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Просмотр полной версии : CMaNGOS Commits


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  1. Fix column number in sql update.
  2. Fix autoshot cannot attack a neutral target.
  3. Bring Arena timer more in line with blizzlike logic
  4. Add missing serverside spells
  5. SchoolMask default value is 1
  6. Add FindRootVehicle method for Unit class
  7. Fix unknow gossip option without BOT
  8. Fix crash when using gossipmenu to invoke playerbot.
  9. Implemented unified PVP Sanctuary API
  10. Implemented unified PVP Free For All API
  11. Fix skill point at gathering.
  12. [13960] Change db_script_string into dbscript_string and add conditio…
  13. Fix EAI targeting error
  14. Possibly fix EAI dynamic movement
  15. Do not resume combat movement if incapacitated
  16. Remove respective incapacitate states on movegen finalize
  17. Add selecting custom invoker in ACTION_T_THROW_AI_EVENT through param3
  18. Implement ACTION_T_DESPAWN_GUARDIANS
  19. Implement ACTION_T_ATTACK_START
  20. [13959] Implement dbscript_random_templates and drop dbscript_string_…
  21. Generalize dbscript_string_template logic so its easier to use anywhere
  22. [13958] Implement dbscripts_on_relay
  23. Fix git_id not iterating over all remotes
  24. Fix SendPaquet thread safe issue
  25. Fix minor typo in SharedDefines.h
  26. Fix and rewrite SpellLogExecute feature.
  27. Fix dependency misuse: zlib
  28. Table name typo fix
  29. CMake: move out delivered Windows includes under designated subfolder
  30. Update Windows delivered OpenSSL to 1.1.0f
  31. Transitional Auth update for OpenSSL 1.1
  32. Update Windows delivered OpenSSL to 1.1.0f (Second Attempt)
  33. [13961] New cooldown system
  34. Fix VisualStudio 2015 toolset for git_id
  35. update Action; quest event
  36. Add new Targets; player invoker and player tapped
  37. Extend EventAI to TotemAI
  38. update events; aura and missing aura
  39. Escort - Escape from Coilskar Cistern
  40. With the addition of commit 1ccdd8e2, the console was by default enab…
  41. Implement .bg debug start command
  42. G++ warning cleanup: [-Wformat-security]
  43. G++ warning cleanup: [-Wstring-plus-int]
  44. Some fix to spelllog
  45. Remake CMake dependency structure into a more modern one
  46. Refactor TemporarySummon into TemporarySpawn and add GetSpawner
  47. [13962] Implement event group
  48. Unify dbscripts loading some more
  49. Minor Warsong Gulch code consistency cleanup
  50. Implement Quest The Grimtotem Weapon
  51. fix Battle of the Crimson Watch
  52. Respawn already present GOs too
  53. Reimplement SPELL_ATTR_NEGATIVE
  54. Fix bug causing last periodic tick to not happen
  55. Remove m_in_use
  56. Fix formatting and follow movegen in Coilskar escort
  57. Reimplement Fumping quests spells and fix burster worm AIs
  58. Mogor revives with full health
  59. Add missing check for faking death to Romulo
  60. Add proper error handling to SCRIPT_COMMAND_START_RELAY_SCRIPT
  61. Reimplement Thorngrin in SD2
  62. Remove usage of pre-wotlk column in spells
  63. CMake: Lift OpenSSL version req when searching in system path on *nix
  64. Some warning fixes.
  65. Fix bg debug command access level
  66. Redundant line
  67. [13963] Implement instance limit per account.
  68. AddGCD should be overrided
  69. Synchronize timers so that we dont have a 1 milisecond desync
  70. Ranged attack needs to be updated before Unit::Update
  71. Fix cooldown issues due to zero values and wrong types
  72. Fix permanent cooldown data
  73. Fix crash due to nonexistant caster
  74. Remove redundant line
  75. Target of launched relay script is supposed to be AI creature not nul…
  76. Remove SD2 script for The Final Code, now done in DB.
  77. Fix combat state not refreshed in some case
  78. EventAI documentation
  79. Unit ownership API: Add Controlling player (TBC+)
  80. Remove SD2 Script for quest 10852 (Now done in DB)
  81. Implement EVENT_T_FACING_TARGET
  82. Add Soulflayer AI
  83. Correct spells of Zealots
  84. [ZG - Arlokk] Forcefield
  85. Add Zulian Prowler script
  86. Add placeholder for Zul'Gurub scripts
  87. Update Gurubashi Bat Rider script
  88. Add missing dummy (Axe Flurry)
  89. Extend shapeshifting API with essential gameplay logic
  90. G++ warning cleanup: [-Wliteral-conversion]
  91. Change normal instance reset time to 30 minutes after last player left
  92. Fix characters.sql after da8e8e6d7c4939ae426782e9374f52e57a1fddf1
  93. Interrupt movement on movement sensitive channeled spells
  94. Remove unused variable
  95. Fix error while deleting characters
  96. Fix array index may be wrong in socket code
  97. G++ warning cleanup: [-Wparentheses]
  98. Clarify spell state and fix spell effect can interrupt itself
  99. Fix potion update crash
  100. [13965] Add questgiver_greeting and locales to properly handle SMSG_Q…
  101. Update mangos.sql
  102. [13964] Add more comment tables
  103. Implemented unified PVP Contested API
  104. UNIT_FLAG_IMMUNE_TO_PLAYER should be applied only to players
  105. Fix temporary summon hook
  106. Fix falling damage after taxiflight
  107. Neutral faction for creature 3678 should be 250
  108. Forcing 1h timer for boss corpse.
  109. Rewrite reducing timer rules when no loot is in corpse.
  110. Implement inspect loot grace period
  111. Add corpse decay remaining time to npc info command.
  112. Fix TEMPSPAWN_TIMED_OOC_DESPAWN type
  113. Implement a IsEncounter() method
  114. Fix Naralex disciple script
  115. Add custom respawn coordinates for Anubar Crushers - Azjol Nerub
  116. Add "win" directory to gitignore
  117. Implement spell 71303 - Summon Ymirjar - ICC
  118. Implement Area-52 areatriggers
  119. Implement script for quest 11895
  120. Add forgotten removal to burster worm AI
  121. Add end event for quest 1324
  122. Smart PvP flag timers
  123. Fix backporting defect for previous commit
  124. Lower log to debug level
  125. Add serverside spells
  126. Remove wrong code preventing dead mob debuffs from dealing damage
  127. Entity relations: Initial multilevel API implementation
  128. Add serversides used in SSC ACID
  129. Fix wrong order of loading event groups causing errors
  130. Remove CheckCellIntegrity method.
  131. Sync all flag propagation routines for summonables
  132. Implement API for ImmuneNPC and ImmunePC flags with proper propagation
  133. Fix bad script id choosen for gossip menu.
  134. Improve some flags naming in enum UnitState
  135. Flip HasInArc parameters to enable arc to be default parameter
  136. Fix Mangle learning issue
  137. Fix UpdateDamagePhysical attack power calculation
  138. Rework EffectStuck so that its more blizzlike
  139. Remove logic in favor of proper filling in child spell
  140. TARGET_SINGLE_ENEMY should target channel target
  141. Add missing EVENT_T_DEATH ConditionId Documentation
  142. [PLAYERBOT] Fix HasInArc calls due to core change
  143. Add missing spell from Classic used in BWL
  144. Add new effects for Burning Adrenaline spell
  145. Polish Vaelastrasz intro event
  146. Playerbot: Fix crash due to floating point exception
  147. Finalize Vaelastrasz intro event in BWL
  148. Add missing spells from Classic used in BWL
  149. Improve Razorgore encounter in BWL
  150. Fix NPC text localization
  151. Fix questgiver greeting locales loading
  152. Rework Crystal Prison Dummy DND by adding serverside
  153. Implement CONDITION_SPAWN_COUNT and CREATURE_EXTRA_FLAG_COUNT_SPAWNS
  154. Implement darkmoon faire music GO
  155. Implement script for bells in cities
  156. Implement OnEventHappened
  157. Implement GameObjectAI
  158. Add support for quest 8730 in BWL
  159. Razorgore: fix exploit and event breaking case
  160. Add missing header info
  161. Build fixes
  162. Fix missing include
  163. Fix bad use of baseclass member.
  164. Some change in PlayerBot code after SetReactState() change
  165. Fix unknown UNIT_STAT_DIED
  166. Fix unclear conditional test
  167. Fix bogus warning on CLANG linux.
  168. Move Tier 3 relations to relations.cpp
  169. Implement changing offset, angle and moveFurther without regenerating…
  170. Remove redundant GetTarget function
  171. Dont remake MoveChase if its already on top
  172. Remove redundant EnterEvadeMode
  173. Notify charms on kill as well
  174. Remove redundant MoveInLineOfSight from ScriptedPetAI
  175. Do not ever remove swimming flag it seems to be static
  176. Relations Stage 2 Rollout: Holy Shock Dummy
  177. Relations Stage 2 Rollout: NPC Interaction
  178. Correct speed of summons in Black Morass
  179. Adjust AOE check custom code with new API
  180. Appropriate serverside to wotlk structure
  181. Appropriate CanAttackSpell logic to wotlk
  182. Rewrite Dirty Larry script
  183. Desperate Defense - 33896 and 33897 should be removed together
  184. Script SpellEffects involved in q.11174 Corrosion Prevention
  185. Remove duplicate case
  186. Improve Suppression Room in BWL
  187. Re-implement single target spells detection
  188. Blackwing Lair updates
  189. Kara animal boss emotes should be zone wide
  190. Implement CHAT_TYPE_ZONE_EMOTE
  191. Implement Brewfest, Midsummer and Pirates day music GO scripts
  192. Add generic message sending and worker functions for messaging players
  193. Implement Nexus-Prince Razaan Summoning Event
  194. Implement dismount on aggro using CREATURE_TYPEFLAGS_MOUNTED_COMBAT
  195. Remove now unneeded CREATURE_EXTRA_FLAG_HAVE_NO_SWIM_ANIMATION
  196. Add prevention for cyclic extra attack proccing
  197. Misdirection should be removed from target on caster version removal
  198. Check for instance bind and requirements on summon into instance
  199. ProcAttacker and ProcVictim should be built per effectmask not globally
  200. Add trigger flags to some missing places
  201. Fix formatting and comment in PetAI
  202. Summoning stone summon spell should not have original caster as GO
  203. Stop channeler event on Magtheridon kill
  204. Add 3 spells to IsIgnoreLosSpell
  205. Fix issues with spells that have both CD columns filled
  206. Add more debug output to EscortAI
  207. Partially reimplement Vanish
  208. [13966] Drop redundant creature_movement columns
  209. [13967] Add missing official tool columns and implement Detection
  210. [13966] Drop redundant creature_movement columns
  211. [13968] Implement Creature Model walk/run speeds Proof: https://gist.…
  212. Fix Vanish Purge serverside for wotlk
  213. Fix error due to new chat type
  214. Implement SPELL_TARGET_TYPE_CREATURE_GUID and script target chains
  215. Implement GetDistanceNoBoundingRadius and fix spell travelling distan…
  216. Move Combat distance calculation to Object
  217. Fix compilation warning due to double to float
  218. Polish script for quest 8730
  219. Update EventAI documentation for CHAT_TYPE_ZONE_EMOTE
  220. Extend ScriptDevAI function to make use of CHAT_TYPE_ZONE_EMOTE
  221. Remove redundant comparison
  222. Update mangos.sql in light of recent changes
  223. Add missing serverside used in vanilla
  224. Fix mangos.sql error after recent commit.
  225. Fixed typo in SD2 text
  226. Add dummy aura for spell 16093
  227. Civilian flag misunderstanding crisis resolution
  228. Update FindBoost.cmake to newest version.
  229. Improve three drakes scripts in BWL
  230. Buru Transform
  231. AQ20 & 40 - Stinger Charge & Itch
  232. Finalize Drain Mana spells
  233. Don't set attack timer on both weapons
  234. Improve handle of SPELL_EFFECT_OPEN_LOCK for GAMEOBJECT_TYPE_TRAP
  235. Removed workaround for Chromaggus in BWL
  236. Implement spell 23173
  237. Add missing spell 23173 from Classic
  238. Client movement control management rework
  239. Revert "Remove respective incapacitate states on movegen finalize"
  240. Freya achievement Con-Speed-Atory completion code
  241. Add saving of Con-speed-atory achievement to database
  242. Add Halion remove phase aura on evade and death.
  243. Small updates for raid encounters
  244. Add missing spells from Classic
  245. Finalize Chromaggus script
  246. Fix proc chance of spell 23170
  247. Fix Classic encounters broken after https://github.com/cmangos/mangos…
  248. Alar Credit Quest Condition
  249. Add Serverside Summoning spells used by c.18885 and c.18886
  250. Correct Spawnpositions and Add Texts and Add Emote Visuals and Set Es…