.
  9. [9572] Add script calls for GameObject GossipHello and GossipSelect
  10. Add structure and prevent spam for some LFG opcodes.
  11. [9573] Add config option Network.KickOnBadPacket. If enabled, player will be kicked on badly formatt
  12. [9574] Use proper template arg instead default value
  13. [9575] Use ObjectGuid in Map object stores/world access/search.
  14. [9576] Implement SCRIPT_COMMAND_CREATE_ITEM to use when no spell exist
  15. [9577] Implement SCRIPT_COMMAND_DESPAWN_SELF (self = creature in this context)
  16. [9578] Use ObjectGuid in visibility sets
  17. [9579] Use ObjectGuid in some loot code.
  18. [9580] Add ObjectGuid const& Object::GetObjectGuid() and restore build.
  19. 111
  20. [9581] Fixed apply damage reduction to melee/ranged damage.
  21. [9582] Send looted creature guid in proper field of loot packets.
  22. [9583] Fixed speed recalculation at remove .mod speed rate while mounted/etc.
  23. [9584] Continue fix loot roll packets and related code.
  24. [9585] Restore lost `return` in prev. commit.
  25. [9586] Remove a useless include
  26. [9587] Fixed freeze after recent loot roll code changes.
  27. [9588] Really fix freeze :/
  28. [9589] Add additional field for storage of speed_run rate of creature
  29. [9590] fixed mangos.sql
  30. [9591] Fixed rest state remove at leave tavern
  31. [9592] fix crash with ACHIEVEMENT_CRITERIA_REQUIRE_INSTANCE_SCRIPT
  32. [9593] Fixed bug in instance binding in case heroic/25-man raids difficulties
  33. [9594] Allow UTF8 strings via SOAP
  34. [9595] Fix the amount of mana restored by spell 68082
  35. [9596] Use area trigger zone check for inn leave case.
  36. [9598] update battlegrounds per map + cleanup at delete
  37. [9597] create battleground map at bg creation
  38. [9599] Adding a few research comments for unit_flags and rename one.
  39. [9600] restored work of DeleteAllBattleGrounds
  40. [9601] check for UNIT_FLAG_OOC_NOT_ATTACKABLE in DynamicObjectUpdater::VisitHelper
  41. [9602] Simplify creating mail draft with content text, cleanup includes.
  42. [9603] Implement use of UNIT_FLAG_PASSIVE for creature.
  43. [9604] Prevent unexpected call to AttackStart when having unit_state stunned/died
  44. [9605] SetSummonPoint for any summoned creature.
  45. [9606] Send packed caster GUID for AFLAG_NOT_CASTER.
  46. [9607] Fix SMSG_GUILD_INFO time part.
  47. [9608] Fix typo that broke guild creation timestamps :(
  48. [9609] Send zoneUnderAttack from EventAI if creature is a guard.
  49. [9610] Use more readble format for default `gossip_menu_option` values.
  50. [9611] Add index for some tables in characters DB.
  51. [9612] Add to SendMonsterMove var args for optional values.
  52. [9613] Use stdarg.h instead outdated varargs.h
  53. [9614] Objects HIGHGUID_MO_TRANSPORT not have entry part in guid.
  54. [9617] Add WorldPacket.h to vcproj files.
  55. [9616] Fix ByteBuffer::appendPackGUID appending a superfluous byte.
  56. [9615] Send AFLAG_NOT_CASTER only if casterguid == targetguid.
  57. [9618] More use ObjectGuid in spell/etc code
  58. [9619] Reset more UNIT_FIELD_FLAGS at login.
  59. [9620] Resolve linking problems for script DLLs
  60. [9621] Typo in CastSpell.
  61. [9622] Add keys for gameobject table.
  62. [9623] Fixed typo in mangos.conf comment.
  63. [9624] varargs list (...) auto promote any float value to double and any less int type to int.
  64. [9625] Add absent empty lines in end of sql updates.
  65. [9626] Fix one wrong cast case and simplify similar debug output.
  66. [9627] Make mail load async.
  67. [9628] Fix typo from [8408].
  68. [9629] Replace some PQuery/PExecute by more simple Query/Execute.
  69. Remove character data blob.
  70. [9630] Forgot to use git_id
  71. [9631] Fix enum names.
  72. [9632] Restore load/save known titles.
  73. [9633] Some code clean up.
  74. [9634] Remove fields 'data' and 'zone' from corpse table.
  75. [9635] Restore load/save shown action bars.
  76. [9636] Move item real-time/in-game duration counting flag to new extraflags field.
  77. [9637] Include recent field into mangos.sql
  78. [9638] Replace all C assert()s with MaNGOS ASSERT() macro.
  79. [9639] Display homebind messages only to affected players
  80. [9640] Fix a typo in ReputationMgr
  81. [9641] Fix typo; IN_MILISECONDS -> IN_MILLISECONDS.
  82. [9642] Add info for know by client epic difficulty
  83. [9643] Typo in UNDERWATER_INDARKWATER.
  84. [9644] Changes in emotes work.
  85. [9645] Add new emotes in enum that was missing after version update.
  86. [9646] Really restore titles from data_backup table.
  87. [9648] Add comment to UNIT_BYTE1_FLAG_UNK_2 for further research
  88. [9647] Fix current pet save in summoned state.
  89. [9649] Replace some unnecessary Player::GetCorpse() calls.
  90. [9650] Some corpse related clean ups.
  91. [9651] Correct code for quest points of interest.
  92. [9652] Avoid corpse save at arenas also, small cleanups.
  93. [9653] Correctly update talent free points in diff cases.
  94. [9654] Restore action bar proper content show at spec switch.
  95. [9656] Implement '.list talents' command.
  96. [9655] Fixed bug with possible double remove spell.
  97. [9657] Not include in .list talents disabled spells
  98. [9658] Remove SPELL_EFFECT_TITAN_GRIP flag at related spell remove.
  99. [9660] Simplify talents reset for pet case.
  100. [9659] Simplify resetTalent code.
  101. [9661] Implement dual talent specializations in talent switch part.
  102. [9662] Use the db-user 'mangos' instead of 'root' in the config file.
  103. [9664] Fix what author of [9663] messed up, and include the changes in mangos.sql
  104. [9663] Include entry of gameobject in gobject near command
  105. [9665] Add another exception to IsNoStackSpellDueToSpell.
  106. [9666] Check max. honor points on characteacter login.
  107. [9667] Implement 57849 and ranks.
  108. [9668] Add .DS_Store to gitignore.
  109. [9669] Restore build at some old GCC versions
  110. [9670] Add dummy effect of spell 55364.
  111. [9671] fix resilience applying to periodic leech auras
  112. [9672] Add some research for spell attributes.
  113. [9673] Updated OpenSSL to version 1.0.0.
  114. Fixed VS2010 build after commits:
  115. Added one more git ignore.
  116. How this happened?
  117. Fixed console spam.
  118. Implemented SMSG_BUY_BANK_SLOT_RESULT opcode.
  119. Fixed realm flags enum.
  120. Added some info about realm list and auth response packets.
  121. Updated AuthResult enum.
  122. Small backport from other branch.
  123. Renamed HMACSHA1 to something that will not conflict with feature HMACSHA256 and HMACSHA512.
  124. [9674] Fix crash in ActivateSpec
  125. [9675] Fix SPELL_DAMAGE_CLASS_NONE hit result
  126. [9676] Not counting gems at broken item for meta gem requirements.
  127. [9677] Implement ITEM_MOD_BLOCK_VALUE support in item stat mods and enhantments.
  128. [9678] Some comments for realmd data.
  129. [9679] Some more research on spell attributes.
  130. [9680] Create new table character_stats for external tools.
  131. [9681] Add config to decide whether character stats should only be saved on logout.
  132. [9682] Clarify areatrigger related tables loading errors.
  133. [9676] Implement AURA_252
  134. [9683] Drop dead code in 3.x for spell 29801.
  135. [9684] Add helper function to check if a string is numeric
  136. [9685] Code style cleanups in quest code.
  137. [9686] Implement support weekly quests cooldowns.
  138. [9687] Add to mangos.conf options for daily/weekly reset time.
  139. [9688] Fixed typo in daily quest reset time init.
  140. [9689] Fixed typo in daily/weekly flags conflict check.
  141. [9690] fix item 47670 spell proc event
  142. [9691] Up to date mangos_spell_check old data and add some new.
  143. [9692] Switch to support client 3.3.3a (build 11723)
  144. Now BG honor marks not reawrded in BG
  145. Merge branch 'master' into 330
  146. Merge branch 'master' into 330
  147. [9693] Update spell 6572 and ranks for 3.3.3
  148. [9695] Fixed typo in error output string.
  149. [9694] Not crash in case unknown spell expected to be learned at spec switch.
  150. [9696] Fix 16972 and ranks.
  151. [9697] Include changes from [9692] to characters.sql
  152. [9698] Fixed .pdump work after 'data' drop.
  153. [9699] Drop item text ids generation.
  154. [9700] Update comments for two quest flags.
  155. [9701] Fix basepoints calculation
  156. [9702] Drop now redundent `item_text` table.
  157. [9703] Include in pdumps more tables.
  158. [9704] Add to achievement_reward support gender dependent rewards.
  159. [9705] Fixed typo.
  160. [9706] Correctly update next daily quest reset timestamp in DB after reset.
  161. [9707] Fixed typo added by Vladimir to patch in [9704].
  162. [9708] Compile fix under GCC.
  163. [9709] change case 0 handle for basepoints calculation
  164. [9710] Add gm possibilities reset talents for all specs.
  165. [9711] Include in 9692_02_characters_mail.sql convertor for items.
  166. [9712] Use enum for effect index
  167. [9713] Update future release info in NEWS
  168. [9714] Replace tab with spaces, just to make at least one push today.
  169. [9715] Implement required basic elements for dual spec learn gossips.
  170. [9716] Allow to vendor have same items in list with different extanded price.
  171. [9717] Fixed [9716] sql update.
  172. [9718] Use proper index for character_pet_declinedname in pdump code.
  173. [9719] Drop very old item amount calculation hack code.
  174. [9720] Implement Glyph of Siphon Life and fix Siphon Life proc
  175. [9721] Updated high guids. Renamed few files. Added some comments.
  176. [9722] Please include spell names in comments in code and and avoid its used in commit notes.
  177. [9723] Finaly cleanup usage ventorslot values.
  178. [9724] Temporary back to 0 player highguid.
  179. [9725] removed PlayerNotifier and related Map::UpdatePlayerVisibility function, used UpdateObjectVis
  180. [9726] Restore map outdated format protection and copyright years.
  181. [9727] Build equiped item data only for item's owner
  182. [9728] Correct icon for one option in default gossip menu
  183. [9729] Client not like vendor slot 0 so restore send slots counted from 1
  184. [9730] Mail send related fixes in recent code.
  185. [9731] Cleanup in skil steps code.
  186. [9732] Remove another case hardcoded set skill step.
  187. [9734] Removed outdated code for 33702,33697,20572
  188. [9733] Make Replenishment only affect its caster in arena
  189. [9735] Fix proc for 53709 and ranks
  190. [9736] Added more usable interface for grid visits
  191. [9737] Fix number of ticks calculation for 53209 (1978 and ranks part)
  192. [9738] Restore build on *nix
  193. [9739] Use local var value instead recalculation.
  194. [9740] Update in comment indexes for SpellEntry
  195. [9741] Implement DOT related part of 54049 and ranks
  196. [9743] fix spell_check.sql
  197. [9742] Final cleanup in non proper now EffectBasePoints use.
  198. [9744] Prevent adding .vsp files from VS10 to repo
  199. [9745] Update equipment at aura transform apply/remove for creature case
  200. [9746] Implement show realm version and build in realm list.
  201. [9747] Fixed bg template max/min per team values
  202. [9748] Fixed startup problems after recent realmd DB.
  203. [9749] Partly revert "[9736] Added more usable interface for grid visits"
  204. [9750] Add structure of SMSG_REDIRECT_CLIENT (0x50D).
  205. [9751] Add index by `spell` to `character_spell`
  206. [9752] Add storage for min/maxgold of gameobject
  207. [9753] Add default value for parent-field in instance_template
  208. [9754] Rename flight speed related auras and fix spell 40120
  209. Possibility drop (hide infact) records from DBStore/SQLStorage.
  210. Cleanups in `instance_template` and map entrance DBC data.
  211. [9755] Fixed sql update version and related data
  212. [9756] Avoid database query on tutorial save by caching tutorial state.
  213. [9757] Add triggered spell(strength buff) for 71904
  214. [9758] Include SharedDefines.h to AchievementMgr.h for provided used enum type definition.
  215. [9759] Comment cleanups related to spell base points use.
  216. [9760] Add missing argument causing crash using .list obj, after change in [9663]
  217. [9761] Restore .list object output.
  218. [9762] Init client build at reconnect (logout back to char list)
  219. [9763] Use min/max BG/arena levels from DBC. Update table content.
  220. [9764] Remove outdated code for 15286
  221. [9765] Prevent crash at use .npc delitem to item with multiply extanded costs.
  222. [9766] Remove outdated code for 54936
  223. [9767] Add the posibility to keep deleted characters in the database for a while and also add relate
  224. [9768] Fixed my last sec. fix problem :/
  225. [9769] Fixed typo in characters.sql.
  226. [9770] Use more proper std::istringstream for parse args.
  227. [9771] Fixed typos in mangosd.conf comments
  228. [9772] Make GCC happy and restore buuild at *unix now really.
  229. [9773] Fixed typo in code comment.
  230. [9774] Fix periodic damage combat log displaying
  231. [9775] Cleanups in framework library.
  232. [9776] Set m_mover to NULL on remove SPELL_AURA_MOD_POSSESS by delete.
  233. [9777] Fixed `instance_template` error output arg in one from cases.
  234. [9778] Old gcc hash_map not have support for std::string keys.
  235. [9779] Drop trailing whitespaces.
  236. [9780] Change CalcAbsorbResist/isBlocked to be called from target side
  237. [9781] One more typo in instance_template loading error output.
  238. [9782] Small clean up in 2 method names
  239. [9783] Update 33851 and ranks according to 3.1.0 patch notes
  240. [9784] Move damage and crit calculation for certain effects of spells with delayed hit to spell laun
  241. [9785] Remove special dagger starting outfit amount.
  242. [9786] Fixed crash at drop vendor items (anorther way).
  243. [9787] Allow propertly remove attack speed buff/debuff at death.
  244. [9788] If we use "debug bg" it must ignore that we are lonely on the bg.
  245. [9789] Implement spell selection, for creatures in instances, based on map difficulty
  246. [9790] No reason lost time at other checks if spell diff id not provided.
  247. [9791] Fixed problem with character deleting at some server platforms.
  248. [9792] Fix wrong damage dealing from commit [9784]
  249. [9793] Add 'Logout Player' output to the Char.log
  250. [9794] Implement ".account characters" command