Просмотр полной версии : CMaNGOS Commits
- [9564] Remove some trailing whitespace and add comment for last commit.
- [9565] Add detection code for partly cave area 3780
- [9566] Restore build
- [9567] Add 2 unknown target flags.
- [9568] Add function to manually start random movement.
- [9569] Fix spell 60772
- [9570] Implement glyph 55692
- [9571] Create and use ObjectGuidGenerator/IdGenerator template classes.
- [9572] Add script calls for GameObject GossipHello and GossipSelect
- Add structure and prevent spam for some LFG opcodes.
- [9573] Add config option Network.KickOnBadPacket. If enabled, player will be kicked on badly formatt
- [9574] Use proper template arg instead default value
- [9575] Use ObjectGuid in Map object stores/world access/search.
- [9576] Implement SCRIPT_COMMAND_CREATE_ITEM to use when no spell exist
- [9577] Implement SCRIPT_COMMAND_DESPAWN_SELF (self = creature in this context)
- [9578] Use ObjectGuid in visibility sets
- [9579] Use ObjectGuid in some loot code.
- [9580] Add ObjectGuid const& Object::GetObjectGuid() and restore build.
- 111
- [9581] Fixed apply damage reduction to melee/ranged damage.
- [9582] Send looted creature guid in proper field of loot packets.
- [9583] Fixed speed recalculation at remove .mod speed rate while mounted/etc.
- [9584] Continue fix loot roll packets and related code.
- [9585] Restore lost `return` in prev. commit.
- [9586] Remove a useless include
- [9587] Fixed freeze after recent loot roll code changes.
- [9588] Really fix freeze :/
- [9589] Add additional field for storage of speed_run rate of creature
- [9590] fixed mangos.sql
- [9591] Fixed rest state remove at leave tavern
- [9592] fix crash with ACHIEVEMENT_CRITERIA_REQUIRE_INSTANCE_SCRIPT
- [9593] Fixed bug in instance binding in case heroic/25-man raids difficulties
- [9594] Allow UTF8 strings via SOAP
- [9595] Fix the amount of mana restored by spell 68082
- [9596] Use area trigger zone check for inn leave case.
- [9598] update battlegrounds per map + cleanup at delete
- [9597] create battleground map at bg creation
- [9599] Adding a few research comments for unit_flags and rename one.
- [9600] restored work of DeleteAllBattleGrounds
- [9601] check for UNIT_FLAG_OOC_NOT_ATTACKABLE in DynamicObjectUpdater::VisitHelper
- [9602] Simplify creating mail draft with content text, cleanup includes.
- [9603] Implement use of UNIT_FLAG_PASSIVE for creature.
- [9604] Prevent unexpected call to AttackStart when having unit_state stunned/died
- [9605] SetSummonPoint for any summoned creature.
- [9606] Send packed caster GUID for AFLAG_NOT_CASTER.
- [9607] Fix SMSG_GUILD_INFO time part.
- [9608] Fix typo that broke guild creation timestamps :(
- [9609] Send zoneUnderAttack from EventAI if creature is a guard.
- [9610] Use more readble format for default `gossip_menu_option` values.
- [9611] Add index for some tables in characters DB.
- [9612] Add to SendMonsterMove var args for optional values.
- [9613] Use stdarg.h instead outdated varargs.h
- [9614] Objects HIGHGUID_MO_TRANSPORT not have entry part in guid.
- [9617] Add WorldPacket.h to vcproj files.
- [9616] Fix ByteBuffer::appendPackGUID appending a superfluous byte.
- [9615] Send AFLAG_NOT_CASTER only if casterguid == targetguid.
- [9618] More use ObjectGuid in spell/etc code
- [9619] Reset more UNIT_FIELD_FLAGS at login.
- [9620] Resolve linking problems for script DLLs
- [9621] Typo in CastSpell.
- [9622] Add keys for gameobject table.
- [9623] Fixed typo in mangos.conf comment.
- [9624] varargs list (...) auto promote any float value to double and any less int type to int.
- [9625] Add absent empty lines in end of sql updates.
- [9626] Fix one wrong cast case and simplify similar debug output.
- [9627] Make mail load async.
- [9628] Fix typo from [8408].
- [9629] Replace some PQuery/PExecute by more simple Query/Execute.
- Remove character data blob.
- [9630] Forgot to use git_id
- [9631] Fix enum names.
- [9632] Restore load/save known titles.
- [9633] Some code clean up.
- [9634] Remove fields 'data' and 'zone' from corpse table.
- [9635] Restore load/save shown action bars.
- [9636] Move item real-time/in-game duration counting flag to new extraflags field.
- [9637] Include recent field into mangos.sql
- [9638] Replace all C assert()s with MaNGOS ASSERT() macro.
- [9639] Display homebind messages only to affected players
- [9640] Fix a typo in ReputationMgr
- [9641] Fix typo; IN_MILISECONDS -> IN_MILLISECONDS.
- [9642] Add info for know by client epic difficulty
- [9643] Typo in UNDERWATER_INDARKWATER.
- [9644] Changes in emotes work.
- [9645] Add new emotes in enum that was missing after version update.
- [9646] Really restore titles from data_backup table.
- [9648] Add comment to UNIT_BYTE1_FLAG_UNK_2 for further research
- [9647] Fix current pet save in summoned state.
- [9649] Replace some unnecessary Player::GetCorpse() calls.
- [9650] Some corpse related clean ups.
- [9651] Correct code for quest points of interest.
- [9652] Avoid corpse save at arenas also, small cleanups.
- [9653] Correctly update talent free points in diff cases.
- [9654] Restore action bar proper content show at spec switch.
- [9656] Implement '.list talents' command.
- [9655] Fixed bug with possible double remove spell.
- [9657] Not include in .list talents disabled spells
- [9658] Remove SPELL_EFFECT_TITAN_GRIP flag at related spell remove.
- [9660] Simplify talents reset for pet case.
- [9659] Simplify resetTalent code.
- [9661] Implement dual talent specializations in talent switch part.
- [9662] Use the db-user 'mangos' instead of 'root' in the config file.
- [9664] Fix what author of [9663] messed up, and include the changes in mangos.sql
- [9663] Include entry of gameobject in gobject near command
- [9665] Add another exception to IsNoStackSpellDueToSpell.
- [9666] Check max. honor points on characteacter login.
- [9667] Implement 57849 and ranks.
- [9668] Add .DS_Store to gitignore.
- [9669] Restore build at some old GCC versions
- [9670] Add dummy effect of spell 55364.
- [9671] fix resilience applying to periodic leech auras
- [9672] Add some research for spell attributes.
- [9673] Updated OpenSSL to version 1.0.0.
- Fixed VS2010 build after commits:
- Added one more git ignore.
- How this happened?
- Fixed console spam.
- Implemented SMSG_BUY_BANK_SLOT_RESULT opcode.
- Fixed realm flags enum.
- Added some info about realm list and auth response packets.
- Updated AuthResult enum.
- Small backport from other branch.
- Renamed HMACSHA1 to something that will not conflict with feature HMACSHA256 and HMACSHA512.
- [9674] Fix crash in ActivateSpec
- [9675] Fix SPELL_DAMAGE_CLASS_NONE hit result
- [9676] Not counting gems at broken item for meta gem requirements.
- [9677] Implement ITEM_MOD_BLOCK_VALUE support in item stat mods and enhantments.
- [9678] Some comments for realmd data.
- [9679] Some more research on spell attributes.
- [9680] Create new table character_stats for external tools.
- [9681] Add config to decide whether character stats should only be saved on logout.
- [9682] Clarify areatrigger related tables loading errors.
- [9676] Implement AURA_252
- [9683] Drop dead code in 3.x for spell 29801.
- [9684] Add helper function to check if a string is numeric
- [9685] Code style cleanups in quest code.
- [9686] Implement support weekly quests cooldowns.
- [9687] Add to mangos.conf options for daily/weekly reset time.
- [9688] Fixed typo in daily quest reset time init.
- [9689] Fixed typo in daily/weekly flags conflict check.
- [9690] fix item 47670 spell proc event
- [9691] Up to date mangos_spell_check old data and add some new.
- [9692] Switch to support client 3.3.3a (build 11723)
- Now BG honor marks not reawrded in BG
- Merge branch 'master' into 330
- Merge branch 'master' into 330
- [9693] Update spell 6572 and ranks for 3.3.3
- [9695] Fixed typo in error output string.
- [9694] Not crash in case unknown spell expected to be learned at spec switch.
- [9696] Fix 16972 and ranks.
- [9697] Include changes from [9692] to characters.sql
- [9698] Fixed .pdump work after 'data' drop.
- [9699] Drop item text ids generation.
- [9700] Update comments for two quest flags.
- [9701] Fix basepoints calculation
- [9702] Drop now redundent `item_text` table.
- [9703] Include in pdumps more tables.
- [9704] Add to achievement_reward support gender dependent rewards.
- [9705] Fixed typo.
- [9706] Correctly update next daily quest reset timestamp in DB after reset.
- [9707] Fixed typo added by Vladimir to patch in [9704].
- [9708] Compile fix under GCC.
- [9709] change case 0 handle for basepoints calculation
- [9710] Add gm possibilities reset talents for all specs.
- [9711] Include in 9692_02_characters_mail.sql convertor for items.
- [9712] Use enum for effect index
- [9713] Update future release info in NEWS
- [9714] Replace tab with spaces, just to make at least one push today.
- [9715] Implement required basic elements for dual spec learn gossips.
- [9716] Allow to vendor have same items in list with different extanded price.
- [9717] Fixed [9716] sql update.
- [9718] Use proper index for character_pet_declinedname in pdump code.
- [9719] Drop very old item amount calculation hack code.
- [9720] Implement Glyph of Siphon Life and fix Siphon Life proc
- [9721] Updated high guids. Renamed few files. Added some comments.
- [9722] Please include spell names in comments in code and and avoid its used in commit notes.
- [9723] Finaly cleanup usage ventorslot values.
- [9724] Temporary back to 0 player highguid.
- [9725] removed PlayerNotifier and related Map::UpdatePlayerVisibility function, used UpdateObjectVis
- [9726] Restore map outdated format protection and copyright years.
- [9727] Build equiped item data only for item's owner
- [9728] Correct icon for one option in default gossip menu
- [9729] Client not like vendor slot 0 so restore send slots counted from 1
- [9730] Mail send related fixes in recent code.
- [9731] Cleanup in skil steps code.
- [9732] Remove another case hardcoded set skill step.
- [9734] Removed outdated code for 33702,33697,20572
- [9733] Make Replenishment only affect its caster in arena
- [9735] Fix proc for 53709 and ranks
- [9736] Added more usable interface for grid visits
- [9737] Fix number of ticks calculation for 53209 (1978 and ranks part)
- [9738] Restore build on *nix
- [9739] Use local var value instead recalculation.
- [9740] Update in comment indexes for SpellEntry
- [9741] Implement DOT related part of 54049 and ranks
- [9743] fix spell_check.sql
- [9742] Final cleanup in non proper now EffectBasePoints use.
- [9744] Prevent adding .vsp files from VS10 to repo
- [9745] Update equipment at aura transform apply/remove for creature case
- [9746] Implement show realm version and build in realm list.
- [9747] Fixed bg template max/min per team values
- [9748] Fixed startup problems after recent realmd DB.
- [9749] Partly revert "[9736] Added more usable interface for grid visits"
- [9750] Add structure of SMSG_REDIRECT_CLIENT (0x50D).
- [9751] Add index by `spell` to `character_spell`
- [9752] Add storage for min/maxgold of gameobject
- [9753] Add default value for parent-field in instance_template
- [9754] Rename flight speed related auras and fix spell 40120
- Possibility drop (hide infact) records from DBStore/SQLStorage.
- Cleanups in `instance_template` and map entrance DBC data.
- [9755] Fixed sql update version and related data
- [9756] Avoid database query on tutorial save by caching tutorial state.
- [9757] Add triggered spell(strength buff) for 71904
- [9758] Include SharedDefines.h to AchievementMgr.h for provided used enum type definition.
- [9759] Comment cleanups related to spell base points use.
- [9760] Add missing argument causing crash using .list obj, after change in [9663]
- [9761] Restore .list object output.
- [9762] Init client build at reconnect (logout back to char list)
- [9763] Use min/max BG/arena levels from DBC. Update table content.
- [9764] Remove outdated code for 15286
- [9765] Prevent crash at use .npc delitem to item with multiply extanded costs.
- [9766] Remove outdated code for 54936
- [9767] Add the posibility to keep deleted characters in the database for a while and also add relate
- [9768] Fixed my last sec. fix problem :/
- [9769] Fixed typo in characters.sql.
- [9770] Use more proper std::istringstream for parse args.
- [9771] Fixed typos in mangosd.conf comments
- [9772] Make GCC happy and restore buuild at *unix now really.
- [9773] Fixed typo in code comment.
- [9774] Fix periodic damage combat log displaying
- [9775] Cleanups in framework library.
- [9776] Set m_mover to NULL on remove SPELL_AURA_MOD_POSSESS by delete.
- [9777] Fixed `instance_template` error output arg in one from cases.
- [9778] Old gcc hash_map not have support for std::string keys.
- [9779] Drop trailing whitespaces.
- [9780] Change CalcAbsorbResist/isBlocked to be called from target side
- [9781] One more typo in instance_template loading error output.
- [9782] Small clean up in 2 method names
- [9783] Update 33851 and ranks according to 3.1.0 patch notes
- [9784] Move damage and crit calculation for certain effects of spells with delayed hit to spell laun
- [9785] Remove special dagger starting outfit amount.
- [9786] Fixed crash at drop vendor items (anorther way).
- [9787] Allow propertly remove attack speed buff/debuff at death.
- [9788] If we use "debug bg" it must ignore that we are lonely on the bg.
- [9789] Implement spell selection, for creatures in instances, based on map difficulty
- [9790] No reason lost time at other checks if spell diff id not provided.
- [9791] Fixed problem with character deleting at some server platforms.
- [9792] Fix wrong damage dealing from commit [9784]
- [9793] Add 'Logout Player' output to the Char.log
- [9794] Implement ".account characters" command
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